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From: Warp
Subject: Re: Alan Wake, AAARGH!
Date: 11 Jun 2010 14:44:36
Message: <4c128414@news.povray.org>
Phil Cook v2 <phi### [at] nospamrocainfreeservecouk> wrote:
> Scab! Heh. OOC why the Xbox and not the PS3? I'm not fan-boying or  
> anything I'm genuinely curious.

  Well, the vast majority of games are published for both the Xbox 360 and
the PS3, so there isn't much difference in that section. (There was a rather
big selection of exclusive games for the PS2, but since the PS3 is not
backwards compatible, it's inconsequential.) The Xbox 360 is 100 euros
cheaper than the PS3, which is a significant amount.

-- 
                                                          - Warp


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From: Darren New
Subject: Re: Alan Wake, AAARGH!
Date: 11 Jun 2010 15:59:26
Message: <4c12959e$1@news.povray.org>
Warp wrote:
>   Well, the vast majority of games are published for both the Xbox 360 and
> the PS3, so there isn't much difference in that section. 

Unfortunately, it's the really *cool* (or at least very hyped) games that 
only come out on one console.  The games that aren't "gotta have it" are the 
ones that come out on multiple platforms.  My brother has several games on 
his PS3 that I would love to play.

(Altho now that I have a nice HD screen, maybe it's worth getting a PS3 
also, given that it's also  a blu-ray player.  But I'm not sure how long 
that'll last, given the move towards downloadable movies.)


-- 
Darren New, San Diego CA, USA (PST)
    Eiffel - The language that lets you specify exactly
    that the code does what you think it does, even if
    it doesn't do what you wanted.


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From: Patrick Elliott
Subject: Re: everquest
Date: 11 Jun 2010 17:32:27
Message: <4c12ab6b$1@news.povray.org>
On 6/11/2010 10:49 AM, Sabrina Kilian wrote:
> Patrick Elliott wrote:
>> Thankfully.. They seem to have been less sloppy with "most" things in
>> EQ2. Though, I still have a "dark side" quest with some clown (which I
>> can't complete because of it) that breaks another quest, if you are on
>> it, unless you first delete the offending quest. Same NPC for both, but
>> he won't progress the others, if you are already on the evil one you
>> have to talk to him about, but can't, if you are not evil. Its quite
>> absurd..., but its like 1 out of 3000+ quests that I have done, which
>> has had a serious problem. Luclin in EQ1 on the other hand... was a
>> bloody total damn mess. lol
>>
>
> "Dark side", you mean the betrayal and citizenship quests? Those I can
> understand breaking things, just by the nature of what flags have to
> change along the way. So many edge cases and flags to check, someone is
> going to miss one of them along the way. Testing should have caught it
> and fixed it by now, though. Of course, that means they know what to
> look for, and if I remember right now you get forced to class shift when
> you betray? If the quest is old enough that it existed before that rule,
> well that just makes it even more warped.
No. Its not in the betrayal quests. There are two parallel quest series 
for Ghoulbane, specifically the quest named Gogas Afadin. Basically, in 
the evil quest line you get sent to Havras "Hack" Scutter, to continue 
the quest line, who then sends you on to do something else. But, if you 
are good, Havras **will not** show as a responder to this quest (worse, 
having finished the good version doesn't prevent you getting the evil 
one either). However, some muck up in the internals of Havras' script 
prevents him from responding to "any other" quests, while you have 
Gogas' quest to talk to him in your quest list.

-- 
void main () {
   If Schrödingers_cat is alive or version > 98 {
     if version = "Vista" {
       call slow_by_half();
       call DRM_everything();
     }
     call functional_code();
   }
   else
     call crash_windows();
}

<A HREF='http://www.daz3d.com/index.php?refid=16130551'>Get 3D Models, 
3D Content, and 3D Software at DAZ3D!</A>


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From: Patrick Elliott
Subject: Re: Alan Wake, AAARGH!
Date: 11 Jun 2010 17:34:27
Message: <4c12abe3$1@news.povray.org>
On 6/11/2010 9:21 AM, Warp wrote:
> nemesis<nam### [at] gmailcom>  wrote:
>> That is the catch:  it's not "difficulty of optimizing for a PC", it's "who
>> cares when you can just throw more hardware?"  Why should the developers care
>> when they can both save time and give hardware makers a sales boost?
>
>    Also, since typically the console version sells about 10 times as many
> copies and the PC version, there really isn't very much incentive in
> concentrating on the latter.
>
Well, when the PC version won't even run, this is hardly much of a 
surprise... lol

-- 
void main () {

     if version = "Vista" {
       call slow_by_half();
       call DRM_everything();
     }
     call functional_code();
   }
   else
     call crash_windows();
}

<A HREF='http://www.daz3d.com/index.php?refid=16130551'>Get 3D Models, 
3D Content, and 3D Software at DAZ3D!</A>


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From: Warp
Subject: Re: Alan Wake, AAARGH!
Date: 12 Jun 2010 04:18:29
Message: <4c1342d5@news.povray.org>
Darren New <dne### [at] sanrrcom> wrote:
> (Altho now that I have a nice HD screen, maybe it's worth getting a PS3 
> also, given that it's also  a blu-ray player.  But I'm not sure how long 
> that'll last, given the move towards downloadable movies.)

  It's rather irritating that if you wanted to play all the best games in
existence, you would need to buy 4 consoles (PS2, PS3, XBox 360 and Wii) and
two hand-helds (PSP, DS), each one in the price-range of at least 200-300
euros. That would be about 1500 euros. (And this assuming you already own
a PC capable of running modern games.) Plus the games, of course.

-- 
                                                          - Warp


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From: Darren New
Subject: Re: Alan Wake, AAARGH!
Date: 12 Jun 2010 12:22:31
Message: <4c13b447$1@news.povray.org>
Warp wrote:
> you would need to buy 4 consoles 

Or borrow. Or rent.  I bet there's a business opportunity there, or at least 
some neighborly lawn partying.

-- 
Darren New, San Diego CA, USA (PST)
    Eiffel - The language that lets you specify exactly
    that the code does what you think it does, even if
    it doesn't do what you wanted.


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From: Orchid XP v8
Subject: Re: Alan Wake, AAARGH!
Date: 12 Jun 2010 13:34:47
Message: <4c13c537$1@news.povray.org>
>> you would need to buy 4 consoles 
> 
> Or borrow. Or rent.  I bet there's a business opportunity there, or at 
> least some neighborly lawn partying.

I saw on the news that there's this highstreet shop where, for a small 
fee, they will sell your stuff on ebay for you and give you the money. 
(After taking a small cut, of course.)

I mean like, seriously, you can apparently make money for *any* possible 
service! No matter how pointless...

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


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From: Darren New
Subject: Re: Alan Wake, AAARGH!
Date: 12 Jun 2010 14:13:45
Message: <4c13ce59$1@news.povray.org>
Orchid XP v8 wrote:
> I saw on the news that there's this highstreet shop where, for a small 
> fee, they will sell your stuff on ebay for you and give you the money. 

Yeah, I was looking into that here. If you're just trying to get rid of junk 
instead of making money on it, and you don't already do ebay anyway, it's 
probably a good deal.  It's that or give the stuff to charity and have them 
do the same with it.

-- 
Darren New, San Diego CA, USA (PST)
    Eiffel - The language that lets you specify exactly
    that the code does what you think it does, even if
    it doesn't do what you wanted.


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From: nemesis
Subject: Re: Alan Wake, AAARGH!
Date: 12 Jun 2010 14:50:01
Message: <web.4c13d621fb36904d6aa724f00@news.povray.org>
Warp <war### [at] tagpovrayorg> wrote:
> Darren New <dne### [at] sanrrcom> wrote:
> > (Altho now that I have a nice HD screen, maybe it's worth getting a PS3
> > also, given that it's also  a blu-ray player.  But I'm not sure how long
> > that'll last, given the move towards downloadable movies.)
>
>   It's rather irritating that if you wanted to play all the best games in
> existence, you would need to buy 4 consoles (PS2, PS3, XBox 360 and Wii) and
> two hand-helds (PSP, DS), each one in the price-range of at least 200-300
> euros. That would be about 1500 euros.

pfff... that's nothing.  A PS3 here is about 1300 reais. :)

Wii is "just" 900 reais with games in the 250 reais range. :P


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From: Phil Cook v2
Subject: Re: Alan Wake, AAARGH!
Date: 14 Jun 2010 04:57:11
Message: <op.vd98hsw1mn4jds@phils>
And lo On Fri, 11 Jun 2010 19:44:36 +0100, Warp <war### [at] tagpovrayorg> did  
spake thusly:

> Phil Cook v2 <phi### [at] nospamrocainfreeservecouk> wrote:
>> Scab! Heh. OOC why the Xbox and not the PS3? I'm not fan-boying or
>> anything I'm genuinely curious.
>
>   Well, the vast majority of games are published for both the Xbox 360  
> and
> the PS3, so there isn't much difference in that section. (There was a  
> rather
> big selection of exclusive games for the PS2, but since the PS3 is not
> backwards compatible, it's inconsequential.) The Xbox 360 is 100 euros
> cheaper than the PS3, which is a significant amount.

I grabbed the B/C 60Gb while it was still around, the price difference was  
offset by the fact that I would be able to play my old PS2 games; that and  
my PS2 was failing anyway.

Shame though that some games just refuse to play properly compared to the  
Japan/USA full B/C models, but most work fine.

If I hadn't already been down the PS route I may well have picked up an  
Xbox. Though looking back at the RROD that the early models were beset by  
I'm kind of glad I didn't; that and the whole paid membership thing. I  
mean, seriously, what with multiplayer taking up such a huge swath of a  
lot of games charging for the privilege of using it. If you buy a game a  
month that's a £3 surcharge on top to play it online.

-- 
Phil Cook

--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com


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