POV-Ray : Newsgroups : povray.binaries.animations : Worm Mouth, Improved (MPG1, 84kb) Server Time
1 Nov 2024 13:21:09 EDT (-0400)
  Worm Mouth, Improved (MPG1, 84kb) (Message 1 to 8 of 8)  
From: Tim Nikias v2 0
Subject: Worm Mouth, Improved (MPG1, 84kb)
Date: 2 Oct 2003 08:51:38
Message: <3f7c1f5a@news.povray.org>
So, I've updated the interpolation method to use sine-waves instead of
linear interpolation. Haven't scripted a low-frequency "noise" yet, but that
should be pretty simple. This is also the setup I'll be using to test-run
animations for the mouth, as it shows the original BSpline to the top-left,
the displacement spline to the lower left, the frontal mouth up-right and
the lips+mesh to the lower right.

Displacement is, for now, done in relation to the normal of the lips at a
given point, but I'll have to see if I should just change it to
circular-outwards or such. Maybe even switching between both.

Comments, as always, welcome.

Greets,
Tim

-- 
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: tim.nikias (@) gmx.de



---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.521 / Virus Database: 319 - Release Date: 23.09.2003


Post a reply to this message


Attachments:
Download 'mouth3d.mpg' (85 KB)

From: =Bob=
Subject: Re: Worm Mouth, Improved (MPG1, 84kb)
Date: 2 Oct 2003 14:21:40
Message: <3f7c6cb4@news.povray.org>
Looks really great Tim! Here's a thought: Is it possible to
make the lips a little pinker than the worm body? And to
do that, I guess it would have to fade from the body color
to a bit redder/pinker color. Just a thought. Will you be
able to do side-mouth expressions too?

What you have there is very impressive!
=Bob=


Post a reply to this message

From: Slime
Subject: Re: Worm Mouth, Improved (MPG1, 84kb)
Date: 2 Oct 2003 16:43:44
Message: <3f7c8e00@news.povray.org>
You should so completely put that little hanging thing in the back of his
mouth. =)

 - Slime
 [ http://www.slimeland.com/ ]


Post a reply to this message

From: =Bob=
Subject: Re: Worm Mouth, Improved (MPG1, 84kb)
Date: 2 Oct 2003 18:23:09
Message: <3f7ca54d@news.povray.org>
Yes, the epiglottis. A commonly animated appendage.
=Bob=

"Slime" <fak### [at] emailaddress> wrote in message news:3f7c8e00@news.povray.org...
: You should so completely put that little hanging thing in the back of his
: mouth. =)
:
:  - Slime
:  [ http://www.slimeland.com/ ]
:
:


Post a reply to this message

From: Tim Nikias v2 0
Subject: Re: Worm Mouth, Improved (MPG1, 84kb)
Date: 3 Oct 2003 06:10:38
Message: <3f7d4b1e@news.povray.org>
Hm, right, didn't think of that. I'll see what I can do, but I'm unsure if
I'll find a proper way with things looking smooth...

-- 
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: tim.nikias (@) gmx.de


> Yes, the epiglottis. A commonly animated appendage.
> =Bob=
>


> : You should so completely put that little hanging thing in the back of
his
> : mouth. =)
> :
> :  - Slime



---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.521 / Virus Database: 319 - Release Date: 23.09.2003


Post a reply to this message

From: Tim Nikias v2 0
Subject: Re: Worm Mouth, Improved (MPG1, 84kb)
Date: 3 Oct 2003 06:14:08
Message: <3f7d4bf0$1@news.povray.org>
Thanks!

To make the lips a little pinker, I'd have to orient the spheres and
cylinders making up the curved lips to align with some texture, so that's a
little complicated, but I'll see what can be done without fading, perhaps
just a little subtle color variation. Still, I somehow like it the way it
is, but perhaps I should at least give it a try. Don't know for sure if it
wouldn't even be better.

As for side-mouths: you mean like slightly down to a corner or such, right,
like when cartoon-characters do something like "ooooooh, nice and shiny!"?
That should be possible to a certain degree. The mouth is limited to the
front half of the cylinder, so it won't go 90 degrees sideways, but that'd
look strange anyway...


-- 
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: tim.nikias (@) gmx.de

> Looks really great Tim! Here's a thought: Is it possible to
> make the lips a little pinker than the worm body? And to
> do that, I guess it would have to fade from the body color
> to a bit redder/pinker color. Just a thought. Will you be
> able to do side-mouth expressions too?
>
> What you have there is very impressive!
> =Bob=
>
>


---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.521 / Virus Database: 319 - Release Date: 23.09.2003


Post a reply to this message

From: Chris Olsen
Subject: Re: Worm Mouth, Improved (MPG1, 84kb)
Date: 3 Oct 2003 08:21:09
Message: <96qqnv8eha04f2e56g1vnmnpnbc97l388g@4ax.com>
Um, to be pedantic, you mean the uvula.

The epiglottis is a flap that helps divert food to the stomach instead of
through the vocal chords to the lungs when swallowing.  In a human, you'd have
some difficulty seeing an epiglottis on a daily basis.  Perhaps it would be
different for a worm.

Chris

"=Bob=" <bob### [at] threestrandscom> wrote something like:

>Yes, the epiglottis. A commonly animated appendage.
>=Bob=
>
>"Slime" <fak### [at] emailaddress> wrote in message news:3f7c8e00@news.povray.org...
>: You should so completely put that little hanging thing in the back of his
>: mouth. =)
>:
>:  - Slime
>:  [ http://www.slimeland.com/ ]
>:


Post a reply to this message

From: =Bob=
Subject: Re: Worm Mouth, Improved (MPG1, 84kb)
Date: 3 Oct 2003 11:50:41
Message: <3f7d9ad1$1@news.povray.org>
Sorry, you are most correct!
=Bob=

"Chris Olsen" <cco### [at] symxcom> wrote in message
news:96qqnv8eha04f2e56g1vnmnpnbc97l388g@4ax.com...
: Um, to be pedantic, you mean the uvula.
:
: The epiglottis is a flap that helps divert food to the stomach instead of
: through the vocal chords to the lungs when swallowing.  In a human, you'd have
: some difficulty seeing an epiglottis on a daily basis.  Perhaps it would be
: different for a worm.
: Chris


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.