"Bob H." wrote:
> The 3D depth was made to be about that of a typical nearby scene, almost
> anyway. You have to be kind of far away due to the image size depending on
> screen res./monitor size if doing the diverging eyes method (on
> 3D_clouds_z.jpg).
> Can be a bit painful for me unless 3 feet away.
Tried it, better, but still kinda flat.
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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