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From: Bob Hughes
Subject: Re: xwing, nearing completion...
Date: 1 Jul 2000 10:48:06
Message: <395e04a6@news.povray.org>
"Ian Witham" <ian### [at] hotmailcom> wrote in message
news:395e00bd@news.povray.org...
| If you've jumped to hyperspace how much faster do you need to get? Is there
| a range of faster than light speeds for cleaner than clean space ships?  I
| would have thought such a twist in the space-time would bring you to your
| destination at the same instant you leave -- but in star-wars they entered
| hyperspace and then had time to sit around playing chess, practising light
| sabre duelling, drinking coffee etc.  Perhaps this is because the Millennium
| falcon was such a grubby thing.  It looks as though the clean spaceship vs.
| dirty spaceship debate has been thrown wide open.

It was just a science-fiction movie  :-)  I don't think George Lucas had a PhD
or anything, or did he?
Seen the movie Lost in Space?  They go through the Sun in hyperspace,
similarly like the Millennium Falcon slowing to sub-light speed into planet
debri at one point.  Like nothing is there during the hyperspace travel.  Pure
speculation I guess, even if theories exist to allow for such possibilities.
The main thing is a sort of invisibility at the atomic level I suppose.  So
that means no drag forces in the usual sense, the entire craft would be
subjected not just the exterior.

Bob


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From: Chris Huff
Subject: Re: xwing, nearing completion...
Date: 1 Jul 2000 13:26:11
Message: <chrishuff-A08A2B.12261801072000@news.povray.org>
In article <395e00bd@news.povray.org>, "Ian Witham" 
<ian### [at] hotmailcom> wrote:

> If you've jumped to hyperspace how much faster do you need to get? Is 
> there a range of faster than light speeds for cleaner than clean 
> space ships?  I would have thought such a twist in the space-time 
> would bring you to your destination at the same instant you leave -- 
> but in star-wars they entered hyperspace and then had time to sit 
> around playing chess, practising light sabre duelling, drinking 
> coffee etc.

Maybe it made a bunch of small jumps instead of one big one...

-- 
Christopher James Huff - Personal e-mail: chr### [at] maccom
TAG(Technical Assistance Group) e-mail: chr### [at] tagpovrayorg
Personal Web page: http://homepage.mac.com/chrishuff/
TAG Web page: http://tag.povray.org/


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From: David Fontaine
Subject: Re: xwing, nearing completion...
Date: 1 Jul 2000 17:29:25
Message: <395E6122.C6379798@faricy.net>
Francois Labreque wrote:

> I'm pretty sure that since X-wings can go faster than light even the
> traces of hydrogen and helium gas found in space will cause some drag.

I would think a very substantial ammount of drag, at those speeds.

--
David Fontaine     <dav### [at] faricynet>     ICQ 55354965
Please visit my website: http://www.faricy.net/~davidf/


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From: Lt  Kettch
Subject: Re: xwing, nearing completion...
Date: 1 Jul 2000 22:17:17
Message: <395EA543.69A9ED6C@aol.com>
Well, I think that there are several "layers" off speeds possible in
hyperspace/warpspace/whatever. In warp speed, you have warp 1 through 10 (14
using the old scale). With Hyper speed (in SW) Han said his ship could go .6
past light speed (I.E. C.6 on the speedometer), so maybe some ships go at C.4
and some can go at C.8.  How they can go across the galaxy in a short time, I
don't know.


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From: Moon47
Subject: Re: xwing, nearing completion...
Date: 1 Jul 2000 22:41:17
Message: <395D5D4F.C9EB8C82@earthlink.net>
Where is R2D2...?

ryan constantine wrote:

> i've knuckled down the last several days and i'm nearly finished.  i'm
> replacing the current fuselage, and i still have the landing gear and
> cockpit (maybe- on that last one) to do, but as you can see, the
> textures are about there.  the fuselage in this pic is the old one (as
> is the nose) and has to be two copies of a solid mesh, cut in half, with
> different inside_vector statments.  not pretty.  it was made in spatch
> as is the remake.  the remake breaks it up into three seamless
> sections.  the nose will be brought in as a patch and has the cutout
> already in it.  the middle section has the cockpit cutout as well as the
> landing gear bay, and the rear has the wing hole, the top and rear
> detail cutouts, and the cargo hatch.  those last two sections will be
> solid meshes.  all textures are procedural including the squad
> striping.  when i finish, i'll clean everything up and post both moray
> and pov versions of the source.
>
>   ------------------------------------------------------------------------
>  [Image]


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From: Jamie Davison
Subject: Re: xwing, nearing completion...
Date: 2 Jul 2000 09:01:26
Message: <MPG.13c94c02be6418a5989721@news.stmuc.com>
> > I'm pretty sure that since X-wings can go faster than light even the
> > traces of hydrogen and helium gas found in space will cause some drag.
> 
> I would think a very substantial ammount of drag, at those speeds.
> 
> --
> David Fontaine     <dav### [at] faricynet>     ICQ 55354965
> Please visit my website: http://www.faricy.net/~davidf/

IIRC, then I read somewhere that X-Wings had particle shielding.

So the issue of drag on the hull is redundant since the particle 
shielding would be deflecting the dust/gas particles before they get 
anywhere near the hull.

Point two is that *it's a film*  Hollywood has never really been known to 
care two hoots for realism if they can make something which looks good.

Just my 2p

Bye for now,
     Jamie.


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From: ryan constantine
Subject: gamma
Date: 3 Jul 2000 15:30:57
Message: <3960E1C7.EF108236@yahoo.com>
i went to my parents' house yesterday and saw my xwing and planet pics
i've posted recently.  they were much lighter with less contrast than on
my monitor.  i can see now why everyone thought my planet was too light
on the dark side and why my xwing looked like concrete.  on my monitor,
the clouds on the planet are barely visible and the continent isn't at
all.  as for the xwing, the darker gray is actually darker; not the
light gray i saw at my parents'.  i noticed moray had a default
assumed_gamma of 2.2.  i wasn't sure what my monitor gamma is, but after
poking around, the settings say it is 1.0.  so next time, i'll set
assumed_gamma to 1.0 and you guys can tell me how it looks.  thanks.


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From: ryan constantine
Subject: Re: xwing, nearing completion...
Date: 3 Jul 2000 15:33:34
Message: <3960E266.4FA35F93@yahoo.com>
Moon47 wrote:
> 
> Where is R2D2...?
 
he's next.  at least the top half.  same with a pilot.  at least top
half.  by the way, does anyone know how many meters long the xwing is
overall?  i based mine on a model, so the proportions are correct, but i
doubt the overall length is right so i need to scale the whole model up
a little i think.


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From: Bob Hughes
Subject: Re: xwing, nearing completion...
Date: 3 Jul 2000 16:29:52
Message: <3960f7c0@news.povray.org>
"ryan constantine" <rco### [at] yahoocom> wrote in message
news:3960E266.4FA35F93@yahoo.com...
| >
| > Where is R2D2...?
|
| he's next.  at least the top half.  same with a pilot.  at least top
| half.  by the way, does anyone know how many meters long the xwing is
| overall?  i based mine on a model, so the proportions are correct, but i
| doubt the overall length is right so i need to scale the whole model up
| a little i think.

Hmm, well R2D2 was about a half meter wide, so the hole he sat in should be
about that.  Just a wild guess.

Bob


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From: GrimDude
Subject: Re: gamma
Date: 4 Jul 2000 02:02:14
Message: <39617de6@news.povray.org>
There is a gamma.gif and gamma.txt file on Pov-Ray's home page. When
everyone was complaining about my gamma settings and my images being too
dark, so I tried to use it. I discovered that my monitor had 'gone south'
and bought a new system. My new 17" monitor makes it easier to model, too!
;)

Grim


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