POV-Ray : Newsgroups : povray.binaries.images : Dimly lit room Server Time
4 Oct 2024 13:09:29 EDT (-0400)
  Dimly lit room (Message 1 to 8 of 8)  
From: Gail Shaw
Subject: Dimly lit room
Date: 1 Apr 1999 04:51:41
Message: <370341ad.0@news.povray.org>
Well, this is my first play with media in 3.1

I'm thinking about adding a decoration to the walls above the lamps.
Maybe a battleaxe...

Comments?

Gail
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From: Bob Hughes
Subject: Re: Dimly lit room
Date: 1 Apr 1999 06:08:30
Message: <37035394.25C3C6CA@aol.com>
Hey, this looks pretty good. You might think about adding hinges at
least , but if you put a battle axe in there you know what's going to
happen...
My first impression was "Did the sign that read 'Abandon all hope ye who
enter...' fall off the doorway?
Looks real neat.

Gail Shaw wrote:
> 
> Well, this is my first play with media in 3.1
> 
> I'm thinking about adding a decoration to the walls above the lamps.
> Maybe a battleaxe...
> 
> Comments?
> 
> Gail
> --
> *******************************************************************
> * gsh### [at] monotixcoza              * ERROR: COFFEE.COM not found  *
> * http://www.rucus.ru.ac.za/~gail/ * Insert cup and press any key *
> *******************************************************************
>    My Software never has bugs, It just develops random features
> *******************************************************************
> 
>  [Image]

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From: Gail Shaw
Subject: Re: Dimly lit room
Date: 1 Apr 1999 06:23:30
Message: <37035732.0@news.povray.org>
Bob Hughes wrote in message <37035394.25C3C6CA@aol.com>...
>Hey, this looks pretty good. You might think about adding hinges at
>least , but if you put a battle axe in there you know what's going to
>happen...
>My first impression was "Did the sign that read 'Abandon all hope ye who
>enter...' fall off the doorway?

<laugh> It's not totally finished. I''m going to put a pattern on some of
the floortiles, light the room a bit more and make it look like a medieval
throneroom. (is it entertainment for the king, or an assasination?)

>Looks real neat.
>

Thanks.

Gail
*******************************************************************
* gsh### [at] monotixcoza              * ERROR: COFFEE.COM not found  *
* http://www.rucus.ru.ac.za/~gail/ * Insert cup and press any key *
*******************************************************************
   My Software never has bugs, It just develops random features
*******************************************************************


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From: Steve
Subject: Re: Dimly lit room
Date: 1 Apr 1999 11:07:01
Message: <370398B0.A3DCEDBE@ndirect.co.uk>
I really like this.

Steve

Gail Shaw wrote:
> 
> Well, this is my first play with media in 3.1
> 
> I'm thinking about adding a decoration to the walls above the lamps.
> Maybe a battleaxe...
> 
> Comments?
> 
> Gail
> --
> *******************************************************************
> * gsh### [at] monotixcoza              * ERROR: COFFEE.COM not found  *
> * http://www.rucus.ru.ac.za/+AH4-gail/ * Insert cup and press any key *
> *******************************************************************
>    My Software never has bugs, It just develops random features
> *******************************************************************
> 
>  [Image]


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From: Steve
Subject: Re: Dimly lit room
Date: 1 Apr 1999 11:07:05
Message: <3703998D.56D1C349@ndirect.co.uk>
Been back and looked again, and now I know what's missing.  A sword rack
on the wall, with swords in it.

Steve

Gail Shaw wrote:
> 
> Bob Hughes wrote in message <37035394.25C3C6CA@aol.com>...
> >Hey, this looks pretty good. You might think about adding hinges at
> >least , but if you put a battle axe in there you know what's going to
> >happen...
> >My first impression was "Did the sign that read 'Abandon all hope ye who
> >enter...' fall off the doorway?
> 
> <laugh> It's not totally finished. I''m going to put a pattern on some of
> the floortiles, light the room a bit more and make it look like a medieval
> throneroom. (is it entertainment for the king, or an assasination?)
> 
> >Looks real neat.
> >
> 
> Thanks.
> 
> Gail
> *******************************************************************
> * gsh### [at] monotixcoza              * ERROR: COFFEE.COM not found  *
> * http://www.rucus.ru.ac.za/+AH4-gail/ * Insert cup and press any key *
> *******************************************************************
>    My Software never has bugs, It just develops random features
> *******************************************************************


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From: Simon de Vet
Subject: Re: Dimly lit room
Date: 1 Apr 1999 15:32:50
Message: <3703D875.7D8B6ADF@istar.ca>
Gail Shaw wrote:

> Well, this is my first play with media in 3.1
>
> I'm thinking about adding a decoration to the walls above the lamps.
> Maybe a battleaxe...

How about a sword?

I've heard these vague rumours that some people have actually rendered
swords before... :)

Simon
http://home.istar.ca/~sdevet


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From: Gail Shaw
Subject: Re: Dimly lit room
Date: 2 Apr 1999 08:01:29
Message: <3704bfa9.0@news.povray.org>
Simon de Vet wrote in message <3703D875.7D8B6ADF@istar.ca>...
>
>
>Gail Shaw wrote:
>
>> Well, this is my first play with media in 3.1
>>
>> I'm thinking about adding a decoration to the walls above the lamps.
>> Maybe a battleaxe...
>
>How about a sword?
>
>I've heard these vague rumours that some people have actually rendered
>swords before... :)
>


I've done swords, three of them. I'm looking for an excuse to expand my
weapons
collection (rendered weapons, not real ones)<g>

Gail
*******************************************************************
* gsh### [at] monotixcoza              * ERROR: COFFEE.COM not found  *
* http://www.rucus.ru.ac.za/~gail/ * Insert cup and press any key *
*******************************************************************
   My Software never has bugs, It just develops random features
*******************************************************************


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From: Andrew Cocker
Subject: Re: Dimly lit room
Date: 3 Apr 1999 09:24:19
Message: <37062493.0@news.povray.org>
A late comment..but better late than never. The room is not as dimly lit as the title
would suggest. Turn down the main light a hell of a lot. Most importantly, make the
flames
in the lamps light_sources..preferably area_lights to give soft shadows. I really like
the
door though ( although the metal seems a little clean and new ).



--
----------------------
Andy
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Gail Shaw <gai### [at] rucusruacza> wrote in message news:370341ad.0@news.povray.org...
> Well, this is my first play with media in 3.1
>
> I'm thinking about adding a decoration to the walls above the lamps.
> Maybe a battleaxe...
>
> Comments?
>
> Gail
> --
> *******************************************************************
> * gsh### [at] monotixcoza              * ERROR: COFFEE.COM not found  *
> * http://www.rucus.ru.ac.za/~gail/ * Insert cup and press any key *
> *******************************************************************
>    My Software never has bugs, It just develops random features
> *******************************************************************
>
>
>


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