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From: Richard Dault
Subject: The last glass sphere on checkered floor (~53kbbu)
Date: 6 Sep 2000 10:21:56
Message: <39b65304@news.povray.org>
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The sphere is broken. There can be no more. This is the end of raytracing
as we know it....
This image took *way* too long to render. I started it before the weekend
thinking it would be done when I got back, but what I wrong! It was only
70% done with 0 PPS.
The half-spheres are isosurfaces chopped in half with an iso-plane and a
combination of bozo and crackle pigment functions. How was the crack in the
sphere done? A marble pigment function of course! I then shot some photons
and this is the result. The two parts don't quite fit together. As a
matter of fact, they are exactly the same. I tried to subtract the iso
sphere from a whole sphere but that didn't work well. I think it's a bug
which I will demonstrate later. It actually sounds similar to the blob
problem posted the other day.
It would look so much better with area_lights but due to the time it took to
render (115 hours - 7 hours of photon processing) I couldn't dare add them.
In my opinion, I smoothed the crackle pigment too much. I'll fix it if I
ever decide to re-render it.
Enjoy,
Richard.
Post a reply to this message
Attachments:
Download 'brokensphere.jpg' (53 KB)
Preview of image 'brokensphere.jpg'
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Lower the flags to half mast.... such a shame.
However, it does look good. If you do rerender it, I'd adjust the left hand side
a bit more, because it looks too much like a full sphere. The outline is almost
a full circle, which presents an illusion.
Josh
Richard Dault wrote:
> The sphere is broken. There can be no more. This is the end of raytracing
> as we know it....
>
> This image took *way* too long to render. I started it before the weekend
> thinking it would be done when I got back, but what I wrong! It was only
> 70% done with 0 PPS.
>
> The half-spheres are isosurfaces chopped in half with an iso-plane and a
> combination of bozo and crackle pigment functions. How was the crack in the
> sphere done? A marble pigment function of course! I then shot some photons
> and this is the result. The two parts don't quite fit together. As a
> matter of fact, they are exactly the same. I tried to subtract the iso
> sphere from a whole sphere but that didn't work well. I think it's a bug
> which I will demonstrate later. It actually sounds similar to the blob
> problem posted the other day.
>
> It would look so much better with area_lights but due to the time it took to
> render (115 hours - 7 hours of photon processing) I couldn't dare add them.
> In my opinion, I smoothed the crackle pigment too much. I'll fix it if I
> ever decide to re-render it.
>
> Enjoy,
> Richard.
>
> [Image]
--
Josh English -- Lexiphanic Lethomaniac
eng### [at] spiritonecom
The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/
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From: Ian Witham
Subject: Re: The last glass sphere on checkered floor (~53kbbu)
Date: 6 Sep 2000 11:12:05
Message: <39b65ec5$1@news.povray.org>
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I want to see an animation of it breaking!!
--
Ian
Inkwell: Ian's Homepage
http://www.topcities.com/cartoon/inkwell/index.htm
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Richard Dault wrote:
>
> The sphere is broken. There can be no more. This is the end of raytracing
> as we know it....
>
> This image took *way* too long to render. I started it before the weekend
> thinking it would be done when I got back, but what I wrong! It was only
> 70% done with 0 PPS.
Yes, I expect we'll all be breaking spheres by 2007. ;)
-Xplo
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From: David Fontaine
Subject: Re: The last glass sphere on checkered floor (~53kbbu)
Date: 6 Sep 2000 18:57:14
Message: <39B6CAE9.C131FFDA@faricy.net>
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Richard Dault wrote:
> The sphere is broken. There can be no more. This is the end of raytracing
> as we know it....
Nooo! Waah! Waah!
This is cool!
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
Please visit my website: http://davidf.faricy.net/
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From: David Fontaine
Subject: Re: The last glass sphere on checkered floor (~53kbbu)
Date: 6 Sep 2000 18:59:26
Message: <39B6CB6D.B9A634C0@faricy.net>
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BTW IIRC plusgood photontime minusplane addbox ;)
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
Please visit my website: http://davidf.faricy.net/
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From: Sigmund Kyrre Aas
Subject: Re: The last glass sphere on checkered floor (~53kbbu)
Date: 7 Sep 2000 11:19:30
Message: <39B7B1D0.3973B77D@kyrre.net>
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Hehe! Very nice. Somewhat large highlights though.
--
ICQ 74734588
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