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From: Nobot
Subject: Re: non hollow my arse mr. pov!!!! aaarrrrggghh!
Date: 14 Jun 1999 19:33:25
Message: <376590FA.940B897C@powersurfr.com>
wow i'm all glad ya had fun with my question hehe :)

Nobot wrote:

> any one know why when i have a set of planes like the diagram below i
> can't use fog it says camera in non hollow object "o" is the campera
> looking at the smi transpetant planes
>                yyy
>                 | | |
> o               | | |
> _______  | | |_____z
> ________| | |_____z
> ________| | |_____z


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From: Matt Giuer
Subject: Re: non hollow my arse mr. pov!!!! aaarrrrggghh!
Date: 21 Jun 1999 14:53:38
Message: <376E8ACF.BF8597A7@giwersworld.org>
Nieminen Mika wrote:
> 
> Peter Santo <san### [at] poolinformatikrwth-aachende> wrote:
> : maybe "half-space"? BTW, would a very big box render faster than a plane
> : or vice versa?
> 
>   I have always noticed, that planes are strangely slow to render, while
> boxes are much faster, and I have always wondered why. In a box, you have to
> test the intersection with 8 sides while in a plane you have to test the
> intersection with just one side. If you make 50 big boxes it surely will
> render faster than 50 planes.
>   Can anyone explain why is this?

	I have not looked at the code but descriptions of how it works
in the docs suggests one of the first things it does before
rendering is check for bounds. That should result in faster
computation such as like precomuting tpi=2*pi when 2*pi is used
thousands of times. 

	An infinite object like a plane does not have bounds and so
there can be no precomputing for speed.


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From: Nieminen Mika
Subject: Re: non hollow my arse mr. pov!!!! aaarrrrggghh!
Date: 22 Jun 1999 01:49:44
Message: <376f23f8@news.povray.org>
Matt Giuer <mgi### [at] giwersworldorg> wrote:
: 	I have not looked at the code but descriptions of how it works
: in the docs suggests one of the first things it does before
: rendering is check for bounds. That should result in faster
: computation such as like precomuting tpi=2*pi when 2*pi is used
: thousands of times. 

  A single box object does not have a bound, and even if it did, it would
be a... box!

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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From: Lance Birch
Subject: Re: non hollow my arse mr. pov!!!! aaarrrrggghh!
Date: 22 Jun 1999 02:32:53
Message: <376f2e15@news.povray.org>
Yes it does... it's auto bound for the vistas.

Or at least that's what I thought... (switch on vista display and you should
see the auto bounds)

--
Lance.


---
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