Richard Dault wrote:
> > The sphere is broken. There can be no more. This is the end of raytracing> as we know it....> > This image took *way* too long to render. I started it before the weekend> thinking it would be done when I got back, but what I wrong! It was only> 70% done with 0 PPS.
Yes, I expect we'll all be breaking spheres by 2007. ;)
-Xplo