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A good idea might be to try to use the MegaPOV+ particle affects. You can
actually have an 'emmiter' throw out blobs, etc, that will do collision
detection. You could quite literally have an emmiter 'throw' some snow at
the wall.. :-)
"Geoff Wedig" <wed### [at] darwinepbicwruedu> wrote in message
news:3a952496@news.povray.org...
> Marc A. Lavoie <mar### [at] basecontrolscom> wrote:
> > IMHO I think some snow (and maybe some ice) accumulation on top of the
stone
> > wall, on the urn, the branches, etc., might help. It looks kind of odd
> > otherwise, as though the snow managed to fall just on the ground and
nowhere
> > else. Also as the wall warms up and cools down some of the snow on it
would
> > melt, run down the sides and freeze again.
> Planning on that. Originally my theory was 'wind' blew it off the top,
but
> drifts formed down below. It's sortof accurate, too, as the plains
> surrounding are rather open, so there could be some pretty good winds
going.
> Still, I'm planning on adding more snow.
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