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From: nemesis
Subject: Re: Photorrealism (Portrait of a Girl)
Date: 11 Nov 2008 06:02:14
Message: <49196636$1@news.povray.org>
gregjohn wrote:
> Okay, I'll be a malignant troll and comment on the image. What's the point?  As
> one post said in the thread, why not just bring along a camera?  I think that
> with too much attempts at realism in CG, you're either in the Uncanny Valley,
> or you're so realistic it raises the question of why don't you use photograph a
> model.

I read that post.  The point is the same in all creative endeavour: 
it's much more fun creating things with your own hands rather than 
taking them for granted, as in photographing them.

Besides, I can see some practical uses, perhaps not for beautiful 
ladies, but for realistic creatures you can't simply bring the camera. 
Gollum?  Davy Jones?  Sandman?  How about bringing John Wayne or Marilyn 
Monroe back from the grave?  Ok, so that perhaps should be work for a 
double... :P


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From: Invisible
Subject: Re: Photorrealism (Portrait of a Girl)
Date: 11 Nov 2008 06:05:57
Message: <49196715@news.povray.org>
nemesis wrote:

> Besides, I can see some practical uses, perhaps not for beautiful 
> ladies, but for realistic creatures you can't simply bring the camera. 
> Gollum?  Davy Jones?  Sandman?  How about bringing John Wayne or Marilyn 
> Monroe back from the grave?  Ok, so that perhaps should be work for a 
> double... :P

I saw Richard Burton ressurrected this way.

Of course, I have no idea what he's *supposed* to look like. But the way 
his lips didn't quite sync to the voice properly, and the way he kepted 
doing the exact same facial expressions in a simple repeating loop left 
him looking like a robot.

So much for "high-end" visualisation. :-P


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From: nemesis
Subject: Re: Photorrealism (Portrait of a Girl)
Date: 11 Nov 2008 06:12:17
Message: <49196891@news.povray.org>
Invisible wrote:
> nemesis wrote:
> 
>> Besides, I can see some practical uses, perhaps not for beautiful 
>> ladies, but for realistic creatures you can't simply bring the camera. 
>> Gollum?  Davy Jones?  Sandman?  How about bringing John Wayne or 
>> Marilyn Monroe back from the grave?  Ok, so that perhaps should be 
>> work for a double... :P
> 
> I saw Richard Burton ressurrected this way.
> 
> Of course, I have no idea what he's *supposed* to look like. But the way 
> his lips didn't quite sync to the voice properly, and the way he kepted 
> doing the exact same facial expressions in a simple repeating loop left 
> him looking like a robot.
> 
> So much for "high-end" visualisation. :-P

Was it on TV or movies?  Sounds more like an unfinished tech demo...


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From: Invisible
Subject: Re: Photorrealism (Portrait of a Girl)
Date: 11 Nov 2008 06:16:06
Message: <49196976$1@news.povray.org>
>> I saw Richard Burton ressurrected this way.
>>
>> Of course, I have no idea what he's *supposed* to look like. But the 
>> way his lips didn't quite sync to the voice properly, and the way he 
>> kepted doing the exact same facial expressions in a simple repeating 
>> loop left him looking like a robot.
>>
>> So much for "high-end" visualisation. :-P
> 
> Was it on TV or movies?  Sounds more like an unfinished tech demo...

Live concert performance.

Then again, considering the quality of the entire performance.......


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From: nemesis
Subject: Re: Photorrealism (Portrait of a Girl)
Date: 11 Nov 2008 06:37:45
Message: <49196e89$1@news.povray.org>
Invisible wrote:
>>> I saw Richard Burton ressurrected this way.
>>>
>>> Of course, I have no idea what he's *supposed* to look like. But the 
>>> way his lips didn't quite sync to the voice properly, and the way he 
>>> kepted doing the exact same facial expressions in a simple repeating 
>>> loop left him looking like a robot.
>>>
>>> So much for "high-end" visualisation. :-P
>>
>> Was it on TV or movies?  Sounds more like an unfinished tech demo...
> 
> Live concert performance.
> 
> Then again, considering the quality of the entire performance.......

But, man!  If it's live, it simply can't be of the same quality of 
prerendered CG.  That's also why lip sync was lagging...


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From: Invisible
Subject: Re: Photorrealism (Portrait of a Girl)
Date: 11 Nov 2008 06:42:48
Message: <49196fb8$1@news.povray.org>
>>> Was it on TV or movies?  Sounds more like an unfinished tech demo...
>>
>> Live concert performance.
>>
>> Then again, considering the quality of the entire performance.......
> 
> But, man!  If it's live, it simply can't be of the same quality of 
> prerendered CG.  That's also why lip sync was lagging...

No, it *was* prerendered. (And the voice was prerecorded. Clearly. The 
guy has been dead for how many decades?)

It just amused me how the booklet screamed about the "cutting edge 
computer graphics" representing "thousands of hours of computer time" 
when the end result looked so laughable. Pixar were doing animation 
better than this 20 years ago. Cutting edge my butter knife! :-P

(E.g., you see an alien head with a mass of writhing tenticles. Several 
of the tenticles clearly and obviously pass through each other, and 
polygon edges are clearly evident. In fairness, the texturing is 
actually quite good. However, when you take a 3-second animation loop, 
and just play it forwards-then-backwards for 10 minutes... um... this is 
"cutting edge"?)

Still, it was a night out.


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From: Darren New
Subject: Re: Photorrealism (Portrait of a Girl)
Date: 11 Nov 2008 12:40:33
Message: <4919c391$1@news.povray.org>
Invisible wrote:
> Cutting edge my butter knife! :-P


LOL! I'll have to remember that one!

-- 
Darren New / San Diego, CA, USA (PST)


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From: Orchid XP v8
Subject: Re: Photorrealism (Portrait of a Girl)
Date: 11 Nov 2008 15:15:33
Message: <4919e7e5$1@news.povray.org>
gregjohn wrote:

> Okay, I'll be a malignant troll and comment on the image. What's the point?  As
> one post said in the thread, why not just bring along a camera?  I think that
> with too much attempts at realism in CG, you're either in the Uncanny Valley,
> or you're so realistic it raises the question of why don't you use photograph a
> model.

Why bother climbing Everest? I mean, it surves no useful purpose of any 
kind.

Even better: Why climb Everest *today*? It's already been done. It was 
pointless the first time, and there's no particular point in somebody 
else doing it again today.

Similarly: Why have I just spent over 2 *months* learning to play 
Widor's Toccata? I could easily pick up a copy of a true master playing 
it on a grand organ, and it'll sound better than anything I will ever 
produce. So why bother?

It's a challange, man! To see if it can actually be done. :-D

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


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From: Cousin Ricky
Subject: Re: Photorrealism (Portrait of a Girl)
Date: 11 Nov 2008 15:55:01
Message: <web.4919f02e44dd31cd85de7b680@news.povray.org>
"gregjohn" <pte### [at] yahoocom> wrote:
> Okay, I'll be a malignant troll and comment on the image. What's the point?  As
> one post said in the thread, why not just bring along a camera?  I think that
> with too much attempts at realism in CG, you're either in the Uncanny Valley,
> or you're so realistic it raises the question of why don't you use photograph a
> model.

You can get naked CG models to do things that naked actors refuse to do in real
life.  ;-)


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From: Orchid XP v8
Subject: Re: Photorrealism (Portrait of a Girl)
Date: 11 Nov 2008 15:57:01
Message: <4919f19d@news.povray.org>
Cousin Ricky wrote:

> You can get naked CG models to do things that naked actors refuse to do in real
> life.  ;-)

I'd make some belittling remark here - but then I basically started 
learning to draw so I could draw naked girls. I guess that makes me just 
as pathetic. :-S

(Of course, what I forgot is that you have to know what something looks 
like before you can draw it. DOH!)

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


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