POV-Ray : Newsgroups : povray.binaries.animations : particle system : fire (121kbu) Server Time
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  particle system : fire (121kbu) (Message 11 to 20 of 25)  
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From: Tony[B]
Subject: Re: Fire With Turbulence (121kbu)
Date: 1 Apr 2001 21:26:24
Message: <3ac7d540@news.povray.org>
> TonyB suggested that I should add
> turbulence to the glows to improve
> the fire.

Eeeenteresting...  I didn't think it would work that well... still, there's
something not quite right... Maybe you need to add more particles?


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From: Andy Cocker
Subject: Re: Fire With Turbulence (121kbu)
Date: 1 Apr 2001 22:57:27
Message: <3ac7ea97$1@news.povray.org>
"Rune" <run### [at] inamecom> wrote in message
news:3ac7ae06@news.povray.org...
> TonyB suggested that I should add turbulence to the glows to improve the
> fire.
>
> Here it is - I think it does improve it! It's a lot slower too though...
>


I actually think this looks excellent, especially at the very top where the
'flames' are dying. I think that what would make it even more realistic  is
to speed it up - at the moment it looks like slo-motion fire. Maybe this is
what's causing people to comment on it's 'slight' lack of realism.

Also (if you are able), attatch some audio of a fire crackling... I'm sure
that would help ;-)

All the best,

Andy Cocker


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From: Nekar Xenos
Subject: Re: Fire With Turbulence (121kbu)
Date: 2 Apr 2001 03:08:32
Message: <3ac82570@news.povray.org>
Beautiful!

Love it!

Nekar


"Rune" <run### [at] inamecom> wrote in message
news:3ac7ae06@news.povray.org...
> TonyB suggested that I should add turbulence to the glows to improve the
> fire.
>
> Here it is - I think it does improve it! It's a lot slower too though...
>
> Rune
> --
> \ Include files, tutorials, 3D images, raytracing jokes,
> / The POV Desktop Theme, and The POV-Ray Logo Contest can
> \ all be found at http://rsj.mobilixnet.dk (updated March 29)
> / Also visit http://www.povrayusers.org
>
>
>


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From: Marc-Hendrik Bremer
Subject: Re: Fire With Turbulence (121kbu)
Date: 2 Apr 2001 03:13:50
Message: <3ac826ae@news.povray.org>
When I look at it, I just think 'torch' with that swinging in the upper
part, it can't be that a big fire, but it has to be quite 'free' to burn
that way.
I like it very much. As Andy said, it is a bit slow for real fire. And I
miss a bit of green in the upper part (for which reason ever, I wouldn't
expect much of it in fire, but I can't help).

Marc-Hendrik


Rune schrieb in Nachricht <3ac7ae06@news.povray.org>...
>TonyB suggested that I should add turbulence to the glows to improve the
>fire.
>
>Here it is - I think it does improve it! It's a lot slower too though...
>
>Rune
>--
>\ Include files, tutorials, 3D images, raytracing jokes,
>/ The POV Desktop Theme, and The POV-Ray Logo Contest can
>\ all be found at http://rsj.mobilixnet.dk (updated March 29)
>/ Also visit http://www.povrayusers.org
>
>
>


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From: Geoff Wedig
Subject: Re: particle system : fire (121kbu)
Date: 2 Apr 2001 07:41:04
Message: <3ac86550@news.povray.org>
Rune <run### [at] inamecom> wrote:

> Here I've used my particle system to simulate some cheap, fast-rendering
> fire using glows. (Unfortunately glows only work on dark backgrounds.)

> I'm not quite sure how realistic it is. How would you rate it?

I've been looking at both, and it's fantastic.  The edges are a little funky
on the bottom, as it fades out, but I don't know that there's much that can
be done about that, using glows.  The top reminds me of the light from the
fire reflected off of smoke (smoke so dark you can't see it against the
background, maybe?)

Still, it's very nice.  You might want to try adding a ground plane and a
few light sources (not sure what, or how, since one for every particle would
be *way* slow) to give the ground flickering.  It would add a lot of
realism.

Geoff


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From: Rick [Kitty5]
Subject: Re: Fire With Turbulence (121kbu)
Date: 2 Apr 2001 10:04:07
Message: <3ac886d7@news.povray.org>
definatly looks much better, maybe you should try placing a couple of these
side by side, increasing the overall particle count, yet mainging them half
the size they are now


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Rick

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From: Rune
Subject: Re: Fire With Turbulence (121kbu)
Date: 2 Apr 2001 11:04:47
Message: <3ac8950f@news.povray.org>
"Tony[B]" wrote:
> Eeeenteresting...  I didn't think it would work that well...

Me neither. :)

> still, there's something not quite right... Maybe you
> need to add more particles?

Dunno. I will try to tweak it to see what looks nice.

Rune
--
\ Include files, tutorials, 3D images, raytracing jokes,
/ The POV Desktop Theme, and The POV-Ray Logo Contest can
\ all be found at http://rsj.mobilixnet.dk (updated March 29)
/ Also visit http://www.povrayusers.org


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From: Rune
Subject: Re: Fire With Turbulence (121kbu)
Date: 2 Apr 2001 11:04:48
Message: <3ac89510@news.povray.org>
"Andy Cocker" wrote:
> I actually think this looks excellent, especially at
> the very top where the 'flames' are dying.

I agree that's the best part.

> I think that what would make it even more realistic
> is to speed it up

Will do!

> Also (if you are able), attatch some audio of a fire
> crackling... I'm sure that would help ;-)

Hmm, maybe, if I can find a good sound and if it doesn't add too much to the
filesize. :)

Rune
--
\ Include files, tutorials, 3D images, raytracing jokes,
/ The POV Desktop Theme, and The POV-Ray Logo Contest can
\ all be found at http://rsj.mobilixnet.dk (updated March 29)
/ Also visit http://www.povrayusers.org


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From: Rune
Subject: Re: Fire With Turbulence (121kbu)
Date: 2 Apr 2001 11:04:49
Message: <3ac89511$1@news.povray.org>
"Nekar Xenos" wrote:
> Beautiful!
>
> Love it!

Thank you!

Rune
--
\ Include files, tutorials, 3D images, raytracing jokes,
/ The POV Desktop Theme, and The POV-Ray Logo Contest can
\ all be found at http://rsj.mobilixnet.dk (updated March 29)
/ Also visit http://www.povrayusers.org


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From: Rune
Subject: Re: Fire With Turbulence (121kbu)
Date: 2 Apr 2001 11:04:50
Message: <3ac89512$1@news.povray.org>
"Marc-Hendrik Bremer" wrote:
> When I look at it, I just think 'torch' with that
> swinging in the upper part, it can't be that a big
> fire, but it has to be quite 'free' to burn that way.

I agree. I think.

> I like it very much.

Thank you!

> As Andy said, it is a bit slow for real fire.

I will speed it up!

I'm not sure about the green tint though...

Rune
--
\ Include files, tutorials, 3D images, raytracing jokes,
/ The POV Desktop Theme, and The POV-Ray Logo Contest can
\ all be found at http://rsj.mobilixnet.dk (updated March 29)
/ Also visit http://www.povrayusers.org


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