Home
Groups
Digests
Personalise
Search
Login
POV-Ray
:
Newsgroups
: povray.advanced-users
Server Time
6 Dec 2023 18:59:25 EST (-0500)
povray.advanced-users (Thread 1 to 50 of 2067)
Older 50 Threads >>>
Post a new message to this group
Date
Last Post
Subject
Author
20 Sep 2023
15 Nov 2023
Direct stochastic tiling
(26)
Bald Eagle
11 Sep 2023
11 Sep 2023
Recursive Backtracker Maze Algorithm
(3)
Bald Eagle
10 Sep 2023
14 Sep 2023
Editing or creating an image or heightfield in P...
(20)
Bald Eagle
9 Sep 2023
10 Sep 2023
A-Star algorithm Image Test
(5)
Bald Eagle
3 Jul 2023
10 Jul 2023
<no subject>
(5)
Bald Eagle
19 Jun 2023
29 Jun 2023
Speeding up (or faking) scattering media
(10)
Juergen
1 Apr 2023
2 Apr 2023
Finding object's bounding box
(7)
yesbird
26 Mar 2023
2 Nov 2023
No semicolon allowed in Tuple-style assignments?
(10)
Bald Eagle
14 Mar 2023
23 Mar 2023
Bezier spline deformation
(23)
yesbird
13 Mar 2023
14 Mar 2023
Studio lighting setup
(8)
yesbird
11 Mar 2023
12 Mar 2023
lemon {} revisited
(12)
Bald Eagle
10 Mar 2023
16 Mar 2023
Least Squares fitting
(14)
Bald Eagle
28 Feb 2023
28 Feb 2023
Dynamic sphere sweep
(3)
yesbird
27 Feb 2023
16 May 2023
Applying noise to geometry
(17)
yesbird
21 Feb 2023
24 Feb 2023
Non linear object scaling
(9)
yesbird
16 Feb 2023
16 Feb 2023
Self-including POV-Ray scene file
(2)
Bald Eagle
15 Feb 2023
18 Feb 2023
Extracting information from an existing color_map
(12)
Bald Eagle
4 Feb 2023
13 Feb 2023
Converting 2D screen coordinates to 3D
(20)
Bald Eagle
3 Feb 2023
4 Feb 2023
Bitwise operators corrupting SDL parse-time exec...
(6)
Bald Eagle
29 Jan 2023
3 Feb 2023
Function Evaluation Expense
(3)
Bald Eagle
28 Jan 2023
30 Jan 2023
isosurface: Does the order of multiple functions...
(28)
Kenneth
22 Jan 2023
22 Jan 2023
Voronoi! Again! With SDF's! And (some) color!
(1)
Bald Eagle
19 Jan 2023
20 Jan 2023
Using a macro as an _argument_ for another macro
(7)
Bald Eagle
17 Jan 2023
18 Jan 2023
Convex Hull in SDL
(2)
Bald Eagle
16 Jan 2023
17 Jan 2023
Delaunay Triangulation
(3)
Bald Eagle
15 Jan 2023
18 Jan 2023
Break out of main while (1) loop using #break di...
(11)
Bald Eagle
15 Jan 2023
17 Jan 2023
Negative subscript in while loop
(4)
Bald Eagle
5 Dec 2022
14 Dec 2022
Does wrapping atan2(0,0) avoid the domain error?
(5)
Cousin Ricky
11 Nov 2022
14 Nov 2022
Phong BRDF pigment { function{} }
(9)
Bald Eagle
7 Nov 2022
7 Nov 2022
Problems using/graphing internal sum function
(2)
Bald Eagle
29 Oct 2022
5 Jun 2023
Gaussian curvature of a surface
(11)
Bald Eagle
7 Aug 2022
13 Aug 2022
Make moon ground like tiled textures
(4)
Warren
6 Aug 2022
29 Aug 2022
Stumped by desk lamp trig equation
(8)
Cousin Ricky
20 Jul 2022
27 Jul 2022
Realistic Lunar Rendering Tool
(7)
JayTan
3 Jun 2022
7 Jun 2022
Why don't shadows get blurry after a certain dis...
(12)
HackerDaGreat57
5 May 2022
5 May 2022
Re: Skewness (long)
(1)
Francois LE COAT
12 Apr 2022
21 Nov 2023
Optical Pendulum
(11)
Francois LE COAT
6 Apr 2022
9 Apr 2022
Problem with multiple macro calls
(5)
Juergen
6 Mar 2022
14 Mar 2022
How to create realistic caustics?
(11)
1 Aug 2021
13 Dec 2021
Evaluating macro result in array initialization
(3)
Bald Eagle
6 Jul 2021
1 Aug 2021
Requesting a more comprehensive text {} usage tu...
(7)
Bald Eagle
18 Jun 2021
27 Jun 2021
Override textures/materials?
(31)
Mike Horvath
17 Jun 2021
9 Nov 2021
Facebook 3D posts
(41)
Mike Horvath
17 May 2021
21 May 2021
clutter.mcr and trace()
(28)
Mike Horvath
13 May 2021
13 May 2021
Correct function/pigment syntax?
(4)
Mike Horvath
3 May 2021
1 Sep 2021
Fake shadows in 32-bit images?
(21)
Mike Horvath
25 Apr 2021
28 Apr 2021
Matrix transform help plz
(7)
Mike Horvath
21 Apr 2021
21 Apr 2021
Potential speedup of isosurface rendering.
(2)
Michael Scharrer
20 Apr 2021
27 May 2021
Need a script to randomly scatter objects vertic...
(30)
Mike Horvath
29 Mar 2021
30 Mar 2021
write uint32_t
(15)
ingo
Older 50 Threads >>>