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"Cris Williams" <wil### [at] udriudaytonedu> writes:
> I am looking for a good computer graphics-oriented reference book that
> provides descriptions, equations and examples for the curves, surfaces and
> objects that are used by pov/megapov (Bezier, splines, patches, meshes,
> isosurfaces, superellipsoids, etc). Is there a definitive "bible" that
> everyone agrees is the best?
It's definitely not a "bible" and furthermore it's out of print (but the
library of your university may have it), and it covers only splines
and surface patches. However, I like this book:
Su Bu-Qing and Liu Ding-Yuan
Computational Geometry
Curve and Surface Modeling
Academic Press 1989
ISBN 0-12-675610-4
I hope this helps.
Thomas
--
http://www.thomas.willhalm.de/ (includes pgp key)
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