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I think the scanner above the patient could do with some more work.
Comments, suggestions....
Regards,
Peter H.
Post a reply to this message
Attachments:
Download 'facehugger.jpg' (47 KB)
Preview of image 'facehugger.jpg'
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"Peter Houston" <hou### [at] inamecom> wrote in message
news:3918082d@news.povray.org...
| I think the scanner above the patient could do with some more work.
To me this person is reflective, clothes and all. Wonder if anyone else
sees it that way too?
I really like the scene overall though. Do you use the adaptive aa or just
more aa method 1? Asking because of the jaggies in the diagonal lines.
About the screen device, I was thinking a couple red and yellow lights
wouldn't hurt. Or whatever else which might make it more than just a screen.
Bob
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>To me this person is reflective, clothes and all. Wonder if anyone else
>sees it that way too?
I do.
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For some reason, this is starting to look like a charcoal drawing. Maybe
you need jitter on your area lights?
Post a reply to this message
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In article <3918082d@news.povray.org>, "Peter Houston"
<hou### [at] inamecom> wrote:
> I think the scanner above the patient could do with some more work.
>
> Comments, suggestions....
If that big gray thing is supposed to be a scanner, I highly doubt that
it would have pipes extruding out from it which pass _between_ it and
the patient.
In addition, if it's a scanner, then it probably deserves some funky
lights on it (if only to light up the patient from above, so the
physician can see clearly).
I'm also having trouble trying to visualise where the display is. Is it
located 20cm above the patient's head, or is it back about a metre?
Regardless, it is in a location which would *always* get in the way.
Why not relocate it to that curved bulkhead-type-thing-with-the-dial?
One last thing, about lighting: You've got a (uniformly and very)
bright medlab. Have you considered dimming it down a bit, and making
the light sources visible?
Apart from that, I like it. I especially like the dangling
pointy-thing. Maybe I'm just sick. ;^)
Henry.
Post a reply to this message
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On Tue, 9 May 2000 13:42:58 +0100, Peter Houston wrote:
>I think the scanner above the patient could do with some more work.
>
>Comments, suggestions....
It looks as if the skin of the "patient" is reflective, or has a thin plastic
layer.
Other than that: I love it!
/j
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Bob Hughes wrote:
> To me this person is reflective, clothes and all. Wonder if anyone else
> sees it that way too?
I think so too.
--
David Fontaine <dav### [at] faricynet> ICQ 55354965
Please visit my website: http:/www.faricy.net/~davidf/
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Bob Hughes wrote
> To me this person is reflective, clothes and all. Wonder if anyone else
> sees it that way too?
I noticed this myself but I can't figure out what has happened, I added
reflection to all the surfaces in the room (it's all one texture) but not to
the figure, but for some reason it's gained the finish. I'll have to
recheck the code, I'll try it without radiosity and see if it make a
difference.
> I really like the scene overall though. Do you use the adaptive aa or
just
> more aa method 1? Asking because of the jaggies in the diagonal lines.
You've lost me here, I am just using the default aa settings, 0.3 I think.
> About the screen device, I was thinking a couple red and yellow lights
> wouldn't hurt. Or whatever else which might make it more than just a
screen.
I'll add something to the screen.
Thanks,
Peter H.
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Bill DeWitt wrote >
> For some reason, this is starting to look like a charcoal drawing.
Maybe
> you need jitter on your area lights?
>
I tried adding jitter but it looked like the whole scene was sprayed with
black paint spots.
Regards,
Peter H.
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Henry wrote
> If that big gray thing is supposed to be a scanner, I highly doubt that
> it would have pipes extruding out from it which pass _between_ it and
> the patient.
Well its not just a scanner, but a complete med station with all equipment
to hand, but I do agree about the pipes, I'll have to do something about it
> In addition, if it's a scanner, then it probably deserves some funky
> lights on it (if only to light up the patient from above, so the
> physician can see clearly).
I like the idea of it having a light source, I'll try it. I was going to
add some display light s as well.
> I'm also having trouble trying to visualise where the display is. Is it
> located 20cm above the patient's head, or is it back about a metre?
> Regardless, it is in a location which would *always* get in the way.
> Why not relocate it to that curved bulkhead-type-thing-with-the-dial?
I'll take a look at it.
> One last thing, about lighting: You've got a (uniformly and very)
> bright medlab. Have you considered dimming it down a bit, and making
> the light sources visible?
I tried to get similar lighting as appear in the film Alien, the med lab in
that is bright and the light source seems to be the entire ceiling. If I
put lights on the scanner I may try lighting the whole scene with just
those.
> Apart from that, I like it. I especially like the dangling
> pointy-thing. Maybe I'm just sick. ;^)
>
> Henry.
Thanks,
Peter H.
Post a reply to this message
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