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Nice! Very good, I mean.
But...(Always a but)
I think your aluminium is too bright...
And too reflective (the blue parts on the body)
> recessed along the edges. could someone refresh my memory; is black or
> white the recessed color in a bump map? that would mean the opposite
Doesn't really matter. I mean: if you make a bump_map that doesn't look
right ('inside out'), just make the bump_size negative.
But I think black is down, white is up. (If you use use_color, that is)
And what about that blue part sticking out of the left of the head? Media?
Motion_blur? Variable reflection?
ZK
http://www.povplace.be.tf
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