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Maybe you remember this from loooong ago... :)
This is just the white molded plastic piece. Obviously the windows,
lights, etc have not been added yet. The chassis has a ways to go, I
have the wheels & gear trains modelled and the metal plate the cab goes
on, but I need to model the railings and the motor casings, which are
rather complex.
Render time drastically sped up after I went through and manually bound
a bunch of CSGs. I started this project long ago before I thought much
about bounding... (11m to 3m)
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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Attachments:
Download 'kcsdiesel.jpg' (59 KB)
Preview of image 'kcsdiesel.jpg'
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My Uncle would love this, he's got an H scale train that goes around
his front yard. He even dug a tunnel through the front steps.
--
Phil
...coffee?...yes please! extra sugar,extra cream...Thank you.
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Cool !..
Athearn or Atlas model ?.. ;)
--
FD aka Freddy D. aka Prof D.
Pro### [at] wanadoofr
http://profd.est-ici.org
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Phil Clute wrote:
> My Uncle would love this, he's got an H scale train that goes around
> his front yard. He even dug a tunnel through the front steps.
:)
Will look more impressive in an actual scene, if only for the sheer
length of the train I plan to make.
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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"Freddy D." wrote:
> Cool !..
thanks!
> Athearn or Atlas model ?.. ;)
Umm... yes. ;)
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
Post a reply to this message
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Looks real good, like you say, some way to go yet but it's
looking very promissing.
--
Cheers
Steve email mailto:ste### [at] zeroppsuklinuxnet
%HAV-A-NICEDAY Error not enough coffee 0 pps.
web http://www.zeropps.uklinux.net/
or http://start.at/zero-pps
10:08pm up 9:28, 2 users, load average: 1.08, 1.06, 1.01
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Steve wrote:
> Looks real good, like you say, some way to go yet but it's
> looking very promissing.
Thanks! When this is done I have to make at least one car for a train.
Expect finished product in 2005.
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
Post a reply to this message
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Got the metal deck w/ railings done. And that includes the bump map, ya know,
this pattern:
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but at a 45 degree angle. I rendered the bump map in POV, the pigment function
is just a big composite of if(,,)'s, then tiled and rotated 45 degrees for the
deck. :)
Railings consist of 6 prisms: 2 w/ 52 points, 44, 48, 91, 87. Phew! (wipes
sweat off forehead) The cut-out sections are kinda rounded so they took a lot
of points. The angled portions required trig to keep the width constant, trig
is hard for me, I gotta draw a picture for it. After coding half of the last
two prisms, I realized I had made the cutouts 23.5mm wide instead of 20.5.
Oops. Redid a bunch of numbers.
And I realize I am writing a blog entry of sorts. Oh well.
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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From: Alf Peake
Subject: Re: Lionel KCS diesel locomotive WIP (58k)
Date: 20 Dec 2000 19:52:08
Message: <3a415438@news.povray.org>
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"David Fontaine" <dav### [at] faricynet> wrote in message
news:3A3DA180.998E5C46@faricy.net...
> Maybe you remember this from loooong ago... :)
>
> This is just the white molded plastic piece. Obviously the windows,
> lights, etc have not been added yet. The chassis has a ways to go, I
> have the wheels & gear trains modelled and the metal plate the cab
goes
> on, but I need to model the railings and the motor casings, which
are
> rather complex.
Nice project, looks promising.
But be warned: You'll never know at what level the detail should go
to. My train (tram) from fullsize blueprints took over 3 years to get
to the current stage and I have still to improve internal details
below around 4"/8cm for the internal shots (follow the train link on
my Freeserve frontpage).
Hope I get to see your finished pic.
--
Alf
http://www.peake42.freeserve.co.uk/
http://ourworld.compuserve.com/homepages/Alf_Peake/
gw3### [at] thersgbnet
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Alf Peake wrote:
> Nice project, looks promising.
Thanks!
> But be warned: You'll never know at what level the detail should go
> to. My train (tram) from fullsize blueprints took over 3 years to get
> to the current stage and I have still to improve internal details
> below around 4"/8cm for the internal shots (follow the train link on
> my Freeserve frontpage).
Heh, yeah. For me it's how much effort I'm willing to put in. I of course
only do fine detailing on the exposed areas. The detail is quite enough
for my plans right now I think.
> Hope I get to see your finished pic.
I have the deck, wheels, and couplers done now (I think my coupler looks
pretty nice too :), so I only have to add the clear plastic parts on the
part posted, grates, windows and lights. Oh yeah, and the ladder on the
back.
Once I get a car modelled I plan to randomly alter the texture a bit and
make a looooong train. Got ten gigs of RAM I can borrow? ;)
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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