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This looks pretty good, but in pasting into my scene I got some pretty low
clouds - I have to think through the position of the hull to get it right.
You've given me a good head start, thanks!
== John ==
"Tim Nikias" <tim### [at] gmx de> wrote in message
news:3d4cf421$2@news.povray.org...
> > VERY Impressive sky!
> Thank you very much!
....
> > Any chance you can give some details on the sky?
>
> The sky isn't that difficult, really.
>
> What I did was to model a hemispheric hull using
> CSG. This then is filled with scattering media, here's the
> code for the interested:
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