POV-Ray : Newsgroups : povray.binaries.images : "walking the bot" WIP (previously called Robot) Server Time
12 Aug 2024 03:21:08 EDT (-0400)
  "walking the bot" WIP (previously called Robot) (Message 1 to 8 of 8)  
From: FernandoD
Subject: "walking the bot" WIP (previously called Robot)
Date: 5 Dec 2003 05:43:27
Message: <3fd0614f@news.povray.org>
Hello all,

Here we go again, a lot of work done but still some work to do(vu meter, 
some texture tweaking (wet asphalt, rubber parts of the robot), light 
halos (real or fake) around leds, robot hands, ...).

Comments are very welcome.

Best Regards / Fernando

http://caos.deviantart.com


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robot_d.jpg


 

From: Slime
Subject: Re: "walking the bot" WIP (previously called Robot)
Date: 6 Dec 2003 03:15:06
Message: <3fd1900a$1@news.povray.org>
It's a nice concept, but a little too simple to hold my interest. I suggest
you try doing something more active with the idea. For instance, make a fire
hydrant, and make the robot trying to keep its robot dog away from it.
Something that gives the image a story to it, so that the robots-like-humans
idea has more depth.

It also seems to be lacking a background. It doesn't really look like a
street.

 - Slime
 [ http://www.slimeland.com/ ]


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From: FernandoD
Subject: Re: "walking the bot" WIP (previously called Robot)
Date: 6 Dec 2003 05:10:53
Message: <3fd1ab2d$1@news.povray.org>
Hi Slime,
Thanks for your comments.

I'm still working on the characters, that's why there isn't any story 
around. When they are ready I'd like to improve the scenery. Regarding 
the street, I'm using HDRI (uffizi) to illuminate the scene, as well as 
a couple of area lights to better control the illumination of the bots. 
I was hoping that the reflections of the probe on the bots would give 
more hints of the location of the characters, but I see it is not working.

Best regards / Fernando

> It's a nice concept, but a little too simple to hold my interest. I suggest
> you try doing something more active with the idea. For instance, make a fire
> hydrant, and make the robot trying to keep its robot dog away from it.
> Something that gives the image a story to it, so that the robots-like-humans
> idea has more depth.

ps. we dont have fire hidrants in Spain, at least in my city (Madrid). lol.


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From: JC (Exether)
Subject: Re: "walking the bot" WIP (previously called Robot)
Date: 6 Dec 2003 17:30:33
Message: <3fd25889$1@news.povray.org>
It's really a cool naive style robot. I like the lighting too.
But definitly you need more stuff to give it an environement.
Is the motorbike supposed to be a reflection of what's in front of the 
robot ? Given the angle, we should see the ground in this mirror.
It looks more like as a screen. Also, the ground looks more like some 
kind of grainy plastic than asphalt to me, I think it's too flat.

I hope to see the finished work soon, is it your IRTC entry you're 
preparing ? I have a feeling that last round's squeletons will be 
replaced by robots this time.   ;-)

But no kidding, I do robots too,  8-p

JC

FernandoD wrote:

> Hello all,
> 
> Here we go again, a lot of work done but still some work to do(vu meter, 
> some texture tweaking (wet asphalt, rubber parts of the robot), light 
> halos (real or fake) around leds, robot hands, ...).
> 
> Comments are very welcome.
> 
> Best Regards / Fernando
> 
> http://caos.deviantart.com
> 
> ------------------------------------------------------------------------
>


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From: FernandoD
Subject: Re: "walking the bot" WIP (previously called Robot)
Date: 6 Dec 2003 20:33:34
Message: <3fd2836e@news.povray.org>
Hello JC, Thanks for your mail

> It's really a cool naive style robot. I like the lighting too.
Thanks. Lighting of the scene is done with area lights and the hdri with 
uffizi probe (no radiosity).

> But definitly you need more stuff to give it an environement.
Right, I've been working on that, see new attachment. Still not 
finished, some tweaks on the environment textures (stones of the 
sidewalk, pedestrian crossing white painting). I need to finish it 
tonight, so tomorrow I can raytrace it during the day, monday to finish 
it up if needed with photoshop and on tuesday I'll have it printed.

> Is the motorbike supposed to be a reflection of what's in front of the 
> robot ? Given the angle, we should see the ground in this mirror.
> It looks more like as a screen. 

You are right, it's a screen. No mirrors on a high-tech robot (lol). 
Thats my previous image. I usually include my previous image in the next 
one. Kind of a joke.

Also, the ground looks more like some
> kind of grainy plastic than asphalt to me, I think it's too flat.

I think that's solved too. I've been working in an asphalt texture using 
a picture taken from the web (can't remember where from though). Looks 
great I think.
> 
> I hope to see the finished work soon, is it your IRTC entry you're 
> preparing ? I have a feeling that last round's squeletons will be 
> replaced by robots this time.   ;-)

No IRTC. I'm too bad for a POV contest :-)
I don't even know what the current theme for the contest is.

It will be raytraced for printing purposes at 6400 x 4800. That's why my 
pictures usually tend to be simplistic, and also why I almost never use 
radiosity (besides, some proper location of lights is many times better 
than radiosity IMHO). I've tried radiosity in this scene to check how it 
would look like and its worse than using the current method. I'll use a 
couple of pcs with SMPOV this time (an athlon XP 2700 overclocked and a 
2400 non overclocked). Hope that the render time takes less than one day 
since I sleep in that room and noise is too high to sleep!

> 
> But no kidding, I do robots too,  8-p

I'd love to see them. Do you have them somewhere in the web?

Best Regards / Fernando

http://caos.deviantart.com


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robot_i_1.jpg


 

From: FernandoD
Subject: "walking the bot" Final version
Date: 10 Dec 2003 04:03:50
Message: <3fd6e176@news.povray.org>
Hi all, I'm going to abandon it as it is now. You can find a larger 
version (1152 x 864 with a black frame) at my web site:
http://caos.deviantart.com

Best regards / Fernando


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From: Hugo Asm
Subject: Re: "walking the bot" Final version
Date: 11 Dec 2003 11:19:45
Message: <3fd89921$1@news.povray.org>
Funny guy, walking his ...bot dog? Nice road. For a second I thought the
road was real!  I doubt though, this guy can walk in real life... ?

Regards,
Hugo


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From: FernandoD
Subject: Re: "walking the bot" Final version
Date: 11 Dec 2003 14:12:44
Message: <3fd8c1ac$1@news.povray.org>
Hugo Asm wrote:
> Funny guy, walking his ...bot dog? Nice road. For a second I thought the
> road was real!  I doubt though, this guy can walk in real life... ?
> 
> Regards,
> Hugo
> 
> 
Of course he can walk! he also has bendable legs, so he can climb 
stairs. He has also some mini skates on his feet, so he can slide down 
slopes without walking. :-)

Best regards / Fernando


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