POV-Ray : Newsgroups : povray.binaries.images : r2d2 update Server Time
4 Nov 2024 19:14:54 EST (-0500)
  r2d2 update (Message 1 to 6 of 6)  
From: ryan constantine
Subject: r2d2 update
Date: 29 Jul 2000 23:04:35
Message: <39839AAD.13174C23@yahoo.com>
the front of the body is finished.  i need to do the sides, back,
bottom, and legs.  the head is mostly done.  the problem i was having
before was with multiple layers of pigment maps and their finishes. 
finishes seem to add or multiply together and so the bottom layer was
outrageously bright.  what i ended up doing was making the head (a
sphere) hollow and putting a light and a camera inside.  then, using
megapov's spherical_camera and a 2:1 ratio, i made an image map of the
sphere.  after flipping along the axes, i used this image as a material
map, wrapping the original sphere (after taking the original
pigment-map-multi-layered-texture off).  next step is to use the same
image as a bump map since the blue areas are supposed to be slightly
recessed along the edges.  could someone refresh my memory; is black or
white the recessed color in a bump map?  that would mean the opposite
color sticks out right?  i'm still not satisfied with the blue or the
aluminum.  in the final version, i will be adding blurred reflection (a
la megapov) to both, and my tests show it helps a lot.  wish me luck.


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From: Francois Labreque
Subject: Re: r2d2 update
Date: 29 Jul 2000 23:35:53
Message: <3983A1D5.2AA09684@attglobal.net>
ryan constantine wrote:
> 
> 
>   ------------------------------------------------------------------------
>  [Image]

I think you should fail kindergarden.  You're colouring past the
edges...:)



-- 
Francois Labreque | Unfortunately, there's no such thing as a snooze
     flabreq      | button on a cat who wants breakfast.
        @         |      - Unattributed quote from rec.humor.funny
  attglobal.net


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From: Zeger Knaepen
Subject: Re: r2d2 update
Date: 30 Jul 2000 08:17:11
Message: <39841cc7$1@news.povray.org>
Nice!  Very good, I mean.
But...(Always a but)
I think your aluminium is too bright...
And too reflective (the blue parts on the body)

> recessed along the edges.  could someone refresh my memory; is black or
> white the recessed color in a bump map?  that would mean the opposite
Doesn't really matter.  I mean: if you make a bump_map that doesn't look
right ('inside out'), just make the bump_size negative.
But I think black is down, white is up. (If you use use_color, that is)
And what about that blue part sticking out of the left of the head?  Media?
Motion_blur?  Variable reflection?

ZK
http://www.povplace.be.tf


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From: ryan constantine
Subject: Re: r2d2 update
Date: 30 Jul 2000 13:10:42
Message: <3984616C.76159F5D@yahoo.com>
actually the blue part 'sticking out' isn't.  there is a fill light a
ways behind and to the left of the model and lights that edge just a
little.  that causes a sharper light to shadow transition.  i forgot it
was in the scene.  i had put the light in because i was moving the
camera around for test renders.

Zeger Knaepen wrote:
> 
> Nice!  Very good, I mean.
> But...(Always a but)
> I think your aluminium is too bright...
> And too reflective (the blue parts on the body)
> 
> > recessed along the edges.  could someone refresh my memory; is black or
> > white the recessed color in a bump map?  that would mean the opposite
> Doesn't really matter.  I mean: if you make a bump_map that doesn't look
> right ('inside out'), just make the bump_size negative.
> But I think black is down, white is up. (If you use use_color, that is)
> And what about that blue part sticking out of the left of the head?  Media?
> Motion_blur?  Variable reflection?
> 
> ZK
> http://www.povplace.be.tf


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From: ryan constantine
Subject: Re: r2d2 update
Date: 30 Jul 2000 13:11:36
Message: <398461A4.7563E2A2@yahoo.com>
> I think you should fail kindergarden.  You're colouring past the
> edges...:)
 
i don't get it.  if you mean the left edge, check my other reply.  if
not, what do you mean?


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From: Francois Labreque
Subject: Re: r2d2 update
Date: 30 Jul 2000 23:00:38
Message: <3984EB22.41783F08@attglobal.net>
ryan constantine wrote:
> 
> > I think you should fail kindergarden.  You're colouring past the
> > edges...:)
> 
> i don't get it.  if you mean the left edge, check my other reply.  if
> not, what do you mean?

Yes I did mean the left edge.  After reading your other reply, I retract
my statement.  Expect an official apology from my lawyers first thing in
the morning.


-- 
Francois Labreque | Unfortunately, there's no such thing as a snooze
     flabreq      | button on a cat who wants breakfast.
        @         |      - Unattributed quote from rec.humor.funny
  attglobal.net


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