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>> In summary: I am not a graphic designer.
>
> Noone are born graphic designers... Did you miss the part above about making
> lots of bad designs before being able to make good ones?
No - but other people have been taught by professionals. ;-)
>> (Unfortunately, I lack the creativity necessary for coming up with
>> original designs - be that visual or auditory. I guess I'm too much of an
>> automaton to think for myself...)
>
> I find that it comes down to enjoying the process. Do you like working with
> designs, or are you only interested in a nice end result, and wish you
> didn't have to put all the hard work into it?
I enjoy drawing - yet still suck at it. Oh well. (Reminds me... I should
put a few online.)
> I played the synthesizer when I was a child. For many years! I learned some
> basics but never got beyond that. Basically, practising felt like a duty,
> and I'd rather sit by the computer. I would have been really cool to be
> great at playing that instrument, but obviously, I didn't have the
> enthusiasm to get there. Eventually I gave up on it and focused on what I
> liked doing, rather than what I just would have liked to be good at.
I have a large powerful synthesizer in my bedroom. (And several soft
synths. And a hardware 8-track box. And Cubase...) I enjoy playing, and
I'm very good at copying the cool tunes other people think up. But I
utterly suck at writing new material myself. I can never think of
anything that would sound good...
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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On Thu, 17 Jan 2008 13:50:11 +0000, Invisible <voi### [at] devnull> wrote:
>(Unfortunately, I lack the creativity necessary for comming up with
>original designs - be that visual or auditory. I guess I'm too much of
>an automaton to think for myself...)
I find my creative spirit is awakened when my life is in a bit of turmoil and my
emotions are close to the surface. Usually some moderate alcohol abuse plays a role
too. This leads me to an
observation that many creative individuals (thinking about rock musicians) may get
their creativity from their crazy life, but then try to sustain it during their
popularity, only to be put down (or
die) because of it.
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478e5695@news.povray.org...
> The new site has a lot more focus on me as a person. The reason is to make
> it perfectly clear that there's just one person behind all the content on
> the site and also to better link the site with the person. I hope it
> doesn't come across as too narcissistic or self-centered in a bad way.
I'm not sure that having your stylised head right on the front page is a
good idea. IMHO, displaying your face *** does *** comes across as slightly
narcissistic.
Of course it depends on the kind of job you're looking for. One of our
students here made a CV on a very well-made DVD that basically showed him
running and swimming, sunbathing naked in exotic locations and organising
parties. This got him a nice job in a marketing agency who was looking for
this kind of wild personality. Companies looking for software developers may
be differently inclined though.
G.
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"Gilles Tran" wrote:
> I'm not sure that having your stylised head right on the front page is a
> good idea. IMHO, displaying your face *** does *** comes across
> as slightly narcissistic.
Yes, this is what I contemplated, and one of the reasons I asked here.
> Of course it depends on the kind of job you're looking for.
Hmm. "Passionate game programmer with good creativity and all-round
multimedia skills"
> One of our students here made a CV on a very well-made DVD that basically
> showed him running and swimming, sunbathing naked in exotic locations and
> organising parties. This got him a nice job in a marketing agency who was
> looking for this kind of wild personality. Companies looking for software
> developers may be differently inclined though.
I will have to think some more about this. Thanks for expressing your honest
opinion.
Rune
--
http://runevision.com
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I like the new site. However, I don't particularly care for that shade of
green; I'd make it maybe half a shade lighter in tone. But that's merely my
idiotic
opinion :)
--
Dan
GoofyGraffix.com
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"Dan Byers" wrote:
>I like the new site.
:)
> However, I don't particularly care for that shade of green;
> I'd make it maybe half a shade lighter in tone.
Hmm. I think if it gets much lighter, the white text will be difficult to
read on top of it, and I don't want to switch to black text there...
Rune
--
http://runevision.com
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I think the design is excellent, really fantastic! I admired the old
look alot but I think this is an order of magnitude better.
The colors are fine in my opinion. Probably the higher overall tone and
reduced clutter is the operative thing, so the design feel would
probably work with other harmonies too, by why bother? This looks great.
It seems, as I recall, that your designs have always played with
outlining effects. The substitution of 3d sculpting around the edges
instead of the flat outlines is brilliant, softer but still gives
delineation, and an added eye-pop.
The subtle beauty of harmonies in blue and green is something it took me
a long time in life, personally, to come to understand. I think you
have used it here very cleverly. And there is just enough of the
contrasting yellow-oranges to give it an upbeat, pop feel. I
particularily love the subtle shifts in lettering from dark on lime in
the top banner through the white on lime in the subbanners to finally
black on white in the actual text box.
The self-photo does give it an edge and grabs attention right away. The
good thing is that it does humanize and individualize the message as you
intended. The bad thing is that it is also very potent and you cannot
control how people will respond.
My personal reaction was that it grew on me: Weird! But Ballsy! Direct.
No Mysteries Here. I know who I'm dealing with.
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"Jim Charter" wrote:
>I think the design is excellent, really fantastic! I admired the old look
>alot but I think this is an order of magnitude better.
Wow, thanks! I'm glad you like it. :)
> It seems, as I recall, that your designs have always played with outlining
> effects. The substitution of 3d sculpting around the edges instead of the
> flat outlines is brilliant, softer but still gives delineation, and an
> added eye-pop.
:)
> The self-photo does give it an edge and grabs attention right away. The
> good thing is that it does humanize and individualize the message as you
> intended. The bad thing is that it is also very potent and you cannot
> control how people will respond.
That sounds right.
> My personal reaction was that it grew on me: Weird! But Ballsy! Direct. No
> Mysteries Here. I know who I'm dealing with.
That sounds like a quite desirable reaction. I'm still in doubt about the
portrait. I'm leaning towards keeping it, but I have to consider it a bit
more. I appreciate your input, as well as Gilles' and anyone else who might
comment on it.
Rune
--
http://runevision.com
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Rune wrote:
> That sounds like a quite desirable reaction. I'm still in doubt about the
> portrait. I'm leaning towards keeping it, but I have to consider it a bit
> more. I appreciate your input, as well as Gilles' and anyone else who might
> comment on it.
>
You might differ scale or location possibly, to give slightly less play
but retain the humanizing function.
There is also the opportunity, perhaps, to vary it from page to page,
add a little humor or irony, or develop a kind of plot through out the
site. I wouldn't discard it outright. Perhaps a little fine tuning and
maybe you have something truly innovative there. With or without, it's
a very professional looking site, overall.
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"Jim Charter" wrote:
> You might differ scale or location possibly, to give slightly less play
> but retain the humanizing function.
I have tried that now in several variations, but it just keeps turning out
looking like some slick design ripped apart and clumsily recombined.
Like here: http://runevision.com/temp/design_sketch_alternative.png
I had to basically mirror the whole design to get just a remotely balanced
layout, and even then it still looks bad. Maybe I have lost the ability to
look at it neutrally.
> There is also the opportunity, perhaps, to vary it from page to page, add
> a little humour or irony, or develop a kind of plot through out the site.
Humour is a good way to dodge the issue of narcissism, since it effectively
destroy any suspicion that you take yourself too seriously. I was already
aware of that, since my "branding strategy" is partly inspired by this site
(http://tinysubversions.blogspot.com), which also features a prominently
placed drawn portrait. This one, however, is a caricature, and I noticed
that this avoids the issues I am having now.
I didn't want to use a caricature myself, and so I didn't quite know how to
get some humour into it. Your idea of putting in variations is something
I'll think some more about. Thanks for the suggestion.
Rune
--
http://runevision.com
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