POV-Ray : Newsgroups : povray.binaries.images : Updated electric guitar Server Time
4 Oct 2024 11:20:36 EDT (-0400)
  Updated electric guitar (Message 11 to 15 of 15)  
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From: Steve
Subject: Re: Updated electric guitar
Date: 12 Apr 1999 19:37:24
Message: <37126FC1.8D02C98F@ndirect.co.uk>
I think that the output point on this model would probably be on
the edge of the guitar on the side that ce can't see.

Steve

Thomas Lake wrote:
> 
> I really your guitar, especially how you were able to get that nice beveled
> edge! Now I know nothing about electric guitars so if what I am saying sounds
> completely insane just ignore it, but isn't an "electric" guitar supposed to
> have an output jack somewhere on it to hook it up to an amplifier?
> 
> Fabien Mosen wrote:
> 
> > Here's an updated version of my electric guitar model.
> > The neck is thinner (thus, easier to play), but the junction
> > between the neck and the head is still not very good (it's hardly
> > CSG-able).  The bridge (no tremolo) is much more detailed,
> > and now placed at the right distance (distance between nutshell
> > and 12th fret is equal to distance between 12th fret and bridge).
> > Knots are a little more ineresting too.  The body received some kind
> > of feline 2-tones sunburst finish.
> >
> > For those who asked how I made the chamfered body, I used 2 macros
> > that makes "beveled" pie-parts and negative pie-parts (bended towards
> > the outside, I can't explain better (no, really, I can't ;)).
> >
> > #macro BevelPie(Center,Height,Rad,AngFromX,AngTot,Bevel,Hole)
> > intersection {
> > union {
> >   cylinder {<0,0,0>,<0,Height,>,Rad-Bevel}
> >   cylinder {<0,0+Bes-,0>,<0,Height-Bevel,>,Rad}
> >   torus {Rad-Bevel Bevel translate y*Bevel}
> >   torus {Rad-Bevel Bevel translate y*(Height-Bevel)}
> >       }
> > plane {z,0 rotate y*AngFromX}
> > plane {z,0 inverse rotate y*(AngFromX+AngTog-)}
> > cylinder {<0,-.01,0>,<0,Height.01,0>,Hole.01 inverse}
> > translate Center
> > }
> > #end
> >
> > #macro BevelPieNeg (Center,Height,Rad,AngFromX,AngTot,Bevel,Hole)
> > intersection {
> > union {
> >   difference {
> >         cylinder {<0,Bevel,0>,<0,Height-Bevel,0>,Rad+Hok-}
> >         cylinder {<0,0,0>,<0,Height,0>,Rad}
> >         }
> >   difference {
> >         cylinder {<0,0,0>,<0,Height,0>,Rad+Hok-}
> >         cylinder {<0,0-1,0>,<0,Height,0>,Rad+Bes-}
> >         }
> >   torus {Rad+Bes- Bevel translate y*Bevel}
> >   torus {Rad+Bes- Bevel translate y*(Height-Bevel)}
> >       }
> > plane {z,0 rotate y*AngFromX}
> > plane {z,0 inverse rotate y*(AngFromX+AngTog-)}
> > translate Center
> > }
> > #end
> >
> >   ------------------------------------------------------------------------
> >  [Image]


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From: Mikael Carneholm
Subject: Re: Updated electric guitar
Date: 13 Apr 1999 10:29:27
Message: <3713461B.800CE83@ida.utb.hb.se>
Hi Fabien;

I am sorry, I just wanted to surprise people by showing that I know something about
electric guitars (and also indicate that I <used to> play some before realised that
I was too mathematically minded too actually _make_music_ ).
It's a great image, and I even thought I could help by indicating that the body
should be rotated 180 degrees to be playable for a right-handed player (since the
neck is a right-handed neck).

Once again: good modelling/texturing!

Regards,

- Mikael.

-----------------------------------------------------------------
Mikael Carneholm
Dep. of Computer Science


http://www.studenter.hb.se/~arch
E-mail: sa9### [at] idautbhbse


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From: Phil Clute
Subject: Re: Updated electric guitar
Date: 13 Apr 1999 19:27:26
Message: <3713C634.90C65598@tiac.net>
I had a piano teacher once who was also a math teacher, and he
maintained that music is most closely related to math...
Certainly music is made of patterns that are expressed as fractions ie.
a 3rd above the root, or a quarter note, half note etc.

--
...coffee?...yes please! extra sugar,extra cream...Thank you.


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From: Dylan Beattie
Subject: Re: Updated electric guitar
Date: 13 Apr 1999 20:27:47
Message: <3713D1F0.E08500C9@ecs.soton.ac.uk>
Phil Clute wrote:
> 
> I had a piano teacher once who was also a math teacher, and he
> maintained that music is most closely related to math...

You ever read the Douglas Adams' (Hitch-Hiker's Guide) novel 'Dirk
Gently's Holistic Detective Agency?' It's got some great ideas about
fractal music - making music out of numbers the way fractal pictures are
generated.

> Certainly music is made of patterns that are expressed as fractions ie.
> a 3rd above the root, or a quarter note, half note etc.

Yeah, my POV-Ray guitar (work in progress... slowly) uses the same
algorithm for calculating fret distances as the two real guitars I've
built  - although with the amount of time I have spare ATM (or rather
the lack of it...) the POV-Ray guitar's going to take longer than the
real one did... :)

Cheers,

D.
====================================================
Dylan Beattie          dmb### [at] ecssotonacuknospam
Pt II Computer Science,    University of Southampton
http://www.ecs.soton.ac.uk/~dmb197/     ICQ:34865704
====================================================


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From: Phil Clute
Subject: Re: Updated electric guitar
Date: 13 Apr 1999 20:53:21
Message: <3713DA51.2495C137@tiac.net>
>Yeah, my POV-Ray guitar (work in progress... slowly) uses the same
>algorithm for calculating fret distances as the two real guitars I've
>built  -

I tried building my own guitar back in high school shop class. I didn't
do that great a job but I learned a lot in the process. The neck is
toughest
part.

--
...coffee?...yes please! extra sugar,extra cream...Thank you.


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