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Hi everyone. I asked for myself if there was a way to take an object and
add a calculated value to its normal. In fact, what i want is a
displacement shader but i want it to be pov-compliant (i.e no povman or
other patch). does anyone here know of a maner to do this?
ps: excuse my poor english ;-p
pps: excuse me for the double post.
--
-- -- -- -- -- -- --
http://skarsnik.free.fr/settra/ (pour l'instant un peu vide)
viens nombreux !!
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"Settra" wrote:
> Hi everyone. I asked for myself if there was a way to take an object and
> add a calculated value to its normal. In fact, what i want is a
> displacement shader but i want it to be pov-compliant (i.e no povman or
> other patch). does anyone here know of a maner to do this?
Not directly.
But have a look at the iso_csg include file by Christoph Hormann.
--
Jonathan.
Home: http://digilander.iol.it/jrgpov
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tnx for the link, i had lost it :) i'll take a look at it.
JRG wrote:
> "Settra" wrote:
>> Hi everyone. I asked for myself if there was a way to take an object and
>> add a calculated value to its normal. In fact, what i want is a
>> displacement shader but i want it to be pov-compliant (i.e no povman or
>> other patch). does anyone here know of a maner to do this?
>
> Not directly.
> But have a look at the iso_csg include file by Christoph Hormann.
>
> --
> Jonathan.
>
> Home: http://digilander.iol.it/jrgpov
--
-- -- -- -- -- -- --
http://skarsnik.free.fr/settra/ (pour l'instant un peu vide)
viens nombreux !!
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"Settra" <set### [at] caramailcom> ha scritto nel messaggio
news:3cebd657@news.povray.org...
> tnx for the link, i had lost it :) i'll take a look at it.
Uh? I didn't give you any link :-)
You can find the iso_csg include file in povray.binaries.scene-files.
Cheers,
--
Jonathan.
Home: http://digilander.iol.it/jrgpov
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From: Christoph Hormann
Subject: Re: transform an object to an isosurface.
Date: 23 May 2002 10:19:17
Message: <3CECFA64.E811F625@gmx.de>
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JRG wrote:
>
> [...]
> > tnx for the link, i had lost it :) i'll take a look at it.
>
> Uh? I didn't give you any link :-)
> You can find the iso_csg include file in povray.binaries.scene-files.
>
Not the current version, it's available on:
http://www.tu-bs.de/~y0013390/pov/ic/index.html
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 05 May. 2002 _____./\/^>_*_<^\/\.______
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JRG wrote:
> "Settra" <set### [at] caramailcom> ha scritto nel messaggio
> news:3cebd657@news.povray.org...
>> tnx for the link, i had lost it :) i'll take a look at it.
>
> Uh? I didn't give you any link :-)
ha ha, in fact you gave me a name, I did a search on google and found his
site that I had lost. Lol.
> You can find the iso_csg include file in povray.binaries.scene-files.
>
> Cheers,
>
> --
> Jonathan.
>
> Home: http://digilander.iol.it/jrgpov
--
-- -- -- -- -- -- --
http://skarsnik.free.fr/settra/ (pour l'instant un peu vide)
viens nombreux !!
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