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4 Nov 2024 19:23:15 EST (-0500)
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From: Simon de Vet
Subject: Image Quality
Date: 5 Jul 2000 17:18:36
Message: <3963A664.221219D3@istar.ca>
Wow!

What's happened? Over the last month or two the quality of the images in
this group, both artistic and technical, has absolutely shot through the
roof. Amazing results, from everyone.

I can only wonder what will happen in the weeks to come.

Congratulations, everyone!


Simon


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From: SamuelT
Subject: Re: Image Quality
Date: 5 Jul 2000 17:24:51
Message: <3963A886.E06A7850@aol.com>
Simon de Vet wrote:

> Wow!
>
> What's happened?

Um, summer's here? Perhaps a lot of people are using their free time to put
more effort into their images? Or perhaps everyone is just getting better
:)

~Samuel


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From: Tony[B]
Subject: Re: Image Quality
Date: 5 Jul 2000 18:29:27
Message: <3963b6c7@news.povray.org>
I go with a combined theory: people have more time, so they're also taking
the time to learn things better, and are getting better. I know I'm trying
harder (because I don't have more time).


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From: Josh English
Subject: Re: Image Quality
Date: 5 Jul 2000 18:52:01
Message: <3963BC6D.495CC394@spiritone.com>
I know that for me, after playing with POV-Ray for at least six years now,
something has changed in my attitude. Perhaps my giving up on my degree in
art helped loosen me up some. (I have the degree, but I'm giving up a career
in it.)

I agree that the images have improved some. A new style is kicking in.

--
Josh English -- Lexiphanic Lethomaniac
eng### [at] spiritonecom
The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/


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From: Ken
Subject: Re: Image Quality
Date: 5 Jul 2000 19:28:53
Message: <3963C39D.9D4C4433@pacbell.net>
Simon de Vet wrote:
> 
> Wow!
> 
> What's happened? Over the last month or two the quality of the images in
> this group, both artistic and technical, has absolutely shot through the
> roof. Amazing results, from everyone.

The shear number of messages being posted to this group has also
increased signifigantly in the past year. When I first started
visiting this group we had maybe 1000 messages a year. Now we
get that many or more per month. I think is shows the value of
this group to the POV-Ray community and is shows that people are
learning from each other.

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Bob Hughes
Subject: Re: Image Quality
Date: 5 Jul 2000 19:49:12
Message: <3963c978@news.povray.org>
Lowered expectations?  Photos being passed off as renderings?  Any number of
possible explanations  :-)
Actually though I'd have to say people have been putting a lot of effort in as
time goes on.  And if a new name shows up with a posting titled "My First Ray
Trace" and it's tremendously good I think it ought to be very suspect about
it's legitimacy.  j/k

Bob


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From: Andrea Ryan
Subject: Re: Image Quality
Date: 5 Jul 2000 22:00:17
Message: <3963E5F0.6F95DC41@global2000.net>
> Photos being passed off as renderings?

Hey!  That picture of quartz was for comparison purposes only!    ;)
It was a scan of a real crystal resting on the scanner with the lid open.
Brendan Ryan


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From: GrimDude
Subject: Re: Image Quality
Date: 6 Jul 2000 02:26:07
Message: <3964267f$1@news.povray.org>
I agree with everything Ken said, and then...

I think that recent updates to Pov have extended the possibilities
tremendously, and made the process faster to learn. Computers are faster,
and thankfully getting faster still, and this makes more impressive
imaginings, or complex scenes, renderable. Outside applications are not only
supporting Pov-Ray, but mentioning it upfront, and of course we have
shareware/freeware to thank for a lot. The web, ever more travelled, has a
million (conservative estimate - lol) links to Pov sites.

As for me, I have to thank Ron Parker, Nathan Kopp, MegaPov guys et al . I
think of MegaPov as a radical view of what official Pov-Ray
<italics>might</italics> (heh) have in the next version. MegaPov, though, is
responsible for many hours of my rendering. I can't stop checking out the
possibilities! :)

I welcome the posting of peer work and look forward to the inspiration to
follow!

Grim


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From: Lt  Kettch
Subject: Re: Image Quality
Date: 6 Jul 2000 03:47:30
Message: <39643932.C5B4ED7F@aol.com>
Now I know someone who doesn't look at my posts....

Simon de Vet wrote:

> Wow!
>
> What's happened? Over the last month or two the quality of the images in
> this group, both artistic and technical, has absolutely shot through the
> roof. Amazing results, from everyone.
>

--
"Yub-Yub!" Lt. Kettch


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From: ingo
Subject: Re: Image Quality
Date: 6 Jul 2000 11:26:25
Message: <8F69B278Dseed7@204.213.191.228>
GrimDude wrote:

>I think that recent updates to Pov have extended the possibilities
>tremendously, and made the process faster to learn. Computers are faster,
>and thankfully getting faster still, and this makes more impressive
>imaginings, or complex scenes, renderable.

Computer power helps, but I don't think it's the trigger for better 
images. The new options in MegaPov play a bigger role. The exploration 
leads to unexpected forms/shapes that lead to images "not seen before".

Even more important is the healthy "competition" that every now and then 
emerges. "Hey I can do that too/different/better/..." Look at the twisted 
tori and grass threads. Pushing ech other, builing on each others code and  
thus learning and improving.


Ingo

-- 
Photography: http://members.home.nl/ingoogni/
Pov-Ray    : http://members.home.nl/seed7/


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