POV-Ray : Newsgroups : povray.off-topic : Curiosity Server Time
11 Oct 2024 01:24:45 EDT (-0400)
  Curiosity (Message 96 to 105 of 115)  
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From: St 
Subject: Re: Curiosity
Date: 6 Mar 2008 15:28:47
Message: <47d053ff@news.povray.org>
"Invisible" <voi### [at] devnull> wrote in message 
news:47cfb812@news.povray.org...
>>> - Drawing is FREAKING HARD! I had assumed that there's a special 
>>> technique to it. But no, there isn't.
>>
>>        Yes, there are special techniques involved with drawing, (more 
>> than I know), and especially with a soft pencil or charcoal, but it's not 
>> hard to get a good 3D effect this way. Your forefinger is your friend in 
>> this case Andrew!    ;)
>>
>>      Draw a character with a soft pencil and then smudge with your 
>> finger, every *verticle* line to the RIGHT or LEFT of your character. You 
>> now have a lightsource on paper.  :)
>
> Oh, sure, *shading* is easy. It's drawing the lines in the right place 
> that's hard... Most of my drawings involve no shading at all.

   Well, if you continue to practice with shading work, then you will 
definately get better. It's like finding the right texture in PoV-Ray for 
the first time - you kind of don't forget it. Anyway, don't stop, you're 
doing well with it. Better than me at least for my doodling. :/

      ~Steve~


>
> -- 
> http://blog.orphi.me.uk/
> http://www.zazzle.com/MathematicalOrchid*


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From: St 
Subject: Re: Curiosity
Date: 6 Mar 2008 15:32:51
Message: <47d054f3@news.povray.org>
"Invisible" <voi### [at] devnull> wrote in message 
news:47cfb89a$1@news.povray.org...

[This is,
> apparently, why being hit over the head with a baseball bat makes you see 
> stars.]

   LoL. Yeah, I guess it would. Thankfully, I haven't had that experience. 
:)

      ~Steve~



>
> -- 
> http://blog.orphi.me.uk/
> http://www.zazzle.com/MathematicalOrchid*


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From: Orchid XP v7
Subject: Re: Curiosity
Date: 6 Mar 2008 16:06:36
Message: <47d05cdc$1@news.povray.org>
St. wrote:
> "Invisible" <voi### [at] devnull> wrote in message 
> news:47cfb89a$1@news.povray.org...
> 
> [This is,
>> apparently, why being hit over the head with a baseball bat makes you see 
>> stars.]
> 
>    LoL. Yeah, I guess it would. Thankfully, I haven't had that experience. 
> :)

Can be arranged... >:-)

-- 
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*


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From: St 
Subject: Re: Curiosity
Date: 6 Mar 2008 16:12:43
Message: <47d05e4b$1@news.povray.org>
"Orchid XP v7" <voi### [at] devnull> wrote in message 
news:47d05cdc$1@news.povray.org...
> St. wrote:
>> "Invisible" <voi### [at] devnull> wrote in message 
>> news:47cfb89a$1@news.povray.org...
>>
>> [This is,
>>> apparently, why being hit over the head with a baseball bat makes you 
>>> see stars.]
>>
>>    LoL. Yeah, I guess it would. Thankfully, I haven't had that 
>> experience. :)
>
> Can be arranged... >:-)

    Heh, I had a funny feeling I should be looking over my shoulder this 
evening...   ;)

     ~Steve~



>
> -- 
> http://blog.orphi.me.uk/
> http://www.zazzle.com/MathematicalOrchid*


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From: Nicolas Alvarez
Subject: Re: Curiosity
Date: 6 Mar 2008 20:31:21
Message: <47d09ae9$1@news.povray.org>
Gilles Tran escribió:
> or the Gimp (the horror, the horror)

I just ended getting frustrated with GIMP. Copied Paint Shop Pro folder 
from my other machine.

http://stuff.povaddict.com.ar/psp5.png

*Now* I can get productive.


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From: Chambers
Subject: Re: Curiosity
Date: 6 Mar 2008 22:25:07
Message: <47d0b593$1@news.povray.org>
St. wrote:
> "Invisible" <voi### [at] devnull> wrote in message 
> news:47cfb89a$1@news.povray.org...
> 
> [This is,
>> apparently, why being hit over the head with a baseball bat makes you see 
>> stars.]
> 
>    LoL. Yeah, I guess it would. Thankfully, I haven't had that experience. 
> :)

I have.  I was playing catcher at a church softball game, and we didn't 
have proper gear (everyone brought their own mitts, balls and bats).

The batter gave me a good whack on the head, and then gawked at me. 
After grabbing my head for a minute, I realized he was still there, and 
yelled at him, "Run, you idiot!" :)

-- 
...Ben Chambers
www.pacificwebguy.com


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From: nemesis
Subject: Re: Curiosity
Date: 6 Mar 2008 22:35:01
Message: <web.47d0b79d430c9a65dcbe19c60@news.povray.org>
Nicolas Alvarez <nic### [at] gmailisthebestcom> wrote:
> Gilles Tran escribió:
> > or the Gimp (the horror, the horror)
>
> I just ended getting frustrated with GIMP. Copied Paint Shop Pro folder
> from my other machine.
>
> http://stuff.povaddict.com.ar/psp5.png
>
> *Now* I can get productive.

I wish the Gimp and Inkscape merged in some way.  Most of the commercial
products are not pure vector or bitmap tools anymore, reusing their codes as
much as it's needed, but focusing more on either drawing or editing.  In
particular, brushing strokes in most tools are bitmap brushes applied along
vector paths, so that strokes can be easily edited.

The Gimp is a kickass bitmap editor with many options, filters, palletes, brushs
and whatmore, but lacks a decent drawing tool.  It works ok for drawing only if

Inkscape is wonderful for drawing, but still lacks maturity and easily editable
vector-based strokes.  Both software could benefit imensely from a merge and
unified framework around Cairo.

here, a 1 hour Gimp hack.  Too bad I'm an untalented drawing geek...


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From: Nicolas Alvarez
Subject: Re: Curiosity
Date: 6 Mar 2008 22:59:46
Message: <47d0bdb2$1@news.povray.org>

> Nicolas Alvarez <nic### [at] gmailisthebestcom> wrote:
>> Gilles Tran escribió:
>>> or the Gimp (the horror, the horror)
>> I just ended getting frustrated with GIMP. Copied Paint Shop Pro folder
>> from my other machine.
>>
>> http://stuff.povaddict.com.ar/psp5.png
>>
>> *Now* I can get productive.
> 
> I wish the Gimp and Inkscape merged in some way.  Most of the commercial
> products are not pure vector or bitmap tools anymore, reusing their codes as
> much as it's needed, but focusing more on either drawing or editing.  In
> particular, brushing strokes in most tools are bitmap brushes applied along
> vector paths, so that strokes can be easily edited.
> 
> The Gimp is a kickass bitmap editor with many options, filters, palletes, brushs
> and whatmore, but lacks a decent drawing tool.  It works ok for drawing only if

> Inkscape is wonderful for drawing, but still lacks maturity and easily editable
> vector-based strokes.  Both software could benefit imensely from a merge and
> unified framework around Cairo.

You're absolutely right; but that's not my problem. I can't even play 
around with plain old layers efficiently. Maybe PSP5 interface sucks and 
it's only my years of experience with it that make it easy. I don't know.

> here, a 1 hour Gimp hack.  Too bad I'm an untalented drawing geek...

Wow, better than I'd ever do using inkscape, gimp, photoshop, or all 
three...


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From: nemesis
Subject: Re: Curiosity
Date: 6 Mar 2008 23:25:00
Message: <web.47d0c302430c9a65dcbe19c60@news.povray.org>
Nicolas Alvarez <nic### [at] gmailisthebestcom> wrote:
> You're absolutely right; but that's not my problem. I can't even play
> around with plain old layers efficiently. Maybe PSP5 interface sucks and
> it's only my years of experience with it that make it easy. I don't know.

no, it doesn't suck.  It's pretty good.  But so is Gimp, except it's
multiwindowed interface turns off a lot of people (though docking and tabbing
dialogs are a step in the right direction).

> > here, a 1 hour Gimp hack.  Too bad I'm an untalented drawing geek...
>
> Wow, better than I'd ever do using inkscape, gimp, photoshop, or all
> three...

thanks, but composition is really awkward. :P

hint:  just 3 path shapes stroked and filled.  The rest is just playing around
with layers, layer modes (Multiplication, Dissolve etc), color adjustments,
layer masks, selection feathering and a few gaussian blurs...


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From: Warp
Subject: Re: Curiosity
Date: 7 Mar 2008 03:18:39
Message: <47d0fa5f@news.povray.org>
nemesis <nam### [at] gmailcom> wrote:
> But so is Gimp, except it's
> multiwindowed interface turns off a lot of people (though docking and tabbing
> dialogs are a step in the right direction).

  OTOH, the Gimp has some features I wish other programs had too (not only
painting programs, but GUI programs in general). For example, being able to
convert any menu/submenu into a window is sometimes really handy. (That way
if you frequently need some submenu elements, you don't need to browse to
that submenu again and again, but you can have it right there to click.)

-- 
                                                          - Warp


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