POV-Ray : Newsgroups : povray.binaries.images : r2d2 update : Re: r2d2 update Server Time
1 Oct 2024 18:29:50 EDT (-0400)
  Re: r2d2 update  
From: Zeger Knaepen
Date: 30 Jul 2000 08:17:11
Message: <39841cc7$1@news.povray.org>
Nice!  Very good, I mean.
But...(Always a but)
I think your aluminium is too bright...
And too reflective (the blue parts on the body)

> recessed along the edges.  could someone refresh my memory; is black or
> white the recessed color in a bump map?  that would mean the opposite
Doesn't really matter.  I mean: if you make a bump_map that doesn't look
right ('inside out'), just make the bump_size negative.
But I think black is down, white is up. (If you use use_color, that is)
And what about that blue part sticking out of the left of the head?  Media?
Motion_blur?  Variable reflection?

ZK
http://www.povplace.be.tf


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