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Spock wrote:
>
> Since my opinion is highly regarded, I will weigh in...
>
> I like it. Composition, colours, originality, everything.
>
> I particulary like the implied flight path created by multiple blimps, and
> the water texture is wonderful.
I think one of the blimps...maybe the back one, should be pointed
slightly skyward like its going up (real blimps to this, don't they?).
It might give the scene a bit of a 'busy' feel. It'll make them seem
less static.
Eeep. Back to work.
--
Derek Stark
Linux Admin - eSN
dms### [at] esupportnow com
xt 8952
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Little bugger. Heres my take on it. The Blimps are supply ships for a colony
out in the Misty Falls Region, where the water movement makes using repluser
lifts difficult at best. Dr, H.E. Day designed a station that could be
stable, and even move, on these treacherous waters. After a year and a half,
it is finally coming online. It applies to the Fortress IRTC because it has
defense turrets, and (hidden) Mass Cannons (Mark III). The Blimps Cargo is
Food stuffs, Cattle, Trees, and Personnel. They will be arriving in batches
of three and fours, Blimps because the water currents will not move them.
The Colony supports
1200 Workers, be it military, Technicians, whatever, and 5000 Colonists.
The Colonists will tend to the cattle, Farms, Etc. while the "Crew" does
repair, Building, and defense. It will take Twelve more "Wagon Trains", and
6 more days, to bring everyone here.
How'd I do?
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I like that interpretation! Much better than what I'd come up with. It suits
the whole sci-fi art style of the picture too :)
--
Tek
http://www.evilsuperbrain.com
Lt_Lettch <Akk### [at] aol com> wrote in message
news:3ab8ecc8$1@news.povray.org...
> Little bugger. Heres my take on it. The Blimps are supply ships for a
colony
> out in the Misty Falls Region, where the water movement makes using
repluser
> lifts difficult at best. Dr, H.E. Day designed a station that could be
> stable, and even move, on these treacherous waters. After a year and a
half,
> it is finally coming online. It applies to the Fortress IRTC because it
has
> defense turrets, and (hidden) Mass Cannons (Mark III). The Blimps Cargo is
> Food stuffs, Cattle, Trees, and Personnel. They will be arriving in
batches
> of three and fours, Blimps because the water currents will not move them.
> The Colony supports
> 1200 Workers, be it military, Technicians, whatever, and 5000 Colonists.
> The Colonists will tend to the cattle, Farms, Etc. while the "Crew" does
> repair, Building, and defense. It will take Twelve more "Wagon Trains",
and
> 6 more days, to bring everyone here.
> How'd I do?
>
>
>
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i agree with much of the other comments already made. i have one thing
to add. some people have said take 7 is too crowded and that you should
consider making the other ships smaller. another solution would be to
keep the image the same height, but widen it to another aspect ratio.
that way you could maybe move the ships apart laterally, but keep them
the same distance from the camera.
"H.E. Day" wrote:
>
> Nearing the end of the development stage and approaching the start of
> the fine-tuning phase. As you can see, the Nearest blimp is indeed
> hovering over the edge of the falls. I also added the rocks back in,
> and got rid of the annoying box. I also altered the blimps so they'd
> look more "stable". :) I think I've finally gotten the falls right. Or
> really close. :\
>
> I just want to take a minute and thank all the people who have replied
> to these posts. You have shaped these images far more than i have. :)
> Enjoy!
>
> H.E. Day
> <><
>
> ------------------------------------------------------------------------
> [Image]
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Here's my take: I think the blimps deserve their own scene -- they look pretty
cool right now, but the station (IMHO) looks much much better and takes away
from them. Also, the blimps make the station look too small. I don't mind
the blue tint and the clouds are cool. What are those bright lights/spots
near the bottom of the station, they complicate things?
I think if you have any ships in the image other than the large station, they
should be small, and should be either going toward or away from the station,
making it the central point of the image.
The falls are awesome! Those rocks are *very* cool.
Nice work!
-Eugene
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I agree with changing the aspect ratio, maybe 16:9 to make it seem truly
cinematic.
Kev
http://perso.libertysurf.co.uk/kevin.ellis
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First of all, I think your picture is beautiful. It is so stylized that it
looks almost painted instead of rendered. I was just thinking that if you
wanted to do something interesting to the scene, you could do something like
the Pearl Harbor picture
(http://oz.irtc.org/ftp/pub/stills/1998-12-31/strike.jpg) and put one of the
blimps in the foreground and make it look as though the camera were
travelling with the blimp, like it was going to be docking or something
(although if you put it in the foreground for any reason you would probably
need to put extra detail on it). Someone else said something about having
the blimps at different angles to show movement. I think that is a great
idea. You could even tip the camera (again, stealing from Pearl Harbor,
sorry). Anyway, forgive my rambling and brainstorming. GREAT modelling,
texturing, and ... okay... just about everything.
"H.E. Day" <The### [at] heday freeservers com> wrote in message
news:3AB84679.C36BCF70@heday.freeservers.com...
> Nearing the end of the development stage and approaching the start of
> the fine-tuning phase. As you can see, the Nearest blimp is indeed
> hovering over the edge of the falls. I also added the rocks back in,
> and got rid of the annoying box. I also altered the blimps so they'd
> look more "stable". :) I think I've finally gotten the falls right. Or
> really close. :\
>
> I just want to take a minute and thank all the people who have replied
> to these posts. You have shaped these images far more than i have. :)
> Enjoy!
>
> H.E. Day
> <><
>
----------------------------------------------------------------------------
----
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Kevin Ellis <kev### [at] libertysurf co uk> wrote:
> I agree with changing the aspect ratio, maybe 16:9 to make it seem truly
> cinematic.
<AOL>
Me too. Be very cool.
</AOL>
Geoff
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