POV-Ray : Newsgroups : povray.beta-test : 3.7 beta Unix/Linux source code now available. Server Time
29 Jul 2024 00:33:57 EDT (-0400)
  3.7 beta Unix/Linux source code now available. (Message 3 to 12 of 22)  
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From: nemesis
Subject: Re: 3.7 beta Unix/Linux source code now available.
Date: 27 Feb 2008 11:59:30
Message: <47c596f2$1@news.povray.org>
oh, I got too excited that didn't even remember I have only 
single-core... :P

oh, well, the source may be entertaining enough!


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From: b-soain
Subject: Re: 3.7 beta Unix/Linux source code now available.
Date: 27 Feb 2008 12:45:01
Message: <web.47c5a0575980e9263b3ced460@news.povray.org>
Hi,

already compiled it in a x86_64 GNU/Linux box, but still some bugs around.
Most critical one for me is that even tough I have 64G RAM and a 4 quad-core
Xeon, I get a "Fatal error in renderer: Out of memory." due to some problem
with interiors. Does anyone know about the status of this bug?

Anyway, SMP works perfectly!

Cheers


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From: Tom York
Subject: Re: 3.7 beta Unix/Linux source code now available.
Date: 27 Feb 2008 15:40:00
Message: <web.47c5ca0d5980e9267d55e4a40@news.povray.org>
"b-soain" <nomail@nomail> wrote:
> Most critical one for me is that even tough I have 64G RAM and a 4 quad-core
> Xeon, I get a "Fatal error in renderer: Out of memory." due to some problem
> with interiors. Does anyone know about the status of this bug?

I can't find a full, up-to-date list of known bugs. Perhaps the best thing to do
would be to start a new thread and post a minimal scene to show the problem.

Tom


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From: Thorsten Froehlich
Subject: Re: 3.7 beta Unix/Linux source code now available.
Date: 27 Feb 2008 20:02:34
Message: <47c6082a$1@news.povray.org>
b-soain wrote:
> already compiled it in a x86_64 GNU/Linux box, but still some bugs around.
> Most critical one for me is that even tough I have 64G RAM and a 4 quad-core
> Xeon, I get a "Fatal error in renderer: Out of memory." due to some problem
> with interiors. Does anyone know about the status of this bug?

This is not a bug, it is an internal buffer that trades speed for memory 
limits. It should not be needed, but a better solution is complicated and 
time intensive to implement.

	Thorsten


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From: Warp
Subject: Re: 3.7 beta Unix/Linux source code now available.
Date: 28 Feb 2008 03:46:14
Message: <47c674d6@news.povray.org>
Thorsten Froehlich <tho### [at] trfde> wrote:
> This is not a bug, it is an internal buffer that trades speed for memory 
> limits. It should not be needed, but a better solution is complicated and 
> time intensive to implement.

  Could the reaching this limit be detected and a better error message be
shown? Now it looks just like a regular "out of memory" error while it
really isn't, as it's a particular special case. Perhaps a more informative
message could be better in this situation.

-- 
                                                          - Warp


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From: Thorsten Froehlich
Subject: Re: 3.7 beta Unix/Linux source code now available.
Date: 28 Feb 2008 05:23:05
Message: <47c68b89$1@news.povray.org>
Warp wrote:
> Thorsten Froehlich <tho### [at] trfde> wrote:
>> This is not a bug, it is an internal buffer that trades speed for memory 
>> limits. It should not be needed, but a better solution is complicated and 
>> time intensive to implement.
> 
>   Could the reaching this limit be detected and a better error message be
> shown?

I said a better solution is possible, did I not? ;-)

	Thorsten


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From: Chris Cason
Subject: Re: 3.7 beta Unix/Linux source code now available.
Date: 28 Feb 2008 07:20:36
Message: <47c6a714$1@news.povray.org>
b-soain wrote:
> already compiled it in a x86_64 GNU/Linux box, but still some bugs around.
> Most critical one for me is that even tough I have 64G RAM and a 4 quad-core
> Xeon, I get a "Fatal error in renderer: Out of memory." due to some problem
> with interiors. Does anyone know about the status of this bug?

Sample scene please?


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From: paul
Subject: Re: 3.7 beta Unix/Linux source code now available.
Date: 28 Feb 2008 10:30:00
Message: <web.47c6d25a5980e926f5d6567d0@news.povray.org>
Not sure if this is the right location to post this...

I managed to get it compiled on a quadcore system running Fedora 8, though it
took a while to figure out that I had to configure with the option
"--with-boost-thread=boost_thread-mt"

Test render during compilation worked fine, but when I went to render some old
scenes I had laying around I would  get the message:
"Timed out waiting for worker thread startup"

If I keep running the command it will eventually work, but I generally get the
time out message instead of parsing and rendering.

I decided to try beta binary and got the same thing.

Seems like it should be something simple, but I don't know where to start.

SMP worked fine when it would actually render.

--paul


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From: Alain
Subject: Re: 3.7 beta Unix/Linux source code now available.
Date: 28 Feb 2008 11:14:58
Message: <47c6de02@news.povray.org>
Thorsten Froehlich nous apporta ses lumieres en ce 2008/02/28 05:23:
> Warp wrote:
>> Thorsten Froehlich <tho### [at] trfde> wrote:
>>> This is not a bug, it is an internal buffer that trades speed for 
>>> memory limits. It should not be needed, but a better solution is 
>>> complicated and time intensive to implement.
>>
>>   Could the reaching this limit be detected and a better error message be
>> shown?
> 
> I said a better solution is possible, did I not? ;-)
> 
>     Thorsten
> 
The error message should read "Buffer overflow", not "Out of memory".

-- 
Alain
-------------------------------------------------
You know you've been raytracing too long when you can recite your high school 
Trig book from memory.


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From: Nicolas Alvarez
Subject: Re: 3.7 beta Unix/Linux source code now available.
Date: 28 Feb 2008 11:16:33
Message: <47c6de61$1@news.povray.org>
Alain escribió:
> The error message should read "Buffer overflow", not "Out of memory".
> 

That will scare the hell out of users who know those two words related 
to security vulnerabilities.


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