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From: Philippe Lhoste
Subject: Re: Iceland (was: Loneliness WIP)
Date: 2 Aug 2002 06:10:27
Message: <3d4a5a93@news.povray.org>
"Tim Nikias" <tim### [at] gmxde> wrote:
> This is just what became of the Loneliness WIP:
> A cold and icy landscape, a lonesome iglu, some
> nice effects with media (scattering and emission
> alike), a little patience for the rendering time...
>
> Comments, criticism, anything welcome, as usual.
> (Yes Peter, I'll try the lightnings soon... ;-)

I am not sure, because I don't know well these countries, but it seems to me
that you are showing dunes (of sand) here, like those in Sahara or French's
Landes, rather than the kind of landspace my memory expect to see (mostly
from cartoons :-)

http://coolspace.gsfc.nasa.gov/northpole/pics/

Well, if you don't locate precisely your image on a given Earth spot, I
suppose it is OK.

The sky is beautiful. The snow could be a bit more dusty, perhaps. Or is it
just the Jpeg compression?

Regards.

-- #=--=#=--=#=--=#=--=#=--=#=--=#=--=#=--=# --
Philippe Lhoste (Paris -- France)
Professional programmer and amateur artist
http://jove.prohosting.com/~philho/


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From: Marc Jacquier
Subject: Re: Iced Land (was: Iceland - Loneliness WIP)
Date: 2 Aug 2002 06:32:00
Message: <3d4a5fa0$1@news.povray.org>
Yes but... it doesn't look like Icel.... noooonooooo not on the head don't
slap
:c)
Marc

3d4a0c68@news.povray.org...
> To all those whom it may concern,
>
> I know that Iceland is not Ice-Land, and I
> didn't want to give the impression that I made
> an image about a region thats called Iceland.
>
> I just needed a quick name, and ice + land is
> what came to my mind, as I still think we see
> a lot of ice/snow.
>
> So, now its named "Iced Land" for the sake
> of clarity.
>


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From: Ace
Subject: Re: Iceland (was: Loneliness WIP)
Date: 2 Aug 2002 07:26:17
Message: <3d4a6c59@news.povray.org>
I think I've been there...only without the iglu.

verry nice, I'm now useing it as a background.


Gary


Tim Nikias <tim### [at] gmxde> wrote in message
news:3d48c233@news.povray.org...
> This is just what became of the Loneliness WIP:
> A cold and icy landscape, a lonesome iglu, some
> nice effects with media (scattering and emission
> alike), a little patience for the rendering time...
>
> Comments, criticism, anything welcome, as usual.
> (Yes Peter, I'll try the lightnings soon... ;-)
>
>
>
> --
> Tim Nikias
> Homepage: http://www.digitaltwilight.de/no_lights/index.html
> Email: Tim### [at] gmxde
>
>
>


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From: Tim Nikias
Subject: Re: Iceland (was: Loneliness WIP)
Date: 2 Aug 2002 08:50:54
Message: <3d4a802e@news.povray.org>
Well, for the background, I've got a better version
(more samples for the media) on my homepage, in
the Widescreen-Gallery. Just in case your interested...

Regards,
Tim

--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmxde
"Ace" <ble### [at] icefognet> schrieb im Newsbeitrag
news:3d4a6c59@news.povray.org...
> I think I've been there...only without the iglu.
>
> verry nice, I'm now useing it as a background.
>
> Gary


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From: Tim Nikias
Subject: Re: Iceland (was: Loneliness WIP)
Date: 2 Aug 2002 08:55:21
Message: <3d4a8139@news.povray.org>
After I checked the link and looked at some images,
I do agree that one might expect something more jagged
when thinking about ice, snow and landscapes.

Nontheless, I do think that there are areas that look
just like mine, more desert-like than broken ice-shells.

I'll be toying around with it a little more, but I don't
think that I'll add significant changes. I like the smooth
and clean, nice feeling the image has, and I think adding
broken ice-cliffs (as an example) would give it a more
harsch and dangerous feeling. Adding more dust would
also make it colder and more dangerous, but we'll see.

Regards,

Tim

--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmxde
"Philippe Lhoste" <Phi### [at] GMXnet> schrieb im Newsbeitrag
news:3d4a5a93@news.povray.org...
> "Tim Nikias" <tim### [at] gmxde> wrote:
> > This is just what became of the Loneliness WIP:
> > A cold and icy landscape, a lonesome iglu, some
> > nice effects with media (scattering and emission
> > alike), a little patience for the rendering time...
> >
> > Comments, criticism, anything welcome, as usual.
> > (Yes Peter, I'll try the lightnings soon... ;-)
>
> I am not sure, because I don't know well these countries, but it seems to
me
> that you are showing dunes (of sand) here, like those in Sahara or
French's
> Landes, rather than the kind of landspace my memory expect to see (mostly
> from cartoons :-)
>
> http://coolspace.gsfc.nasa.gov/northpole/pics/
>
> Well, if you don't locate precisely your image on a given Earth spot, I
> suppose it is OK.
>
> The sky is beautiful. The snow could be a bit more dusty, perhaps. Or is
it
> just the Jpeg compression?
>
> Regards.
>
> -- #=--=#=--=#=--=#=--=#=--=#=--=#=--=#=--=# --
> Philippe Lhoste (Paris -- France)
> Professional programmer and amateur artist
> http://jove.prohosting.com/~philho/
>
>
>


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From: John D  Gwinner
Subject: Re: Iceland (was: Loneliness WIP)
Date: 4 Aug 2002 03:17:17
Message: <3d4cd4fd$1@news.povray.org>
VERY Impressive sky!

I just poked through the messages in the forum and I think it's progressed,
although I thought the original was fantastic also (well, I'm mainly
concentrating on the sky).

Any chance you can give some details on the sky?

One thing about snow is that it's very "Rough".  Some links others gave show
that better.  I grew up in Alaska and you can see beautiful white smooth
'hills' that's actually rare.  Maybe away from trees and in rolling hills
you can get that without much wind.

                  == John ==

"Tim Nikias" <tim### [at] gmxde> wrote in message
news:3d48c233@news.povray.org...
> This is just what became of the Loneliness WIP:
> A cold and icy landscape, a lonesome iglu, some
> nice effects with media (scattering and emission
> alike), a little patience for the rendering time...
>
> Comments, criticism, anything welcome, as usual.
> (Yes Peter, I'll try the lightnings soon... ;-)
>
>
>
> --
> Tim Nikias
> Homepage: http://www.digitaltwilight.de/no_lights/index.html
> Email: Tim### [at] gmxde
>
>
>


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From: Ace
Subject: Re: Iceland (was: Loneliness WIP)
Date: 4 Aug 2002 04:11:21
Message: <3d4ce1a9@news.povray.org>
John D. Gwinner <jgw### [at] dazsicom> wrote in message
news:3d4cd4fd$1@news.povray.org...
> VERY Impressive sky!
>
> I just poked through the messages in the forum and I think it's
progressed,
> although I thought the original was fantastic also (well, I'm mainly
> concentrating on the sky).
>
> Any chance you can give some details on the sky?
>
> One thing about snow is that it's very "Rough".  Some links others gave
show
> that better.  I grew up in Alaska and you can see beautiful white smooth
> 'hills' that's actually rare.  Maybe away from trees and in rolling hills
> you can get that without much wind.
>
>                   == John ==
>
the reason it looked so familiar to me,was because it looks like a lot of
places I've been in Alaska. (when I'm done there's usualy snowmachine tracks
through the middle though:-) )

Gary


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From: Tim Nikias
Subject: Re: Iceland (was: Loneliness WIP)
Date: 4 Aug 2002 05:30:09
Message: <3d4cf421$2@news.povray.org>
> VERY Impressive sky!
Thank you very much!

> One thing about snow is that it's very "Rough".  Some links others gave
show
> that better.  I grew up in Alaska and you can see beautiful white smooth
> 'hills' that's actually rare.  Maybe away from trees and in rolling hills
> you can get that without much wind.

I don't get it... Are you saying that "my" soft hills are rare, but
possible? Or what? I can't figure the connection between the
different sentences, what they are referring to...

> Any chance you can give some details on the sky?

The sky isn't that difficult, really.

What I did was to model a hemispheric hull using
CSG. This then is filled with scattering media, here's the
code for the interested:

//Clouds
intersection{
 sphere{0,145 inverse}
 plane{-y,0}
 sphere{0,190}
 scale <1.5,.2,1.5>
 hollow
 double_illuminate
 pigment{rgbt <1,1,1,1>}
 interior{
  media{
   scattering{4,.1 extinction .6}
   absorption .05   method 3 intervals 1
   samples 25,150
   density{
    agate scale 30*<1,.5,1> color_map{[0 rgb 0][.85 rgb 0][.95 rgb 1][1 rgb
1]}
    warp{turbulence .9 omega .35 octaves 6 lambda 3}
    scale 2
    warp{turbulence .6 omega .4 octaves 7 lambda 4}
    translate x*5
    }
   }
  }
 translate y*-20
 }


The double-illuminate in there is just a precaution. The translate x*5
in the density statement moves the clouds to a position where the
effect of the sun still works (needs light...) and the translate y*-20
at the end places the hulls base underneath the heightfields horizon.
The colormap takes care that only a certain part of the pattern is
used for the clouds, whereas the warps take care of "crinkling" them...

Any questions remaining? Feel free to ask!

Regards,

Tim

--
Tim Nikias
Homepage: http://www.digitaltwilight.de/no_lights/index.html
Email: Tim### [at] gmxde


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From: John D  Gwinner
Subject: Re: Iceland (was: Loneliness WIP)
Date: 5 Aug 2002 13:20:37
Message: <3d4eb3e5$1@news.povray.org>
> I don't get it... Are you saying that "my" soft hills are rare, but
> possible? Or what? I can't figure the connection between the
> different sentences, what they are referring to...

Sorry, I typed that too fast.  :-(

I guess what I meant was that completly smooth hills would require no wind
and nobody 'on' the snow.  It would be slightly better if there was a trail
to the 'igloo'.  This could be pretty difficult though.  If new snow covered
the scene, then maybe a slight ridge to the igloo, but then the igloo would
be covered in snow too.  Also, the process of building the igloo would
disturb a lot of snow.

It might be pretty funny if there were a series of oval holes (left, right)
leading up to the Igloo.  That would't be too hard.

However, most of the above wouldn't occur to most people.  It's like whoosh
sounds with space ships - they shouldn't be there but it sounds fake without
it.

                  == John ==


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From: John D  Gwinner
Subject: Re: Iceland (was: Loneliness WIP)
Date: 5 Aug 2002 13:20:42
Message: <3d4eb3ea$1@news.povray.org>
This looks pretty good, but in pasting into my scene I got some pretty low
clouds - I have to think through the position of the hull to get it right.

You've given me a good head start, thanks!

                  == John ==

"Tim Nikias" <tim### [at] gmxde> wrote in message
news:3d4cf421$2@news.povray.org...
> > VERY Impressive sky!
> Thank you very much!
....
> > Any chance you can give some details on the sky?
>
> The sky isn't that difficult, really.
>
> What I did was to model a hemispheric hull using
> CSG. This then is filled with scattering media, here's the
> code for the interested:
.....


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