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Hi;
This is my somewhat sparsely furnished apartment, or at least - a
virtual version. Modeled in 3D Home, textured/animated/rendered in Moray
using POV-Ray. It suffers quite hard from MPEG compression, but it had
to be done in order to keep the size down. Note: it was mostly a test of
the animation plugin, that's why I haven't put so much work on the
lightning/detailing/texturing.
----------------------------------------------------
Mikael Carneholm
Dep. of Computer Science and Business Administration
Personal homepage:
http://www.studenter.hb.se/~arch
E-mail:
sa9### [at] idautbhbse
Post a reply to this message
Attachments:
Download 'sightsee.mpg' (675 KB)
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Hi Mikael Carneholm, you recently wrote in povray.binaries.animations:
> This is my somewhat sparsely furnished apartment, or at least - a
> virtual version.
Very nice!
> Note: it was mostly a test of the animation plugin ....
And did it fail or pass<g>? Feel free to discuss any thoughts or ideas
about it in moray.win.
- Lutz
email : lut### [at] stmuccom
Web : http://www.stmuc.com/moray
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Lutz Kretzschmar wrote:
> > Note: it was mostly a test of the animation plugin ....
> And did it fail or pass<g>? Feel free to discuss any thoughts or ideas
> about it in moray.win.
Pass - definitely. The cubic interpolation works great for camera
animation. Ideas? I have lots of them...mostly in terms of interface
features, but some functional as well. I'll post in moray.win as soon as I
have managed to put my ideas on paper :)
----------------------------------------------------
Mikael Carneholm
Dep. of Computer Science and Business Administration
Personal homepage:
http://www.studenter.hb.se/~arch
E-mail:
sa9### [at] idautbhbse
Post a reply to this message
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Looks good to me. Almost feel like a cop that's busting in and doing a quick
search for a hiding bank robbery suspect :-) but you never have the camera
check under the bed.
Sure wish I could get the keyframing in Moray to work this well.
Bob
"Mikael Carneholm" <sa9### [at] idautbhbse> wrote in message
news:38B020BE.1D246341@ida.utb.hb.se...
| Hi;
|
| This is my somewhat sparsely furnished apartment, or at least - a
| virtual version. Modeled in 3D Home, textured/animated/rendered in Moray
| using POV-Ray. It suffers quite hard from MPEG compression, but it had
| to be done in order to keep the size down. Note: it was mostly a test of
| the animation plugin, that's why I haven't put so much work on the
| lightning/detailing/texturing.
|
| ----------------------------------------------------
| Mikael Carneholm
| Dep. of Computer Science and Business Administration
|
| Personal homepage:
| http://www.studenter.hb.se/~arch
| E-mail:
| sa9### [at] idautbhbse
|
|
Post a reply to this message
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what did you convert to mpeg with and what setting did your render from
within the anim plug at ??
Rick
"Mikael Carneholm" <sa9### [at] idautbhbse> wrote in message
news:38B020BE.1D246341@ida.utb.hb.se...
> Hi;
>
> This is my somewhat sparsely furnished apartment, or at least - a
> virtual version. Modeled in 3D Home, textured/animated/rendered in Moray
> using POV-Ray. It suffers quite hard from MPEG compression, but it had
> to be done in order to keep the size down. Note: it was mostly a test of
> the animation plugin, that's why I haven't put so much work on the
> lightning/detailing/texturing.
>
> ----------------------------------------------------
> Mikael Carneholm
> Dep. of Computer Science and Business Administration
>
> Personal homepage:
> http://www.studenter.hb.se/~arch
> E-mail:
> sa9### [at] idautbhbse
>
>
Post a reply to this message
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"Rick [Kitty5]" wrote:
> what did you convert to mpeg with and what setting did your render from
> within the anim plug at ??
I rendered at 24 fps within Moray, generating separate TGA images. Those were
compressed into AVI with Fast Movie Processor (Radius codec) and then
converted to mpeg with avi2mpg1 (at 15bytes/s). If I was more accustomed to
cmpeg I would have used it, as there is some quality loss in each step in the
current procedure (I guess).
----------------------------------------------------
Mikael Carneholm
Dep. of Computer Science and Business Administration
Personal homepage:
http://www.studenter.hb.se/~arch
E-mail:
sa9### [at] idautbhbse
Post a reply to this message
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Have you seen and tried my Windows frontend to CMPEG at http://stols.net ?
--
Regards,
Sander
Mikael Carneholm <sa9### [at] idautbhbse> schreef in berichtnieuws
38B0FB52.24470561@ida.utb.hb.se...
> "Rick [Kitty5]" wrote:
> I rendered at 24 fps within Moray, generating separate TGA images. Those
were
> compressed into AVI with Fast Movie Processor (Radius codec) and then
> converted to mpeg with avi2mpg1 (at 15bytes/s). If I was more accustomed
to
> cmpeg I would have used it, as there is some quality loss in each step in
the
> current procedure (I guess).
Post a reply to this message
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Mikael Carneholm wrote:
>
> This is my somewhat sparsely furnished apartment, or at least - a
> virtual version. Modeled in 3D Home, textured/animated/rendered in Moray
What's 3D-Home?
Markus
Post a reply to this message
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Sander wrote:
> Have you seen and tried my Windows frontend to CMPEG at http://stols.net ?
Yes, but not the latest version (I believe there was an older version which was
incapable of long file names?). I will try it for my next version of the
apartment animation, when I'm not in a hurry to get it out the door ;-)
----------------------------------------------------
Mikael Carneholm
Dep. of Computer Science and Business Administration
Personal homepage:
http://www.studenter.hb.se/~arch
E-mail:
sa9### [at] idautbhbse
Post a reply to this message
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Markus Becker wrote:
>
> What's 3D-Home?
>
I believe that was the name of the program - '3d home' or '3d home architect'
or something like that; I used it on a friends computer during the christmas
holiday and exported a .dxf file which I brought home on a ZIP disk. It was
however very easy to model the apartment, just click & draw to make the walls
and lots of ready-made furniture to place in the drawing. If you want, I can
ask him what the exact name of the program was.
----------------------------------------------------
Mikael Carneholm
Dep. of Computer Science and Business Administration
Personal homepage:
http://www.studenter.hb.se/~arch
E-mail:
sa9### [at] idautbhbse
Post a reply to this message
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