POV-Ray : Newsgroups : povray.binaries.images : Counting the Chips: once again. Server Time
4 Oct 2024 19:20:30 EDT (-0400)
  Counting the Chips: once again. (Message 1 to 8 of 8)  
From: Steve
Subject: Counting the Chips: once again.
Date: 10 Mar 1999 20:21:19
Message: <36E71824.79D7F367@ndirect.co.uk>
I've tried tosting this too many times and havn't managed it.

I'm an IT Consultant:  (Shows you what a lot of crap titles are.).

Hopefully here it is.  Please read the previous post's to hear what
problems I had with the filtering of pigments so as to make objects look
old.

Ken has given me some greate advice on this, which I will be trying out
in the next few days. 

Pic to follow.


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From: Bob Crispen
Subject: Re: Counting the Chips: once again.
Date: 10 Mar 1999 22:25:57
Message: <36E737AB.7684B209@hiwaay.net>
Steve wrote:

> I've tried tosting this too many times and havn't managed it.

It worked this time, and worth the wait!  That floor surface
looks like something that's in the back of my refrigerator.
--
Bob Crispen
cri### [at] hiwaaynet
What a day, what a day, for an auto-da-fe.


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From: Bob Hughes
Subject: Re: Counting the Chips: once again.
Date: 11 Mar 1999 04:01:48
Message: <36E7863D.461900F3@aol.com>
Yep, I see it too.
I was going to ask what you did to Ken's Poker Chips but these aren't
them, are they? Then I was going to say something about how vignetting
(interference pattern lines) is so unavoidable sometimes, but looks like
you used a 'wood' pattern in the chips instead. Leaves me not as much to
say then.
Nice abbacus, you're not allowed to play poker with that are you?


Steve wrote:
> 
> I've tried tosting this too many times and havn't managed it.
> 
> I'm an IT Consultant:  (Shows you what a lot of crap titles are.).
> 
> Hopefully here it is.  Please read the previous post's to hear what
> problems I had with the filtering of pigments so as to make objects look
> old.
> 
> Ken has given me some greate advice on this, which I will be trying out
> in the next few days.
> 
> Pic to follow.
> 
>   ------------------------------------------------------------------------
>  [Image]

-- 
 omniVERSE: beyond the universe
  http://members.aol.com/inversez/POVring.htm
 mailto:inv### [at] aolcom?PoV


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From: Steve
Subject: Re: Counting the Chips: once again.
Date: 11 Mar 1999 08:24:19
Message: <36E7C1D7.769E84E2@ndirect.co.uk>
Yes the chips have a wooden pigment on them.  

It's not going to be a poker game. See if you can guess what it will be?

Only one more object to add, and make a table top, the current floor is
just there for the sake of being there. 

Steve

Bob Hughes wrote:
> 
> Yep, I see it too.
> I was going to ask what you did to Ken's Poker Chips but these aren't
> them, are they? Then I was going to say something about how vignetting
> (interference pattern lines) is so unavoidable sometimes, but looks like
> you used a 'wood' pattern in the chips instead. Leaves me not as much to
> say then.
> Nice abbacus, you're not allowed to play poker with that are you?
> 
> Steve wrote:
> >
> > I've tried tosting this too many times and havn't managed it.
> >
> > I'm an IT Consultant:  (Shows you what a lot of crap titles are.).
> >
> > Hopefully here it is.  Please read the previous post's to hear what
> > problems I had with the filtering of pigments so as to make objects look
> > old.
> >
> > Ken has given me some greate advice on this, which I will be trying out
> > in the next few days.
> >
> > Pic to follow.
> >
> >   ------------------------------------------------------------------------
> >  [Image]
> 
> --
>  omniVERSE: beyond the universe
>   http://members.aol.com/inversez/POVring.htm
>  mailto:inv### [at] aolcom?PoV


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From: Bob Hughes
Subject: Re: Counting the Chips: once again.
Date: 11 Mar 1999 09:02:16
Message: <36E7CC1C.ACEA2F0F@aol.com>
Chinese Checkers???
Do I win?
I thought this first as the only relation to the abacus (correct
spelling, looked it up. Says smaller counters have 5 times the value of
larger. And in architecture is a slab atop a capitol[?]) and then it
occured to me how those "chips" looked suspicously similar to the
checkers game pieces.
If I'm wrong I must become a hermit... oops, too late.


Steve wrote:
> 
> Yes the chips have a wooden pigment on them.
> 
> It's not going to be a poker game. See if you can guess what it will be?
> 
> Only one more object to add, and make a table top, the current floor is
> just there for the sake of being there.
> 
> Steve
> 
> Bob Hughes wrote:
> >
> > Yep, I see it too.
> > I was going to ask what you did to Ken's Poker Chips but these aren't
> > them, are they? Then I was going to say something about how vignetting
> > (interference pattern lines) is so unavoidable sometimes, but looks like
> > you used a 'wood' pattern in the chips instead. Leaves me not as much to
> > say then.
> > Nice abbacus, you're not allowed to play poker with that are you?
> >
> > Steve wrote:
> > >
> > > I've tried tosting this too many times and havn't managed it.
> > >
> > > I'm an IT Consultant:  (Shows you what a lot of crap titles are.).
> > >
> > > Hopefully here it is.  Please read the previous post's to hear what
> > > problems I had with the filtering of pigments so as to make objects look
> > > old.
> > >
> > > Ken has given me some greate advice on this, which I will be trying out
> > > in the next few days.
> > >
> > > Pic to follow.
> > >
> > >   ------------------------------------------------------------------------
> > >  [Image]
> >
> > --
> >  omniVERSE: beyond the universe
> >   http://members.aol.com/inversez/POVring.htm
> >  mailto:inv### [at] aolcom?PoV

-- 
 omniVERSE: beyond the universe
  http://members.aol.com/inversez/POVring.htm
 mailto:inv### [at] aolcom?PoV


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From: Steve
Subject: Re: Counting the Chips: once again.
Date: 12 Mar 1999 14:09:20
Message: <36E96458.46F924C1@ndirect.co.uk>
Yes

You'r wrong, just wait and see. 

Steve

Bob Hughes wrote:
> 
> Chinese Checkers???
> Do I win?
> I thought this first as the only relation to the abacus (correct
> spelling, looked it up. Says smaller counters have 5 times the value of
> larger. And in architecture is a slab atop a capitol[?]) and then it
> occured to me how those "chips" looked suspicously similar to the
> checkers game pieces.
> If I'm wrong I must become a hermit... oops, too late.
> 
> Steve wrote:
> >
> > Yes the chips have a wooden pigment on them.
> >
> > It's not going to be a poker game. See if you can guess what it will be?
> >
> > Only one more object to add, and make a table top, the current floor is
> > just there for the sake of being there.
> >
> > Steve
> >
> > Bob Hughes wrote:
> > >
> > > Yep, I see it too.
> > > I was going to ask what you did to Ken's Poker Chips but these aren't
> > > them, are they? Then I was going to say something about how vignetting
> > > (interference pattern lines) is so unavoidable sometimes, but looks like
> > > you used a 'wood' pattern in the chips instead. Leaves me not as much to
> > > say then.
> > > Nice abbacus, you're not allowed to play poker with that are you?
> > >
> > > Steve wrote:
> > > >
> > > > I've tried tosting this too many times and havn't managed it.
> > > >
> > > > I'm an IT Consultant:  (Shows you what a lot of crap titles are.).
> > > >
> > > > Hopefully here it is.  Please read the previous post's to hear what
> > > > problems I had with the filtering of pigments so as to make objects look
> > > > old.
> > > >
> > > > Ken has given me some greate advice on this, which I will be trying out
> > > > in the next few days.
> > > >
> > > > Pic to follow.
> > > >
> > > >   ------------------------------------------------------------------------
> > > >  [Image]
> > >
> > > --
> > >  omniVERSE: beyond the universe
> > >   http://members.aol.com/inversez/POVring.htm
> > >  mailto:inv### [at] aolcom?PoV
> 
> --
>  omniVERSE: beyond the universe
>   http://members.aol.com/inversez/POVring.htm
>  mailto:inv### [at] aolcom?PoV


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From: Jim Kress
Subject: Re: Counting the Chips: once again.
Date: 12 Mar 1999 17:28:33
Message: <36e99511.0@news.povray.org>
How about MahJong?

Nice Abacus+ACE-

Jim


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From: Steve
Subject: Re: Counting the Chips: once again.
Date: 13 Mar 1999 06:27:52
Message: <36EA49B1.42945389@ndirect.co.uk>
No

Jim Kress wrote:
> 
> How about MahJong?
> 
> Nice Abacus!
> 
> Jim


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