|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Thats povalutiontastic!!!
jim
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
This is a very good idea and you already got far! The beginning is .. maybe
.. a bit boring for too long, but I understand the concept and the end part
looks great.. Is this a test render? Or the final stuff that you will just
make longer? If it's a test render, I wonder if you'll make the camera move
a little.
Doing more advertising is a good idea. ;o)
Regards,
Hugo
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On Mon, 22 Apr 2002 14:05:42 +0100, "jimbobjim" <jim### [at] blueyondercouk>
wrote:
> Thats povalutiontastic!!!
Thank You.
ABX
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On Mon, 22 Apr 2002 15:27:44 +0200, "Hugo" <hua### [at] post3teledk> wrote:
> This is a very good idea and you already got far!
Thank You.
> The beginning is .. maybe
> .. a bit boring for too long, but I understand the concept and the end part
> looks great..
My original intention was to go from ascetic and lazy look to detailed
realistic landscape. Additionally I plan to add introduction with screenshot
with typing finished with falling green letters on screen like in The Matrix.
> Is this a test render?
Sort of. At this moment I consider it as test becouse of changes in radiosity
but I expected this part as one pass render becouse of limited time before
IRTC.
> If it's a test render, I wonder if you'll make the camera move
> a little.
you mean animated location or just different location
ABX
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
That's an interesting idea for an animation, but some wore tweaking of the
textures and radiosity parameters would be good i think. Of course this
would slow down the render even more...
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 20 Apr. 2002 _____./\/^>_*_<^\/\.______
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On Mon, 22 Apr 2002 18:51:49 +0200, Christoph Hormann <chr### [at] gmxde>
wrote:
> That's an interesting idea for an animation
Thank You.
> but some wore tweaking of the textures
At this moment I used simple weighted averaging from checker to agate on the
floor but I plan to change it for morphing of turbulation.
> and radiosity parameters would be good
I used your standard parameters contained in rad_def.inc (LQ)
ABX
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
> you mean animated location or just different location
Oh I see my words weren't clear. :o) I meant to animate the camera,
softly, to add more life in the scene.
> I plan to add introduction with screenshot with typing finished
> with falling green letters on screen like in The Matrix.
I didn't get this sentence and I haven't seen the Matrix.. ;o) But I
suppose I'll see soon what you have in mind. Btw, I wish you a nice time
with your family.
Regards,
Hugo
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |