|
![](/i/fill.gif) |
Thank you, thats basicaly what I've been doing, it's just that some of the
answers in a thread I started in comp.graphics.rendering.raytracing made the
true skyspere seem like a desirable object to have. with or without it Moray
is still a great program.
Steven
Alex Magidow <axi### [at] mninter net> wrote in message
news:37A### [at] mninter net...
> Anyhow, I've found that a nice, simple 5000x5000x5000 sphere, with a
> gradient texture, then coupled with another squished sphere with a white
> and transparent suface makes an excellent blue sky.
>
> Lutz Kretzschmar wrote:
>
> > Hi Steven Durham, you recently wrote in moray.win:
> >
> > > How hard would it be to add a POV infinite skysphere object?
> > I've looked at this before and it currently cannot be done easily
> > because the skysphere can only take a pigment and not a material. This
> > causes all sorts of headaches, similar to the media in the atmosphere.
> >
> > Why not use a hollow, huge sphere instead?
> > - Lutz
> > email : lut### [at] stmuc com
> > Web : http://www.stmuc.com/moray
>
>
>
> --
> You Know You've Been Raytracing Too Long When:
> You purchase Toy Story for inspiration- Then do a better version for fun.
>
>
>
Post a reply to this message
|
![](/i/fill.gif) |