> More tests. After testing collisions with height fields and isosurfaces,
I
> wanted to test collisions with complex mesh objects. I went to 3Dcafe to
> find an appropriate object. I found this carnival slide (doesn't seem to
> have the author's name), and decided to test that.
>
> I've just started building a marble machine, but it looks like it's going
> to be a lot of effort since predicting where a marble will go is not
always
> obvious.
Mmm... very interesting...
Thanks.
Andrew.
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