POV-Ray : Newsgroups : povray.binaries.images : 3D clouds in reflective sphere [~71K Jpg] Server Time
19 Aug 2024 10:17:43 EDT (-0400)
  3D clouds in reflective sphere [~71K Jpg] (Message 1 to 10 of 17)  
Goto Latest 10 Messages Next 7 Messages >>>
From: Bob H 
Subject: 3D clouds in reflective sphere [~71K Jpg]
Date: 17 Dec 2000 09:44:27
Message: <3a3cd14b@news.povray.org>
I was trying out Kevin Ellis' clouds and so I figured I'd make a 3D stereo
pair.
I made the clouds with density_map using a zero density and regular density,
also with both high and low cloud levels.
Both diverged (z) and cross-eyed (x).

Bob H.
--
omniVerse http://users.aol.com/persistenceofv/all.htm


Post a reply to this message


Attachments:
Download '3D_clouds_x.jpg' (27 KB) Download '3D_clouds_z.jpg' (27 KB)

Preview of image '3D_clouds_x.jpg'
3D_clouds_x.jpg

Preview of image '3D_clouds_z.jpg'
3D_clouds_z.jpg


 

From: Bill DeWitt
Subject: Re: 3D clouds in reflective sphere [~71K Jpg]
Date: 17 Dec 2000 10:02:33
Message: <3a3cd589$1@news.povray.org>
There seems to be an increased sense of depth looking at the diverged
sphere with crossed eyes. Odd...


Post a reply to this message

From: Bob H 
Subject: Re: 3D clouds in reflective sphere [~71K Jpg]
Date: 17 Dec 2000 12:07:39
Message: <3a3cf2db@news.povray.org>
If I could cross my eyes I'd have a look myself, but I can't.

I neglected to mention how this was done.  I moved the sphere along with the
camera since it was impossible to have the sphere show up in the scene the way
it was added.  It's 6 units wide and 10 units away, while the clouds are
centered on 1000 and 2000 units y.  Camera/sphere shifted -7.5 and +7.5 for
each, with look_at being parallel.
That might account for how it looks.

While I'm at it I might as well tell how long it took to render each one.
About one hour (I changed the media settings a little between) on this PIII
500MHz with 256MB.  The media could be made to look better but I was opting for
speed.

Bob H.

"Bill DeWitt" <bde### [at] cflrrcom> wrote in message
news:3a3cd589$1@news.povray.org...
>
>     There seems to be an increased sense of depth looking at the diverged
> sphere with crossed eyes. Odd...


Post a reply to this message

From: Bill DeWitt
Subject: Re: 3D clouds in reflective sphere [~71K Jpg]
Date: 17 Dec 2000 13:01:43
Message: <3a3cff87$1@news.povray.org>
"Bob H." wrote:
>
> If I could cross my eyes I'd have a look myself, but I can't.

    Then try diverging the cross-eyed ones. The sun seems to retreat to the
far inside of the sphere.


Post a reply to this message

From: Rick [Kitty5]
Subject: Re: 3D clouds in reflective sphere [~71K Jpg]
Date: 17 Dec 2000 18:16:24
Message: <3a3d4948@news.povray.org>
> I was trying out Kevin Ellis' clouds and so I figured I'd make a 3D stereo
> pair.

weird - think i am going to have to try some of these...


--
Rick

POVray News & Resources - http://povray.co.uk
Kitty5 WebDesign - http://www.kitty5.com
Hi-Impact web site design & database driven e-commerce
TEL : +44 (01625) 266358 - FAX : +44 (01625) 611913 - ICQ : 15776037

PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA


Post a reply to this message

From: David Fontaine
Subject: Re: 3D clouds in reflective sphere [~71K Jpg]
Date: 18 Dec 2000 00:41:07
Message: <3A3DA299.AAA1B452@faricy.net>
It's not working very well for me...

--
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


Post a reply to this message

From: Bob H 
Subject: Re: 3D clouds in reflective sphere [~71K Jpg]
Date: 18 Dec 2000 09:45:02
Message: <3a3e22ee@news.povray.org>
Okay, I did.  It pops up off the surface some for me.
The 3D_clouds_z.jpg (diverged) does show the Sun as being a little recessed
into the sphere I think.  Problem is that it's actually only highlight and no
object is actually used for a Sun.  I'd expect it to stay at the surface.
Maybe it's the high thin cloud surrounding that.

Bob H.

"Bill DeWitt" <bde### [at] cflrrcom> wrote in message
news:3a3cff87$1@news.povray.org...
> "Bob H." wrote:
> >
> > If I could cross my eyes I'd have a look myself, but I can't.
>
>     Then try diverging the cross-eyed ones. The sun seems to retreat to the
> far inside of the sphere.


Post a reply to this message

From: Bob H 
Subject: Re: 3D clouds in reflective sphere [~71K Jpg]
Date: 18 Dec 2000 09:49:17
Message: <3a3e23ed@news.povray.org>
The 3D depth was made to be about that of a typical nearby scene, almost
anyway.  You have to be kind of far away due to the image size depending on
screen res./monitor size if doing the diverging eyes method (on
3D_clouds_z.jpg).
Can be a bit painful for me unless 3 feet away.

Bob H.

"David Fontaine" <dav### [at] faricynet> wrote in message
news:3A3DA299.AAA1B452@faricy.net...
> It's not working very well for me...


Post a reply to this message

From: Sander
Subject: Re: 3D clouds in reflective sphere [~71K Jpg]
Date: 18 Dec 2000 17:04:10
Message: <MPG.14a89e8066e71cad9896be@news.povray.org>
in povray.binaries.images, Bob H. says...
> I was trying out Kevin Ellis' clouds and so I figured I'd make a 3D stereo
> pair.
> I made the clouds with density_map using a zero density and regular density,
> also with both high and low cloud levels.
> Both diverged (z) and cross-eyed (x).
> 

Although I have been looking at quite a lot of stereo pairs in all sorts 
of ways with success, I have the suspicion that your pair does not have 
very much stereo information. What I mean is that it remains quite flat 
if I look at it (easiest is the x-eyed one for me). Also: when I subtract 
the one from the other using Photoshop, I get a nearly grey image either 
for the sphere or for the sky. Could you perhaps increase the effect a 
little to see if that makes it better for me? The scene should be very 3D 
in my opinion!

-- 
Regards,  Sander


Post a reply to this message

From: David Fontaine
Subject: Re: 3D clouds in reflective sphere [~71K Jpg]
Date: 18 Dec 2000 18:06:39
Message: <3A3E97A3.E63AE1BB@faricy.net>
"Bob H." wrote:

> The 3D depth was made to be about that of a typical nearby scene, almost
> anyway.  You have to be kind of far away due to the image size depending on
> screen res./monitor size if doing the diverging eyes method (on
> 3D_clouds_z.jpg).
> Can be a bit painful for me unless 3 feet away.

Tried it, better, but still kinda flat.

--
David Fontaine  <dav### [at] faricynet>  ICQ 55354965
My raytracing gallery:  http://davidf.faricy.net/


Post a reply to this message

Goto Latest 10 Messages Next 7 Messages >>>

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.