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Hi.
I have a question to the Moray-team. What are planned for the next
release of Moray? It would be nice to get some info on future upgrades
of Moray...
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Paul Johnsson wrote:
>
> Hi.
>
> I have a question to the Moray-team. What are planned for the next
> release of Moray? It would be nice to get some info on future upgrades
> of Moray...
I hear there is going to be better animation support... but not yet :)
--
Ken Tyler
mailto://tylereng@pacbell.net
http://home.pacbell.net/tylereng/links.htm
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Hi Paul Johnsson, you recently wrote in moray.win:
> I have a question to the Moray-team. What are planned for the next
> release of Moray? It would be nice to get some info on future upgrades
> of Moray...
There will be a interim release before the end of the year that will
improve on the plugin interface and will add thumbnail support for the
texture library.
The plugin support improvement is mainly to enable an animation plugin
to work with Moray. (As Ken noted, it is not available yet :-)
The release will be a free update for registered users of V3.1.
Bigger changes down the road are difficult to predict because we don't
know how much time we can invest (depends on registrations). But we
have a long list of planned features and enhancements that we would
like to add.
- Lutz
email : lut### [at] stmuccom
Web : http://www.stmuc.com/moray
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On Tue, 27 Jul 1999 09:57:17 GMT, lut### [at] stmuccom (Lutz Kretzschmar) wrote:
>The release will be a free update for registered users of V3.1.
<Alan gives the 'thumbs-up' sign> :)
--
Alan
--------------------------------------------------------------------
http://www.povray.org - Home of the Persistence of Vision Ray Tracer
news.povray.org - where POV-Ray enthusiasts around the world can get
together to exchange ideas, information, and experiences with others
--------------------------------------------------------------------
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Hey Lutz,
How hard would it be to add a POV infinite skysphere object?
Steven
Paul Johnsson <pau### [at] hptscom> wrote in message
news:379AC875.38E26FB3@hpts.com...
> Hi.
>
> I have a question to the Moray-team. What are planned for the next
> release of Moray? It would be nice to get some info on future upgrades
> of Moray...
>
>
>
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Hi Steven Durham, you recently wrote in moray.win:
> How hard would it be to add a POV infinite skysphere object?
I've looked at this before and it currently cannot be done easily
because the skysphere can only take a pigment and not a material. This
causes all sorts of headaches, similar to the media in the atmosphere.
Why not use a hollow, huge sphere instead?
- Lutz
email : lut### [at] stmuccom
Web : http://www.stmuc.com/moray
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Anyhow, I've found that a nice, simple 5000x5000x5000 sphere, with a
gradient texture, then coupled with another squished sphere with a white
and transparent suface makes an excellent blue sky.
Lutz Kretzschmar wrote:
> Hi Steven Durham, you recently wrote in moray.win:
>
> > How hard would it be to add a POV infinite skysphere object?
> I've looked at this before and it currently cannot be done easily
> because the skysphere can only take a pigment and not a material. This
> causes all sorts of headaches, similar to the media in the atmosphere.
>
> Why not use a hollow, huge sphere instead?
> - Lutz
> email : lut### [at] stmuccom
> Web : http://www.stmuc.com/moray
--
You Know You've Been Raytracing Too Long When:
You purchase Toy Story for inspiration- Then do a better version for fun.
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Thank you, thats basicaly what I've been doing, it's just that some of the
answers in a thread I started in comp.graphics.rendering.raytracing made the
true skyspere seem like a desirable object to have. with or without it Moray
is still a great program.
Steven
Alex Magidow <axi### [at] mninternet> wrote in message
news:37A### [at] mninternet...
> Anyhow, I've found that a nice, simple 5000x5000x5000 sphere, with a
> gradient texture, then coupled with another squished sphere with a white
> and transparent suface makes an excellent blue sky.
>
> Lutz Kretzschmar wrote:
>
> > Hi Steven Durham, you recently wrote in moray.win:
> >
> > > How hard would it be to add a POV infinite skysphere object?
> > I've looked at this before and it currently cannot be done easily
> > because the skysphere can only take a pigment and not a material. This
> > causes all sorts of headaches, similar to the media in the atmosphere.
> >
> > Why not use a hollow, huge sphere instead?
> > - Lutz
> > email : lut### [at] stmuccom
> > Web : http://www.stmuc.com/moray
>
>
>
> --
> You Know You've Been Raytracing Too Long When:
> You purchase Toy Story for inspiration- Then do a better version for fun.
>
>
>
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