|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Rarius wrote:
>>I want to model a starglobe. Can somebody help me with a starmap like
>>the attachment?
>>
>>Thanks and greetings...
>>Wijnand Nijs
>
>
> Try using my starmap include file... I hav attached it to this post... If
> the attachement hasn't survived, you can download it from
> http://www.rarius.co.uk/starmap.inc
>
> There is an example made with it on the illustration page of my website
> http://www.rarius.co.uk/
>
> All you need to do is define a macro and then include the file...
>
> #macro Star(vPosition, fMag)
> sphere
> {
> vPosition
> 6-fMag
> }
> #end
>
> #include "starmap.inc"
>
> The vPosition parameter is the star's position at a unit distance from the
> origin.
> The fMag is the star's magnitude. It ranges from -1.1 to about 6
>
> You can of course make the macro more complex... there is an example at the
> top of the incude file itself...
>
> The include file calls the Star() macro 9000+ times. Once for each star.
>
> I compiled the include file using a simple VB program from the Bright Star
> Catalogue, so it has every naked eye star on it.
>
> Rarius
>
Do you (or somebody else) have any experience to use that include as a
projection on a sphere? Including the signs of the zodiac?
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Jaap wrote:
> Wijnand Nijs <w.j### [at] alf4alldemonnl> wrote:
>
>>Hello,
>>
>>I want to model a starglobe. Can somebody help me with a starmap like
>>the attachment?
>>
>
> i have used this program a long time ago:
>
> http://www.m31.spb.ru/StarCalc/main.htm
>
> maybe you can do a screen-dump from it?
>
> jaap.
>
>
>
> ------------------------------------------------------------------------
>
Verry good idea, I wil try is for sure. Thanks.
Wijnand
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Wijnand Nijs wrote:
> Jaap wrote:
>
>> Wijnand Nijs <w.j### [at] alf4alldemonnl> wrote:
>>
>>> Hello,
>>>
>>> I want to model a starglobe. Can somebody help me with a starmap like
>>> the attachment?
>>>
>>
>> i have used this program a long time ago:
>>
>> http://www.m31.spb.ru/StarCalc/main.htm
>>
>> maybe you can do a screen-dump from it?
>>
>> jaap.
>>
>>
>>
>> ------------------------------------------------------------------------
>>
>
> Verry good idea, I wil try is for sure. Thanks.
>
> Wijnand
Is there a way to project that kind of maps (see attachment) on a on a
sphere?
Wijnand
Post a reply to this message
Attachments:
Download 'map.jpg' (83 KB)
Preview of image 'map.jpg'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Wijnand Nijs wrote:
>>
>> Verry good idea, I wil try is for sure. Thanks.
>>
>> Wijnand
>
>
> Is there a way to project that kind of maps (see attachment) on a on a
> sphere?
>
> Wijnand
If you use a triangular mesh or a set of bicubic patches as an approximation
of a sphere you can use UV mapping.
It might also be possible to use straight 'bitmap's, possibly with a
'map_type' option. Perhaps only after distorting the image (and perhaps
the program can output another projections). (No time now to
check this ATM).
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
>> #macro Star(vPosition, fMag)
>> sphere
>> {
>> vPosition
>> 6-fMag
>> }
>> #end
>
> Do you (or somebody else) have any experience to use that include as a
> projection on a sphere? Including the signs of the zodiac?
>
It already is projected onto a sphere...
OK.. I've started it off for you... See attachements
Note that the stars ARE the wrong way round... as they should be on a sphere
like you want to make... The include file was written with the intention of
the camera being INSIDE the sphere...
I do have another include file with some constellation shapes in it, but it
is VERY incomplete...
Any questions...
Rarius
Post a reply to this message
Attachments:
Download 'starglobe.png' (139 KB)
Download 'starglobe.pov.txt' (2 KB)
Preview of image 'starglobe.png'
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Rarius wrote:
>>>#macro Star(vPosition, fMag)
>>> sphere
>>> {
>>> vPosition
>>> 6-fMag
>>> }
>>>#end
>>
>>Do you (or somebody else) have any experience to use that include as a
>>projection on a sphere? Including the signs of the zodiac?
>>
>
>
> It already is projected onto a sphere...
>
> OK.. I've started it off for you... See attachements
>
> Note that the stars ARE the wrong way round... as they should be on a sphere
> like you want to make... The include file was written with the intention of
> the camera being INSIDE the sphere...
>
> I do have another include file with some constellation shapes in it, but it
> is VERY incomplete...
>
> Any questions...
>
> Rarius
>
Thank you very much Rarius. It looks verry good. I am interrested in the
other include file with the constellation shapes, how you do it and
maybe I can finish it?
I wil also try the method of Jaap Stolk.
Thanks again...
Wijnand
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Wijnand Nijs <w.j### [at] alf4alldemonnl> wrote:
> I wil also try the method of Jaap Stolk.
please don't. :-) i think the include file is a mutch better solution.
the include file is more flexible (and probably also faster) than using
a (hi-res!) bitmap.
jaap.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |