POV-Ray : Newsgroups : povray.binaries.animations : Balls on Carnival Slide (MPG, 404 KB) Server Time
18 Jul 2024 18:21:57 EDT (-0400)
  Balls on Carnival Slide (MPG, 404 KB) (Message 1 to 6 of 6)  
From: None
Subject: Balls on Carnival Slide (MPG, 404 KB)
Date: 15 Oct 2003 11:29:53
Message: <Xns941574EF79A79None@204.213.191.226>
More tests.  After testing collisions with height fields and isosurfaces, I 
wanted to test collisions with complex mesh objects.  I went to 3Dcafe to 
find an appropriate object.  I found this carnival slide (doesn't seem to 
have the author's name), and decided to test that.

I've just started building a marble machine, but it looks like it's going 
to be a lot of effort since predicting where a marble will go is not always  
obvious.


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Attachments:
Download 'cs2.mpg' (405 KB)

From: ABX
Subject: Re: Balls on Carnival Slide (MPG, 404 KB)
Date: 15 Oct 2003 11:42:29
Message: <s8qqovop50hgfbh0r4nga5j576b0df3bv4@4ax.com>
On 15 Oct 2003 11:29:53 -0400, None <Non### [at] onca> wrote:
> More tests.

Nice None.

BTW None, I understand wishes to be unrecognized but any chance to have more
precise name of you here? I find None not very well choosen because of further
refferencing to your work. Imagine how misleading can be sentence "None did
such interesting animation" :-)

ABX


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From: None
Subject: Re: Balls on Carnival Slide (MPG, 404 KB)
Date: 15 Oct 2003 11:59:13
Message: <Xns941579F31B589None@204.213.191.226>
ABX <abx### [at] abxartpl> wrote in
news:s8qqovop50hgfbh0r4nga5j576b0df3bv4@4ax.com: 

> [...]
> BTW None, I understand wishes to be unrecognized but any chance to
> have more precise name of you here? I find None not very well choosen
> [...]

Understood.  Was being lazy when my news software asked me a bunch of 
questions: Organization, full name, e-mail, public e-mail, token, etc.  I 
will change it for future posts.


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From: Stephen McAvoy
Subject: Re: Balls on Carnival Slide (MPG, 404 KB)
Date: 15 Oct 2003 12:07:34
Message: <l5sqovggc0il2fpnoml52qpnam88ggt31s@4ax.com>
On Wed, 15 Oct 2003 17:40:59 +0200, ABX <abx### [at] abxartpl> wrote:


>BTW None, I understand wishes to be unrecognized but any chance to have more
>precise name of you here? I find None not very well choosen because of further
>refferencing to your work. Imagine how misleading can be sentence "None did
>such interesting animation" :-)
>

Polyphemus, the Cyclops had a similar problem with "Noman is slaying me by
guile." :-}

BTW None, I like you animations and your system looks very interesting. I hope
it will get a public airing when it is ready.


Regards
        Stephen


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From: Tom Galvin
Subject: Re: Balls on Carnival Slide (MPG, 404 KB)
Date: 16 Oct 2003 22:52:14
Message: <Xns9416E86E4938tomatimporg@204.213.191.226>
None <Non### [at] onca> wrote in news:Xns### [at] 204213191226:

> ABX <abx### [at] abxartpl> wrote in
> news:s8qqovop50hgfbh0r4nga5j576b0df3bv4@4ax.com: 
> 
>> BTW None, I understand wishes to be unrecognized but any chance to
>> have more precise name of you here? 
> 
>  I will change it for future posts.

Just let us know what you choose ;)

-- 
Tom
_________________________________
The Internet Movie Project
http://www.imp.org/


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From: Andrew Coppin
Subject: Re: Balls on Carnival Slide (MPG, 404 KB)
Date: 19 Oct 2003 17:06:19
Message: <3f92fccb$1@news.povray.org>
> More tests.  After testing collisions with height fields and isosurfaces,
I
> wanted to test collisions with complex mesh objects.  I went to 3Dcafe to
> find an appropriate object.  I found this carnival slide (doesn't seem to
> have the author's name), and decided to test that.
>
> I've just started building a marble machine, but it looks like it's going
> to be a lot of effort since predicting where a marble will go is not
always
> obvious.

Mmm... very interesting...

Thanks.
Andrew.


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