POV-Ray : Newsgroups : povray.binaries.images : Crawling spider animation, take 3 Server Time
17 Aug 2024 10:18:00 EDT (-0400)
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From: 25ct
Subject: Re: Crawling spider animation, take 3
Date: 5 Nov 2001 18:34:53
Message: <3be7221d@news.povray.org>
"Rune" <run### [at] mobilixnetdk> wrote in message
news:3be716b4@news.povray.org...


     Ooooh....  Well done Rune, nice spider! You're just about starting to
get to grips with this PoV-Ray now, aren't you?


        ~Steve~  (...jokin')   ;)

>
> Rune
> --
> 3D images and anims, include files, tutorials and more:
> Rune's World:    http://rsj.mobilixnet.dk (updated Nov 5)
> POV-Ray Users:   http://rsj.mobilixnet.dk/povrayusers/
> POV-Ray Webring: http://webring.povray.co.uk
>
>
>


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From: Lenny [VB]
Subject: Re: Crawling spider animation, take 3
Date: 5 Nov 2001 19:10:23
Message: <01c16657$61ce9140$07d35982@lenny>
Ooh, shivers down my spine...


-- 
Lennard "Lenny" van Ingen
lenny_SPAMSUX_@vestingbar.nl
UIN: 87008669


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From: Arthur Flint
Subject: Re: Crawling spider animation, take 3
Date: 5 Nov 2001 19:16:18
Message: <Xns9150C401D71EBmrartchesapeakenet@204.213.191.226>
Rune scribis news:3be716b4@news.povray.org:

> Take 3 of my spider animation is ready now - it can be seen on
> http://rsj.mobilixnet.dk/3d/anims/anims.html
> 
> While it's still not perfect, it's much better than the two earlier
> versions I posted in povray.binaries.animations IMO. Have a look and
> let me know what you think! :)
> 
> However, I'm probably not going to change it more now, as I think I can
> learn more by moving on to different tests with my walking system, such
> as animating a biped.
> 
> Rune
> --
> 3D images and anims, include files, tutorials and more:
> Rune's World:    http://rsj.mobilixnet.dk (updated Nov 5)
> POV-Ray Users:   http://rsj.mobilixnet.dk/povrayusers/
> POV-Ray Webring: http://webring.povray.co.uk
> 
> 
> begin 666 spider3.jpg
>  
> Attachment saved: C:\MY DOWNLOADS\XNEWS\attachments\spider3_0.jpg
> `
> end
> 
> 

Very cool!


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From: Slime
Subject: Re: Crawling spider animation, take 3
Date: 5 Nov 2001 22:27:59
Message: <3be758bf@news.povray.org>
Very nice, but some of the legs overlap the ones in front of them when they
take a step.

- Slime
[ http://www.slimeland.com/ ]
[ http://www.slimeland.com/images/ ]

"Rune" <run### [at] mobilixnetdk> wrote in message
news:3be716b4@news.povray.org...
> Take 3 of my spider animation is ready now - it can be seen on
> http://rsj.mobilixnet.dk/3d/anims/anims.html
>
> While it's still not perfect, it's much better than the two earlier
versions
> I posted in povray.binaries.animations IMO. Have a look and let me know
what
> you think! :)
>
> However, I'm probably not going to change it more now, as I think I can
> learn more by moving on to different tests with my walking system, such as
> animating a biped.
>
> Rune
> --
> 3D images and anims, include files, tutorials and more:
> Rune's World:    http://rsj.mobilixnet.dk (updated Nov 5)
> POV-Ray Users:   http://rsj.mobilixnet.dk/povrayusers/
> POV-Ray Webring: http://webring.povray.co.uk
>
>
>


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From: Batronyx
Subject: Re: Crawling spider animation, take 3
Date: 5 Nov 2001 22:58:17
Message: <3be75fd9@news.povray.org>
"Rune" <run### [at] mobilixnetdk> wrote in message
news:3be716b4@news.povray.org...
> Take 3 of my spider animation is ready now - it can be seen on
> http://rsj.mobilixnet.dk/3d/anims/anims.html
>
> While it's still not perfect, it's much better than the two earlier versions
> I posted in povray.binaries.animations IMO. Have a look and let me know what
> you think! :)

I think the movment is perfect! He takes larger steps and has a much more
natural feel to his motion. If this is the one you thought looked like
stop-motion from older monster movies, then I would have to disagree. Any sense
of that would be eliminated in refining the textures and lighting. Again, the
movement seems just right. :)

> However, I'm probably not going to change it more now, as I think I can
> learn more by moving on to different tests with my walking system, such as
> animating a biped.

And Al is a biped. :)

Batronyx ^"^


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From: Tony[B]
Subject: Re: Crawling spider animation, take 3
Date: 6 Nov 2001 00:30:25
Message: <3be77571@news.povray.org>
> While it's still not perfect, it's much better than the two earlier
versions
> I posted in povray.binaries.animations IMO. Have a look and let me know
what
> you think! :)

It would seem as though the legs pass through each other in a few frames.
Other than adding collision detection or whatever, it's quite good. Perhaps
a bit faster motion would be more interesting. Just tweak textures, add more
fur, radiosity, and you've got a really creepy crawler. :)

Can I have the source to play with?


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From: Rick [Kitty5]
Subject: Re: Crawling spider animation, take 3
Date: 6 Nov 2001 06:23:55
Message: <3be7c84b$1@news.povray.org>
Most impressive (posted it as a news item on pov-uk :)


--
Rick

Kitty5 WebDesign - http://Kitty5.com
POV-Ray News & Resources - http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037

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From: Rune
Subject: Re: Crawling spider animation, take 3
Date: 6 Nov 2001 12:02:13
Message: <3be81795$1@news.povray.org>
"Rick [Kitty5]" wrote:
> Most impressive (posted it as a news item on pov-uk :)

Thanks! :D

Rune
--
3D images and anims, include files, tutorials and more:
Rune's World:    http://rsj.mobilixnet.dk (updated June 26)
POV-Ray Users:   http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk


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From: Rune
Subject: Re: Crawling spider animation, take 3
Date: 6 Nov 2001 12:02:15
Message: <3be81797@news.povray.org>
"Tony[B]" wrote:
> It would seem as though the legs pass through each
> other in a few frames.

I've tried to look at that but I can't really tell if that happens or not.

> Perhaps a bit faster motion would be more interesting.

I think it looks nice this slow and I think some spiders really walk that
slow sometimes. It doesn't look unnatural to me. And the slower, the better
the walking is shown off! On the other hand, it's not supposed to be in
slow-motion, so if that's what it looks like to most people, then I'll
consider speeding it up a little.

> Just tweak textures, add more fur, radiosity, and you've
> got a really creepy crawler. :)

As I said, I don't think I'll work more on this right now...

> Can I have the source to play with?

I don't think anyone but me would understand the mess that it currently is.
Sorry, no source at the moment!

Rune
--
3D images and anims, include files, tutorials and more:
Rune's World:    http://rsj.mobilixnet.dk (updated Nov 5)
POV-Ray Users:   http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk


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From: Rune
Subject: Re: Crawling spider animation, take 3
Date: 6 Nov 2001 12:02:16
Message: <3be81798@news.povray.org>
"Batronyx" wrote:
> I think the movment is perfect! He takes larger steps
> and has a much more natural feel to his motion.

Thanks! That's great then. :)

> If this is the one you thought looked like stop-motion
> from older monster movies, then I would have to disagree.

No, I managed to fix that. The body moved in a more jerky way before.

> > However, I'm probably not going to change it more now,
> > as I think I can learn more by moving on to different
> > tests with my walking system, such as animating a biped.
>
> And Al is a biped. :)

:)

Rune
--
3D images and anims, include files, tutorials and more:
Rune's World:    http://rsj.mobilixnet.dk (updated Nov 5)
POV-Ray Users:   http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Webring: http://webring.povray.co.uk


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