![](/i/fill.gif) |
![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Ok, here's the newest version. A lot of subtle things have been done, mostly
on the walls and vases. I'm still not happy with the arches, but I think I've
fixed them for now (but haven't rendered it to find out yet). The biggest
change is the forest in the background, which may be the death of me. 400 of
Gilles trees are causing my computer to swap heavily while parsing, even with
simplified trees. Oh well.
From here on, it's mostly subtle details. Does anyone know where I can get a
good bird object? I was thinking of putting one on the wall in the door or on
the tree, or something.
Post a reply to this message
Attachments:
Download 'summer2.jpg' (84 KB)
Preview of image 'summer2.jpg'
![summer2.jpg](/povray.binaries.images/attachment/%3C3A950C60.8060801%40darwin.cwru.edu%3E/summer2.jpg?ttop=443840&toff=11200&preview=1)
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
From: Roberto Ferrer de Amorim
Subject: Re: Door into Summer, update
Date: 22 Feb 2001 08:29:04
Message: <3a951420@news.povray.org>
|
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Great picture, and very poetic IMHO. Could have been a great entry on the
Contrast contest on IRTC - but even still I doubt you could beat Gilles
Tran. In fact, I doubt if anyone today can beat him (maybe James Vives
Piqueres? :-) ).
> Ok, here's the newest version. A lot of subtle things have been done,
mostly
> on the walls and vases. I'm still not happy with the arches, but I think
I've
> fixed them for now (but haven't rendered it to find out yet). The biggest
> change is the forest in the background, which may be the death of me. 400
of
> Gilles trees are causing my computer to swap heavily while parsing, even
with
> simplified trees. Oh well.
>
> From here on, it's mostly subtle details. Does anyone know where I can
get a
> good bird object? I was thinking of putting one on the wall in the door
or on
> the tree, or something.
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
IMHO I think some snow (and maybe some ice) accumulation on top of the stone
wall, on the urn, the branches, etc., might help. It looks kind of odd
otherwise, as though the snow managed to fall just on the ground and nowhere
else. Also as the wall warms up and cools down some of the snow on it would
melt, run down the sides and freeze again.
--
"Geoff Wedig" <wed### [at] darwin cwru edu> wrote in message
news:3A9### [at] darwin cwru edu...
> Ok, here's the newest version. A lot of subtle things have been done,
mostly
> on the walls and vases. I'm still not happy with the arches, but I think
I've
> fixed them for now (but haven't rendered it to find out yet). The biggest
> change is the forest in the background, which may be the death of me. 400
of
> Gilles trees are causing my computer to swap heavily while parsing, even
with
> simplified trees. Oh well.
>
> From here on, it's mostly subtle details. Does anyone know where I can
get a
> good bird object? I was thinking of putting one on the wall in the door
or on
> the tree, or something.
>
>
----------------------------------------------------------------------------
----
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Roberto Ferrer de Amorim <ram### [at] comdesconto com br> wrote:
> Great picture, and very poetic IMHO. Could have been a great entry on the
> Contrast contest on IRTC - but even still I doubt you could beat Gilles
> Tran. In fact, I doubt if anyone today can beat him (maybe James Vives
> Piqueres? :-) ).
Well, it's an idea I had for awhile, but only recently figured out how to do
to the level I wanted. I've thought often it'd be a good pic for the
Contrasts, but that's not an option, sadly. ;)
Geoff
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Marc A. Lavoie <mar### [at] basecontrols com> wrote:
> IMHO I think some snow (and maybe some ice) accumulation on top of the stone
> wall, on the urn, the branches, etc., might help. It looks kind of odd
> otherwise, as though the snow managed to fall just on the ground and nowhere
> else. Also as the wall warms up and cools down some of the snow on it would
> melt, run down the sides and freeze again.
Planning on that. Originally my theory was 'wind' blew it off the top, but
drifts formed down below. It's sortof accurate, too, as the plains
surrounding are rather open, so there could be some pretty good winds going.
Still, I'm planning on adding more snow.
Geoff
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Geoff Wedig wrote:
>
> Planning on that. Originally my theory was 'wind' blew it off the top, but
> drifts formed down below. It's sortof accurate, too, as the plains
> surrounding are rather open, so there could be some pretty good winds going.
>
Then there would have to be snow sticking to the sides of the walls :-)
Christoph
--
Christoph Hormann <chr### [at] gmx de>
IsoWood include, radiosity tutorial, TransSkin and other
things on: http://www.schunter.etc.tu-bs.de/~chris/
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Great picture, and very poetic IMHO.
*****
Ditto, Roberto . . .
I really like the idea of a time portal . . . even a 6 month one . . .
Got ideas flowing now for a jump in time of 200 or 300 years . . .
showing the change in geology or technology or . . . ?
Very nice . . .
Y
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
It just occured to me what would give this picture some more depth.. A
set of footprints in the snow, leading thru the doorway..
Also, some additional lights inside of the summer side, possibly inside
of a sky sphere with some nice clouds. There is also some sPatch birds out
there somewhere, that would make it nice inside..
I'm blathering, aren;t I? :-)
"Geoff Wedig" <wed### [at] darwin cwru edu> wrote in message
news:3A9### [at] darwin cwru edu...
> Ok, here's the newest version. A lot of subtle things have been done,
mostly
> on the walls and vases. I'm still not happy with the arches, but I think
I've
> fixed them for now (but haven't rendered it to find out yet). The biggest
> change is the forest in the background, which may be the death of me. 400
of
> Gilles trees are causing my computer to swap heavily while parsing, even
with
> simplified trees. Oh well.
>
> From here on, it's mostly subtle details. Does anyone know where I can
get a
> good bird object? I was thinking of putting one on the wall in the door
or on
> the tree, or something.
>
>
----------------------------------------------------------------------------
----
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
A good idea might be to try to use the MegaPOV+ particle affects. You can
actually have an 'emmiter' throw out blobs, etc, that will do collision
detection. You could quite literally have an emmiter 'throw' some snow at
the wall.. :-)
"Geoff Wedig" <wed### [at] darwin epbi cwru edu> wrote in message
news:3a952496@news.povray.org...
> Marc A. Lavoie <mar### [at] basecontrols com> wrote:
> > IMHO I think some snow (and maybe some ice) accumulation on top of the
stone
> > wall, on the urn, the branches, etc., might help. It looks kind of odd
> > otherwise, as though the snow managed to fall just on the ground and
nowhere
> > else. Also as the wall warms up and cools down some of the snow on it
would
> > melt, run down the sides and freeze again.
> Planning on that. Originally my theory was 'wind' blew it off the top,
but
> drifts formed down below. It's sortof accurate, too, as the plains
> surrounding are rather open, so there could be some pretty good winds
going.
> Still, I'm planning on adding more snow.
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
Thomas Charron <tch### [at] ductape net> wrote:
> It just occured to me what would give this picture some more depth.. A
> set of footprints in the snow, leading thru the doorway..
You've read my mind. I'm planning on adding some rabbit tracks out the
door. I'd considered a poser figure looking through, but have decided
against.
Geoff
Post a reply to this message
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |
|
![](/i/fill.gif) |
| ![](/i/fill.gif) |
|
![](/i/fill.gif) |