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Saul Luizaga schrieb:
> Welcome then :-) In deed I'm glad you're participating, the more we're
> the faster research will go :-)
>
> Please spread the word; the WCG Forum have a thread with suggestion on
> how to help the WCG besides running the client, the most important one
> is this: spread the word to everyone you know or place you visit on The
> Net.
I guess I'll have to disappoint you in this respect: You're obviously
overestimating my enthusiasm for the project, which apparently is no
match to yours. Helping others is, as I must admit, not my primary
motivation in life. I think I'm quite quick to lend a hand if someone
asks for it and I'm able to, but I don't really have that boy-scout
mindset of constantly seeking for good deeds to do.
The WCG will now have my continuous support, but actually for me it was
just a one-time thing: All I did was install the software, and now it's
running happily in the background without me having to invest any
further energy.
Maybe that's the wrong way to live, but I can't help it: That's just the
way I am. So I prefer to consider it ok in its own accord.
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clipka wrote:
> I guess I'll have to disappoint you in this respect: You're obviously
> overestimating my enthusiasm for the project, which apparently is no
> match to yours. Helping others is, as I must admit, not my primary
> motivation in life. I think I'm quite quick to lend a hand if someone
> asks for it and I'm able to, but I don't really have that boy-scout
> mindset of constantly seeking for good deeds to do.
I didn't meant it as a dedicated activity but as casual one, if you
please; nothing elaborated just comment to friends family and maybe a
forum or another newsgroup if you see it fit. If you don't is OK too,
spreading the word is always second bet to running the client, for which
I'm grateful.
> The WCG will now have my continuous support, but actually for me it was
> just a one-time thing: All I did was install the software, and now it's
> running happily in the background without me having to invest any
> further energy.
Is OK, many do it that way, few reinstall the WCG Client when they
re-install Windows/Linux/MacOS, other quit after a few months or years,
but as I wrote, any help is good help on the WCG. Anyway you're part of
a family with 267,884 members, you were one of the 186 members that
joined yesterday, you PC (Host) is part of the 831,492 Host population
and 1 of the 864 that joined yesterday, you PC is helping make 340.107
TeraFLOPS for the WCG.
Again, thank you.
> Maybe that's the wrong way to live, but I can't help it: That's just the
> way I am. So I prefer to consider it ok in its own accord.
This is the World tendency and what the World tends to turn individuals
into, is necessary to free your mind & heart to start thinking out of
the box, but sometimes is better to equate harmony with peace; is good
either way, depends on the person.
I don't pretend to offend you with this, is just a reflexion on live
facts I've observed, being this my personal POV.
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Saul Luizaga wrote:
> clipka wrote:
> > As I have recently developed a habit of keeping my computer on and
>> connected to the internet virtually all the time, and not running
>> renders on my QuadCore /all/ of the time, it might well be worth giving
>> the cores something to do while I'm just hacking up code, reading
>> newsgroups, or the like. But it's not like I've been in desperate search
>> for a way to keep my computer busy or contribute more to humanity: It
>> was just a spontaneous research inspired by your earlier posting,
>> somewhere between hacking in a shell script and waiting for it to spew
>> out results.
>
> If you decide to participate and since you have 4 cores, you don't need
> even pause it, the default profile takes only 60% CPU time (you can
> change that editing the profile or creating another) from each core and
> each of the four WUs(Work Units) run on third plane (lowest CPU
> priority), so anything you do, even rendering, is ran first and foremost.
I have it set to use 100%. It runs at the lowest process priority anyway
(highest nice level on Unix). I don't notice any slowdown while it's
running.
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Nicolas Alvarez wrote:
> I have it set to use 100%. It runs at the lowest process priority anyway
> (highest nice level on Unix). I don't notice any slowdown while it's
> running.
First, thank you for joining the WCG and second, for setting it at 100% :-).
You may notice a little lag when you load a few "heavy" apps. and
Alt-Tab them but if you have 2 or more cores (not Hyperthreaded) this
lag may not exist.
Remember you all: this is us helping ourselves in the most intelligent &
effective way possible; we'll tank ourselves later on.
Cheers.
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Saul Luizaga wrote:
> Nicolas Alvarez wrote:
>> I have it set to use 100%. It runs at the lowest process priority anyway
>> (highest nice level on Unix). I don't notice any slowdown while it's
>> running.
>
> First, thank you for joining the WCG and second, for setting it at 100%
> :-).
I have been on BOINC projects for two or three years already. Since before
WCG supported BOINC for sure.
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Nicolas Alvarez wrote:
> I have been on BOINC projects for two or three years already. Since before
> WCG supported BOINC for sure.
Oh I see, glad you decide to help on the WCG.
I'm curious, what other projects are you running?
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Saul Luizaga wrote:
> Nicolas Alvarez wrote:
>> I have been on BOINC projects for two or three years already. Since
>> before WCG supported BOINC for sure.
>
> Oh I see, glad you decide to help on the WCG.
>
> I'm curious, what other projects are you running?
I have accounts on most projects :P
*Currently* I run them based on what I need to test at the moment (I'm a
developer for a BOINC fork). But I did quite a lot of crunching for
WCG Dengue recently, since my country was quite affected by it.
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Nicolas Alvarez wrote:
> I have accounts on most projects :P
>
> *Currently* I run them based on what I need to test at the moment (I'm a
> developer for a BOINC fork). But I did quite a lot of crunching for
> WCG Dengue recently, since my country was quite affected by it.
>
Oh I see, so you're doing more than me and you already knew about WCG
then, glad to know one of the BOINC developers. My Country was also
affected by Dengue and Influenza and the WCG was the for us too, is
reassuring :-)
And now I have the opportunity to ask a BOINC developer to make 64-bit
versions of the projects, the one you're working on please, with 128-bit
floating point instructions for even faster processing. I have
confirmation that the 32-bit version of the WCG run up to 30% faster
just because they're running on WinXP x64. :-)
Cheers.
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Saul Luizaga wrote:
> Nicolas Alvarez wrote:
>> I have accounts on most projects :P
>>
>> *Currently* I run them based on what I need to test at the moment (I'm a
>> developer for a BOINC fork). But I did quite a lot of crunching for
>> WCG Dengue recently, since my country was quite affected by it.
>>
> Oh I see, so you're doing more than me and you already knew about WCG
> then, glad to know one of the BOINC developers. My Country was also
> affected by Dengue and Influenza and the WCG was the for us too, is
> reassuring :-)
I'm not one of BOINC developers. I contribute to BOINC "externally". And
last year me and two other people got fed up with the BOINC developers and
made our own derivated version ;)
> And now I have the opportunity to ask a BOINC developer to make 64-bit
> versions of the projects, the one you're working on please, with 128-bit
> floating point instructions for even faster processing. I have
> confirmation that the 32-bit version of the WCG run up to 30% faster
> just because they're running on WinXP x64. :-)
Projects are independent, and BOINC developers have no control over them.
You should ask the *project* developers to support 64-bit.
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Nicolas Alvarez wrote:
> I'm not one of BOINC developers. I contribute to BOINC "externally". And
> last year me and two other people got fed up with the BOINC developers and
> made our own derivated version ;)
Must have been interesting :-)
> Projects are independent, and BOINC developers have no control over them.
> You should ask the *project* developers to support 64-bit.
>
Oh I see, I'll try that, thanks Nicolas.
Cheers.
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