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Would it be a good idea to have a povray.binaries.math group?
It would be a binary group so images(graphs, illustrations, etc) could
be posted, but would also be for general discussion about math.(I don't
think there would be enough demand for separate groups for binaries and
discussion)
For example: I have been wondering how to calculate the curvature of a
surface given several points on the surface and their normals. This
might go in povray.patches or povray.programming, but it isn't really
discussion about patches or programming. It would fit perfectly in
povray.binaries.math, as would a lot of other things.
--
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/
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Chris Huff wrote:
>....
>For example: I have been wondering how to calculate the curvature of a
>surface given several points on the surface and their normals. This
>might go in povray.patches or povray.programming, but it isn't really
>discussion about patches or programming. It would fit perfectly in
>povray.binaries.math, as would a lot of other things.
Sounds like something for p.advanced-users to me.
Personally I don't think we need more groups. It's already difficult to
remember what was in witch group if you want to look back at an older thread.
Ingo
--
Photography: http://members.home.nl/ingoogni/
Pov-Ray : http://members.home.nl/seed7/
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I agree with ingo, a new group probably isn't the solution. advanced.users
is, and we should probably respond to math queries and bring them to the
advanced users group, like we take an off topic discussion to p.o.t now.
As far as your problem is concerned, are you talking about a
smooth_triangle mesh? I did that recently thanks to Warp (I think it was
Warp, one of our kind fellows here directed me to the Read Me file which
explained everything)
Chris Huff wrote:
> Would it be a good idea to have a povray.binaries.math group?
> It would be a binary group so images(graphs, illustrations, etc) could
> be posted, but would also be for general discussion about math.(I don't
> think there would be enough demand for separate groups for binaries and
> discussion)
>
> For example: I have been wondering how to calculate the curvature of a
> surface given several points on the surface and their normals. This
> might go in povray.patches or povray.programming, but it isn't really
> discussion about patches or programming. It would fit perfectly in
> povray.binaries.math, as would a lot of other things.
>
> --
> Chris Huff
> e-mail: chr### [at] yahoocom
> Web page: http://chrishuff.dhs.org/
--
Josh English
eng### [at] spiritonecom
ICQ: 1946299
"Stress is when you wake up screaming and realize you haven't fallen
asleep yet."
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In article <8E9### [at] 21212011381>, ing### [at] homenl (ingo)
wrote:
> Sounds like something for p.advanced-users to me.
Well, I always considered .advanced-users to be for advanced features of
POV-Ray, like media, radiosity, the more advanced objects, etc.
> Personally I don't think we need more groups. It's already difficult to
> remember what was in witch group if you want to look back at an older
> thread.
Which is why I think only a povray.binaries.math would be sufficient.
Oh, and you can't post binaries in .advanced-users. You could post
images in .binaries.images, but this makes them harder to find. I
suppose other types of binaries should probably just be linked to, even
though this means the link may dissapear in the future.
And I think .general would be a closer match to this type of problem.
Actually, this is just a random thought I had, I figured I would throw
it out for everyone to find all of the flaws in it. :-)
--
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/
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ingo wrote:
> Sounds like something for p.advanced-users to me.
That was the first thing I thought too. Attachments can go to either
of the scene or utilities binaries groups.
--
Ken Tyler - 1200+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
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In article <384### [at] spiritonecom>, Josh English
<eng### [at] spiritonecom> wrote:
> As far as your problem is concerned, are you talking about a
> smooth_triangle mesh? I did that recently thanks to Warp (I think it was
> Warp, one of our kind fellows here directed me to the Read Me file which
> explained everything)
No, I want to calculate the curvature of a surface, any surface, given a
number of points on the surface surounding the evaluation point and
their normals. Maybe the average vdot of the normal at each sample with
the normal at the evaluation point. Or something based on the average
distance from a point just "above" the evaluation point.
This is for a curvature pattern I have been working on, inspired by the
patina thread in .advanced-users. :-)
I will make a more detailed post there soon. Or should it go to
.unofficial.patches, since it relates to a patch and not directly to
POV-Ray? Or to .general, because the problem itself doesn't have
anything to do with either patches or POV-Ray, but math, and here is a
group for "general" stuff, which would seem to include math? See why I
thought of the .binaries.math group?
Well, I tend to over-analyze things, so I will just shut up and head
over to .advanced-users. :-)
--
Chris Huff
e-mail: chr### [at] yahoocom
Web page: http://chrishuff.dhs.org/
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Chris Huff wrote:
>
> Would it be a good idea to have a povray.binaries.math group?
> It would be a binary group so images(graphs, illustrations, etc) could
> be posted, but would also be for general discussion about math.(I
> don't
> think there would be enough demand for separate groups for binaries
> and
> discussion)
>
> For example: I have been wondering how to calculate the curvature of a
> surface given several points on the surface and their normals. This
> might go in povray.patches or povray.programming, but it isn't really
> discussion about patches or programming. It would fit perfectly in
> povray.binaries.math, as would a lot of other things.
>
> --
> Chris Huff
> e-mail: chr### [at] yahoocom
> Web page: http://chrishuff.dhs.org/
For what it's worth (not much really) I think it's a nice idea.
Remco
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On Thu, 02 Dec 1999 14:18:23 -0500, Chris Huff
<chr### [at] yahoocom> wrote:
>Would it be a good idea to have a povray.binaries.math group?
>It would be a binary group so images(graphs, illustrations, etc) could
>be posted, but would also be for general discussion about math.(I don't
>think there would be enough demand for separate groups for binaries and
>discussion)
>
>For example: I have been wondering how to calculate the curvature of a
>surface given several points on the surface and their normals. This
>might go in povray.patches or povray.programming, but it isn't really
>discussion about patches or programming. It would fit perfectly in
>povray.binaries.math, as would a lot of other things.
This is a question that a newbie is unlikely to ask so skip .newusers.
.general is a good idea but then again, the odds of getting a good
answer increase as you go towards .a-u . Once you get to coding the
stuff, go to .programming and post any diffs in .b.p. Once the patch
is out, announce it (and support it) in u.p.
My point is, a new group isn't needed for such stuff :)
Peter Popov
pet### [at] usanet
ICQ: 15002700
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Chris Huff <chr### [at] yahoocom> wrote:
: Well, I always considered .advanced-users to be for advanced features of
: POV-Ray, like media, radiosity, the more advanced objects, etc.
Well, I think it's perfectly acceptable to ask advanced questions like
yours there. It is rendering-related anyways.
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):5;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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