POV-Ray : Newsgroups : povray.advanced-users : transform an object to an isosurface. : Re: transform an object to an isosurface. Server Time
29 Jul 2024 10:25:04 EDT (-0400)
  Re: transform an object to an isosurface.  
From: JRG
Date: 20 May 2002 17:20:25
Message: <3ce96899@news.povray.org>
"Settra" wrote:
> Hi everyone. I asked for myself if there was a way to take an object and
> add a calculated value to its normal. In fact, what i want is a
> displacement shader but i want it to be pov-compliant (i.e no povman or
> other patch). does anyone here know of a maner to do this?

Not directly.
But have a look at the iso_csg include file by Christoph Hormann.

--
Jonathan.

Home: http://digilander.iol.it/jrgpov


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.