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Got the metal deck w/ railings done. And that includes the bump map, ya know,
this pattern:
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but at a 45 degree angle. I rendered the bump map in POV, the pigment function
is just a big composite of if(,,)'s, then tiled and rotated 45 degrees for the
deck. :)
Railings consist of 6 prisms: 2 w/ 52 points, 44, 48, 91, 87. Phew! (wipes
sweat off forehead) The cut-out sections are kinda rounded so they took a lot
of points. The angled portions required trig to keep the width constant, trig
is hard for me, I gotta draw a picture for it. After coding half of the last
two prisms, I realized I had made the cutouts 23.5mm wide instead of 20.5.
Oops. Redid a bunch of numbers.
And I realize I am writing a blog entry of sorts. Oh well.
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
My raytracing gallery: http://davidf.faricy.net/
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