Hi everyone. I asked for myself if there was a way to take an object and
add a calculated value to its normal. In fact, what i want is a
displacement shader but i want it to be pov-compliant (i.e no povman or
other patch). does anyone here know of a maner to do this?
ps: excuse my poor english ;-p
pps: excuse me for the double post.
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http://skarsnik.free.fr/settra/ (pour l'instant un peu vide)
viens nombreux !!
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