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From: Hugo
Subject: Re: Cigarette Smoke Test 2 (378kbu)
Date: 14 May 2002 08:37:55
Message: <3ce10523@news.povray.org>
It's better now. There are just some unnatural looking turns half way up,
but I think, if the smoke was part of a complex scene, no one would notice..
As others have said, it looks sort of, like a 2D paper that curls.

>> Nice to see your system moves to beta stage!  :o)
>You're welcome to help testing it if you want.

Yes please, I'd like to see how it actually works! Though I'm a newbie to
such things, and don't know if I can offer any useful feedback. But when my
spaceship / shuttle is finished, I'm going to need smoke from the engine,
and when it lands / take off, so your particle system will find good use,
for many people I think. :o)


Regards,
Hugo


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From: Lawrence Winstead
Subject: Re: Cigarette Smoke Test 2 (378kbu)
Date: 14 May 2002 10:05:58
Message: <3CE119C0.60BCAEC0@duratechindustries.net>
As a smoker, I can say that this second animation looks very realistic.
True, a greater thinning and spreading out at the top would be even more
realistic, but its damn good now!

However, one little tweak:  (at least on my cigarettes) the smoke starts out
looking like straightened double-helix; thickness on either side and thinner
in the middle. I don't know if this is possible to do, but after looking
closely, that's what it looks like.  :)

Anyway, keep up the awesome work!

-Law

Rune wrote:

> (Kept the same header for consistency, but this doesn't necessarily have
> to be regarded as cigarette smoke.)
>
> Anyway, I tried to make the smoke more straight in the beginning and
> more turbulated higher up. Is this animation more like you thought it
> should be? Does this animation also have those curls or spiral forms
> that you talked about? Or did you mean something different...
>
> Well, not much more to say. Constructive criticism and comments in
> general are highly appreciated. :)
>
> Rune
> --
> 3D images and anims, include files, tutorials and more:
> Rune's World:  http://rsj.mobilixnet.dk (updated Apr 14)
> POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
> POV-Ray Ring:  http://webring.povray.co.uk
>
>                     Name: cigsmoke2.mpg
>    cigsmoke2.mpg    Type: Wmplayer File (video/mpg)
>                 Encoding: x-uuencode


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From: Rune
Subject: Re: Cigarette Smoke Test 2 (378kbu)
Date: 14 May 2002 10:50:48
Message: <3ce12448@news.povray.org>
Remco de Korte wrote:
> Looks convincing to me -

Thanks!

> (but doesn't have the typical curly pattern I seem
> to remember... maybe it was something in the incense
> that made me see it...)

I don't know what the typical curly pattern looks like... :/

Rune
--
3D images and anims, include files, tutorials and more:
Rune's World:  http://rsj.mobilixnet.dk (updated Apr 14)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Ring:  http://webring.povray.co.uk


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From: Rune
Subject: Re: Cigarette Smoke Test 2 (378kbu)
Date: 14 May 2002 10:50:49
Message: <3ce12449@news.povray.org>
TinCanMan wrote:
> Looking better, but, even though it gets turbulated
> higher up, it still doesn't seem to dissipate.

See the attached image. How many blocks can you make out?

The animation is designed to be viewed on a screen where 8 to 12 blocks
can be made out. If you can see more than that, your screen is too
bright, or I have designed the animation in a bad way. Just wondering if
that might be part of the cause when you say that the smoke doesn't
dissipate.

> It is keeping somewhat of a 'ribbon' appearance
> where the smoke should actually start to spread out.

It spreads out a little. Anyway, I'm afraid I can't quite get rid of the
ribbon-like appearance completely, due to the way the smoke is made...

> I've been looking for a picture to illustrate what
> I mean, but to no avail yet. Keep it up though.

I hope you can find a picture to illustrate it! I too have been looking
for pictures of smoke in general, but it's surprizingly hard to find any
IMO.

Rune
--
3D images and anims, include files, tutorials and more:
Rune's World:  http://rsj.mobilixnet.dk (updated Apr 14)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Ring:  http://webring.povray.co.uk


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Attachments:
Download 'blocks.jpg' (1 KB)

Preview of image 'blocks.jpg'
blocks.jpg


 

From: Rune
Subject: Re: Cigarette Smoke Test 2 (378kbu)
Date: 14 May 2002 10:50:50
Message: <3ce1244a$1@news.povray.org>
Slime wrote:
> I expect it to be much less straight in the beginning.

But that's the opposite of what everyone else have been saying about the
last animation. :(

Have I gone from one extreme to the other in this regard?

> Also, It looks sort of 2D...

I know it looks a little ribbon-like. I'm trying to reduce that effect,
but it can't be avoided completely I'm afraid.

Rune
--
3D images and anims, include files, tutorials and more:
Rune's World:  http://rsj.mobilixnet.dk (updated Apr 14)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Ring:  http://webring.povray.co.uk


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From: Rune
Subject: Re: Cigarette Smoke Test 2 (378kbu)
Date: 14 May 2002 10:50:51
Message: <3ce1244b$1@news.povray.org>
Christoph Hormann wrote:
> I think the upper part of the smoke thinning out
> looks very good

Thanks!

Heh, the responses I get seem to be very diverse... ;)

> for the details about the shape i lack the
> practical experience.

Me too.

Rune
--
3D images and anims, include files, tutorials and more:
Rune's World:  http://rsj.mobilixnet.dk (updated Apr 14)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Ring:  http://webring.povray.co.uk


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From: Rune
Subject: Re: Cigarette Smoke Test 2 (378kbu)
Date: 14 May 2002 10:50:52
Message: <3ce1244c$1@news.povray.org>
Rick [Kitty5] wrote:
> dont know if its smoke - but its a lot more
> like it than the last

Good then. Any improvement is a good improvement. :)

Rune
--
3D images and anims, include files, tutorials and more:
Rune's World:  http://rsj.mobilixnet.dk (updated Apr 14)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Ring:  http://webring.povray.co.uk


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From: Rune
Subject: Re: Cigarette Smoke Test 2 (378kbu)
Date: 14 May 2002 10:50:54
Message: <3ce1244e@news.povray.org>
Hugo wrote:
> There are just some unnatural looking
> turns half way up

I can see what you mean - I'll see if I can fix that.

> but I think, if the smoke was part of a
> complex scene, no one would notice.

I hope you're right. ;)

> As others have said, it looks sort of,
> like a 2D paper that curls.

Yes, that's because that's what it actually is. I think smoke behaves a
little like that, so I choose to take that approach to the problem.
However, I'm doing my bet to hide the truth and make the 2d paper look
like real smoke...

> Yes please, I'd like to see how it actually works!

I'll send it to you.

> Though I'm a newbie to such things, and don't know
> if I can offer any useful feedback.

Well, simply using it and telling me about your experience will be
helpful. :)

Rune
--
3D images and anims, include files, tutorials and more:
Rune's World:  http://rsj.mobilixnet.dk (updated Apr 14)
POV-Ray Users: http://rsj.mobilixnet.dk/povrayusers/
POV-Ray Ring:  http://webring.povray.co.uk


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From: Data
Subject: Re: Cigarette Smoke Test 2 (378kbu)
Date: 14 May 2002 11:24:37
Message: <3ce12c35@news.povray.org>
"Rune" <run### [at] mobilixnetdk> wrote in message
news:3ce04bfb@news.povray.org...
> (Kept the same header for consistency, but this doesn't necessarily have
> to be regarded as cigarette smoke.)
>
> Anyway, I tried to make the smoke more straight in the beginning and
> more turbulated higher up. Is this animation more like you thought it
> should be? Does this animation also have those curls or spiral forms
> that you talked about? Or did you mean something different...
>
> Well, not much more to say. Constructive criticism and comments in
> general are highly appreciated. :)
>
> Rune

It does look like smoke in a quiet room, yes :)


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From: Data
Subject: Re: Cigarette Smoke Test 2 (378kbu)
Date: 14 May 2002 11:36:17
Message: <3ce12ef1@news.povray.org>
"Data" <daf### [at] hotmailcom> wrote in message
news:3ce12c35@news.povray.org...
> "Rune" <run### [at] mobilixnetdk> wrote in message
> news:3ce04bfb@news.povray.org...
> > (Kept the same header for consistency, but this doesn't necessarily have
> > to be regarded as cigarette smoke.)
> >
> > Anyway, I tried to make the smoke more straight in the beginning and
> > more turbulated higher up. Is this animation more like you thought it
> > should be? Does this animation also have those curls or spiral forms
> > that you talked about? Or did you mean something different...
> >
> > Well, not much more to say. Constructive criticism and comments in
> > general are highly appreciated. :)
> >
> > Rune
>
> It does look like smoke in a quiet room, yes :)
>
And test 1 looks like smoke in a room with a little bit of air flow (open
window or door nearby)


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