POV-Ray : Newsgroups : povray.advanced-users : transform an object to an isosurface. : transform an object to an isosurface. Server Time
29 Jul 2024 10:21:40 EDT (-0400)
  transform an object to an isosurface.  
From: Settra
Date: 20 May 2002 10:52:38
Message: <3ce90db6@news.povray.org>
Hi everyone. I asked for myself if there was a way to take an object and 
add a calculated value to its normal. In fact, what i want is a 
displacement shader but i want it to be pov-compliant (i.e no povman or 
other patch). does anyone here know of a maner to do this?

ps: excuse my poor english ;-p
pps: excuse me for the double post.
-- 
--      --      --      --      --      --      --
http://skarsnik.free.fr/settra/  (pour l'instant un peu vide)
viens nombreux !!


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.