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From: Christopher James Huff
Subject: Re: Blob2: Availability, Documentation & Public Interest
Date: 13 Oct 2003 19:29:05
Message: <cjameshuff-C0AA0C.19264713102003@netplex.aussie.org>
In article <3F8### [at] hotmailcom>,
 Samuel Benge <sbe### [at] hotmailcom> wrote:

> I would definitely be willing to write documentation and render examples 
> for the blob2 patch. But to do so, I would need a compiled, working 
> patch for Windows.

I am willing to give any assistance you need.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


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From: Samuel Benge
Subject: Re: Blob2: Availability, Documentation & Public Interest
Date: 13 Oct 2003 19:53:48
Message: <3F8B3B09.7040505@hotmail.com>
Christopher James Huff wrote:

> I am willing to give any assistance you need.


Hi Chris.

I was just messing with the compile Lutz-Peter made. It would appear 
there are some major shadow bugs present. For instance, sometimes the 
blob object won't self-shadow. Also, when a non-blob object intersects 
the blob, the resulting shadow cast by the blob is often incomplete.

There is another problem which happens sporadically. A little hole will 
sometimes appear in the blob object, and it can't be fixed with a higher 
accuracy or max_gradient.

I'm sure you are aware of these problems, but I can send you examples if 
you need me to.

I don't know how far I'll get on the docs. I don't want to clog up the 
text with too many 'sorry but...'s.


Happy POV-ing

-- 
Samuel Benge

stb### [at] hotmailcom


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From: Samuel Benge
Subject: Re: Blob2: Availability, Documentation & Public Interest
Date: 13 Oct 2003 19:58:59
Message: <3F8B3C41.4030801@hotmail.com>
P.S. The blob2 patch is really cool. I think people are going to be 
happy with what they'll be able to do with it. I've done several tests 
which indicate a fast render time compared to isosurfaces of the same 
quality. I hope you don't give up development on this one :)



-- 
Samuel Benge

stb### [at] hotmailcom


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From: Christopher James Huff
Subject: Re: Blob2: Availability, Documentation & Public Interest
Date: 13 Oct 2003 22:58:31
Message: <cjameshuff-BD7D0D.22561313102003@netplex.aussie.org>
In article <3F8### [at] hotmailcom>,
 Samuel Benge <sbe### [at] hotmailcom> wrote:

> I was just messing with the compile Lutz-Peter made. It would appear 
> there are some major shadow bugs present. For instance, sometimes the 
> blob object won't self-shadow. Also, when a non-blob object intersects 
> the blob, the resulting shadow cast by the blob is often incomplete.
> 
> There is another problem which happens sporadically. A little hole will 
> sometimes appear in the blob object, and it can't be fixed with a higher 
> accuracy or max_gradient.

My solver doesn't seem to be any better as far as avoiding artifacts 
than the original blob solver...I've come across this type of thing a 
couple times, and haven't tracked down why it's happening. More test 
cases are always useful, send them my way...

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


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From: Christopher James Huff
Subject: Re: Blob2: Availability, Documentation & Public Interest
Date: 13 Oct 2003 23:00:40
Message: <cjameshuff-7BE36F.22582313102003@netplex.aussie.org>
In article <3F8### [at] hotmailcom>,
 Samuel Benge <sbe### [at] hotmailcom> wrote:

> P.S. The blob2 patch is really cool. I think people are going to be 
> happy with what they'll be able to do with it. I've done several tests 
> which indicate a fast render time compared to isosurfaces of the same 
> quality. I hope you don't give up development on this one :)

Part of this is that the "container" for the blob2 consists of the 
bounding shapes for the blob components. Thus, it fits closer and 
follows the surface more, letting the solver find roots more quickly.

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: chr### [at] tagpovrayorg
http://tag.povray.org/


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