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From: Thorsten Froehlich
Subject: Re: Particles in Space - Mpeg1 version - movie.mpg (0/4)
Date: 23 Feb 2004 16:18:49
Message: <403a6e39@news.povray.org>
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<jbe### [at] ifrance com> wrote:
> Well, I can handle mpeg2 just fine, what I can't see are multipart
> messages...
This will be resolved soon. Well, at least a workaorund will be available
once the new web news view is available.
Thorsten
____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trf de
Visit POV-Ray on the web: http://mac.povray.org
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From: Thorsten Froehlich
Subject: Re: Particles in Space - Mpeg1 version - movie.mpg (0/4)
Date: 23 Feb 2004 16:23:29
Message: <403a6f51@news.povray.org>
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In article <403a6842$1@news.povray.org> , "Hughes, B."
<omn### [at] charter net> wrote:
> I'll quote Ken:
>
> "Maximum files sizes posted to the povray.binaries.animations group should
> be
> 1 meg or less.
> [Oversize files will be removed by the News Server Admins. This is to
> help preserve the news server hard drive space]"
Note that since we moved to the new server last month this is not really a
major concern any more. However, this does not imply there are not
practical reasons why extremely huge animations should not be posted (two MB
is at the upper limit). After all, people still have to be able to download
them.
> AFAIK there isn't a policy on breaking files, although I could have
> overlooked that. Just doesn't seem acceptable to use it to surpass the 1 meg
> limit.
Those newsreaders that support it will mostly do it automatically. So if
one doesn't know about the limit, one might not even notice what the
newsreader does.
Thorsten
____________________________________________________
Thorsten Froehlich
e-mail: mac### [at] povray org
I am a member of the POV-Ray Team.
Visit POV-Ray on the web: http://mac.povray.org
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>AFAIK there isn't a policy on breaking files, although I could have
>overlooked that. Just doesn't seem acceptable to use it to surpass the 1 meg
>limit.
No, I did not use that trick to circumvent the 1 meg limit, it was a
error, not a clever trick.
I moved to a new version of "Agent" and apparently have mixed up
my settings.
So what do I do ? re-post again :(
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WillemW wrote:
>
> So what do I do ? re-post again :(
>
You can cancel your posts and repost a smaller version.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 11 Jan. 2004 _____./\/^>_*_<^\/\.______
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From: Hughes, B
Subject: Re: Particles in Space - Mpeg1 version - movie.mpg (0/4)
Date: 23 Feb 2004 18:59:00
Message: <403a93c4$1@news.povray.org>
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<WillemW> wrote in message
news:ihsk30pc2ge95a7569mehtnq1n6tg1bha9@4ax.com...
>
> >AFAIK there isn't a policy on breaking files, although I could have
> >overlooked that. Just doesn't seem acceptable to use it to surpass the 1
meg
> >limit.
>
> No, I did not use that trick to circumvent the 1 meg limit, it was a
> error, not a clever trick.
Sorry to have seemed to be pointing a finger. I just wanted to say that it
could be thought of that way, just in case people do try that. Including you
though, if you had been. ;-)
Exceedingly large posts would probably be removed still, although Thorsten
has now clarified the server change will be allowing for larger files (up to
2 MB) before risking the axe. I was thinking these broken apart file
attachments might get past that, and so should be considered a bad thing to
do if so.
Of course, I suppose someone is always at the helm controlling these
newsgroups so people like me don't need to concern ourselves too much. I,
for one, am grateful for that.
Bob H.
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>You can cancel your posts and repost a smaller version.>
I did, no effect yet....
Willem
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>Sorry to have seemed to be pointing a finger. I just wanted to say that it
>could be thought of that way, just in case people do try that. Including you
>though, if you had been. ;-)
>
It's ok. So objective one succeeded, getting attemtion :)
No for the animation ? Any comments ?
Willem
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WillemW wrote:
>>You can cancel your posts and repost a smaller version.>
>
>
> I did, no effect yet....
There is - you probably just need to update your message display.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 11 Jan. 2004 _____./\/^>_*_<^\/\.______
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From: Hughes, B
Subject: Re: Particles in Space - Mpeg1 version - movie.mpg (0/4)
Date: 24 Feb 2004 15:02:30
Message: <403badd6$1@news.povray.org>
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<WillemW> wrote in message
news:3i4m30t9f8oku8gnn502tpi8it2m8nu5kl@4ax.com...
>
> Now for the animation ? Any comments ?
Fascinating thing to watch. Difficult to say how well it represents any real
event though.
I would say it acts more like something at a scale of meters rather than
kilometers, and I know you were trying to make this Earth-sized. I'd expect
the two orbs to merge into a better sphere. And then there's also the
question of varying density from cores to surfaces, which I'm unsure if
these could have. If they did, then it could scatter surface areas much more
easily to reform a sphere again. Of course, this animation stops far short
of reforming.
I've only just now read the web page you referred to before about Part3d,
otherwise I would have thought you were using the unofficial POV-Ray MechSim
to do these. Apparently you've managed to get it into POV rendering okay,
was it difficult to do?
Bob H.
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On Tue, 24 Feb 2004 14:02:28 -0600, Hughes, B. wrote:
> I've only just now read the web page you referred to before about Part3d,
> otherwise I would have thought you were using the unofficial POV-Ray
> MechSim to do these. Apparently you've managed to get it into POV
> rendering okay, was it difficult to do?
No, just a couple of perl scripts converting
the particles to colored speres or blobs.
pretty straightforward.
It the texture mapping and converting them into planets
which drives me crazy.
Willem
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