POV-Ray : Newsgroups : povray.advanced-users : Good Curve and Surface Book? Server Time
23 Dec 2024 22:40:00 EST (-0500)
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From: Cris Williams
Subject: Good Curve and Surface Book?
Date: 26 Oct 2000 09:42:24
Message: <39f834c0@news.povray.org>
I am looking for a good computer graphics-oriented reference book that
provides descriptions, equations and examples for the curves, surfaces and
objects that are used by pov/megapov (Bezier, splines, patches, meshes,
isosurfaces, superellipsoids, etc).  Is there a definitive "bible" that
everyone agrees is the best?

Also, if anyone can steer me toward web sites with good tutorials or links
to tutorials I would greatly appreciate it.

Thanks,

Cris Williams


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From: Ken
Subject: Re: Good Curve and Surface Book?
Date: 26 Oct 2000 11:37:12
Message: <39F84FD2.3D8562D@pacbell.net>
Cris Williams wrote:

> Also, if anyone can steer me toward web sites with good tutorials or links
> to tutorials I would greatly appreciate it.

There are several good resources on the net for this type of information.
Checkout the povray.org links pages in the 3d resources section.

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Warp
Subject: Re: Good Curve and Surface Book?
Date: 26 Oct 2000 12:06:49
Message: <39f85698@news.povray.org>
The povray documentation mentions one book in the poly-object section:

"The CRC Handbook of Mathematical Curves and Surfaces"
David von Seggern
CRC Press, 1990

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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From: Ken
Subject: Re: Good Curve and Surface Book?
Date: 26 Oct 2000 12:11:17
Message: <39F857CD.77523D0E@pacbell.net>
Warp wrote:
> 
>   The povray documentation mentions one book in the poly-object section:
> 
> "The CRC Handbook of Mathematical Curves and Surfaces"
> David von Seggern
> CRC Press, 1990

See also http://www.library.usyd.edu.au/Guides/Maths/mathsreference.html

-- 
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Thomas Willhalm
Subject: Re: Good Curve and Surface Book?
Date: 28 Oct 2000 12:56:01
Message: <qqmog04q50e.fsf@pluto07.fmi.uni-konstanz.de>
"Cris Williams" <wil### [at] udriudaytonedu> writes:

> I am looking for a good computer graphics-oriented reference book that
> provides descriptions, equations and examples for the curves, surfaces and
> objects that are used by pov/megapov (Bezier, splines, patches, meshes,
> isosurfaces, superellipsoids, etc).  Is there a definitive "bible" that
> everyone agrees is the best?

It's definitely not a "bible" and furthermore it's out of print (but the
library of your university may have it), and it covers only splines
and surface patches. However, I like this book:

Su Bu-Qing and Liu Ding-Yuan
Computational Geometry
Curve and Surface Modeling
Academic Press 1989
ISBN 0-12-675610-4

I hope this helps.
Thomas   

-- 
http://www.thomas.willhalm.de/ (includes pgp key)


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