|
|
|
|
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Hi all.
Anyone has success with 360 degree panorama renders ? If so I'd be
interested in the results.
--
regards
Nathan O'Brien
no1### [at] no13net
http://www.no13.net
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Nathan O'Brien wrote:
>
> Hi all.
>
> Anyone has success with 360 degree panorama renders ? If so I'd be
> interested in the results.
>
> --
> regards
>
> Nathan O'Brien
> no1### [at] no13net
> http://www.no13.net
There had been a thread about it!
title: Check this out ...
date 21/10/98
started by the newsadmin that had been about panoramas. But I think it
used a browser plugin for IE.
Marc
--
Marc Schimmler
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
On Mon, 28 Jun 1999 14:01:10 +0200, Marc Schimmler wrote:
>Nathan O'Brien wrote:
>>
>> Hi all.
>>
>> Anyone has success with 360 degree panorama renders ? If so I'd be
>> interested in the results.
>>
>> --
>> regards
>>
>> Nathan O'Brien
>> no1### [at] no13net
>> http://www.no13.net
>
>There had been a thread about it!
>
>title: Check this out ...
>date 21/10/98
>started by the newsadmin that had been about panoramas. But I think it
>used a browser plugin for IE.
http://www2.fwi.com/~parkerr/pantest.html
is a panoramic scene without a plugin that works on both Netscape and IE,
and should work on any HTML-4.0 compliant browser. I don't remember
specifically what camera I used, but it was probably a panoramic one. I
also stretched the image quite a bit in the X direction. Check out the
HTML source to see how easy it was to do.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
I've been trying to swing a patch for a spherical camera. It isn't
quite as easy as I thought it would be, but hopefully I'll have
something together sometime this week. I got all kinds of elliptical
cameras to work, so I think I'm on the right track. :)
-Mike
Nathan O'Brien wrote:
> Hi all.
>
> Anyone has success with 360 degree panorama renders ? If so I'd be
> interested in the results.
>
> --
> regards
>
> Nathan O'Brien
> no1### [at] no13net
> http://www.no13.net
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
A single-image panorama is called "periodic boundary" in mathemetics,
where the left edge meets the right edge, top meets bottom, etc. It's
essential feature is the fact that the image will tile a plane
seamlessly. There's a large body of research on this, usually cataloged
under geometry, tiling. Under this description, it's actually rather
trivial to render a panaroma.
steve
Nathan O'Brien wrote:
> Hi all.
>
> Anyone has success with 360 degree panorama renders ? If so I'd be
> interested in the results.
>
> --
> regards
>
> Nathan O'Brien
> no1### [at] no13net
> http://www.no13.net
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
There's a little utility called SpinPanorama that's bundled with MS
Frontpage 98. I was able to render 30 frames of a POV "landscape" (with
the camera rotating at 360 degrees) and the utility stitched them
automatically into a QTVR movie. It was OK, but I still have to design a
real scene for this.
Gilles
Nathan O'Brien wrote:
> Hi all.
>
> Anyone has success with 360 degree panorama renders ? If so I'd be
> interested in the results.
>
> --
> regards
>
> Nathan O'Brien
> no1### [at] no13net
> http://www.no13.net
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
See Paul Bourke's Cuberender paper:
http://www.mhri.edu.au/~pdb/rendering/cuberender/
Cuberender is a fast 360 degree 3D
model exploration technique using 6 precomputed views.
I have posted an example that I created in Moray in
povray.binaries.images entitled "VRMLizing your POV models (part 2 of
are just as impressive as QTVR. Maybe more impressive since the
direction.
You could also setup a camera in your POV scene that has a thin viewing
These segments could then be combined in Photoshop or Paintshop Pro.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Nathan O'Brien wrote in message <37776A95.59AD7829@no13.net>...
>Hi all.
>
>Anyone has success with 360 degree panorama renders ? If so I'd be
>interested in the results.
Yep, unfortunately not online anywhere...
Using a cylindrical camera...(so only 360 around the y axis) the
standard mac download of POV-Ray 3.1 includes a VR panorama scene in the
scenes folder, I used its camera definition (but changed the aspect
ratio). Can't recall what the dimensions were, I just grabbed them from
some doco of a demo tool Apple included on a Develop CD some time ago...
[sorry I did this under v2(? maybe 3.0), it's been a while...] I used
the same tool to turn the single image into a pano.
Makes the scene I used much more 'obvious' than the still image (you can
actually tell which are real objects and which are reflections...)
HTH
Have Fun
Martin
--
<Spa### [at] tesseractcomau> is a valid address
If you prefer mnemonic addresses you can use:
<Martin 'at' tesseract.com.au> or <Martin.Crisp 'at' Tourism.tas.gov.au>
My opinions should not be taken as indicative of Tourism Tasmania's
opinions
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
In article <37776A95.59AD7829@no13.net>, Nathan O'Brien <no1### [at] no13net> wrote:
> Hi all.
>
> Anyone has success with 360 degree panorama renders ? If so I'd be
> interested in the results.
>
I did a little dablling with QTVR panoramas awhile ago. Nothing
spectacular or complicated but have a look at
<http://www1.tpgi.com.au/users/mpainf/Mars1/index.html> for the results.
Note that the URL for the apple site does not work anymore (bummer). It
should be <http://www.apple.com/quicktime/developers/tools.html> and it
only runs on a Mac.
Mark P.
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |
| |
|
|
Mark Paine wrote in message ...
>In article <37776A95.59AD7829@no13.net>, Nathan O'Brien <no1### [at] no13net>
wrote:
>
>> Hi all.
>>
>> Anyone has success with 360 degree panorama renders ? If so I'd be
>> interested in the results.
>>
>
>I did a little dablling with QTVR panoramas awhile ago. Nothing
>spectacular or complicated but have a look at
><http://www1.tpgi.com.au/users/mpainf/Mars1/index.html> for the
results.
>Note that the URL for the apple site does not work anymore (bummer). It
>should be <http://www.apple.com/quicktime/developers/tools.html> and it
>only runs on a Mac.
There's the public beta of VRToolBox's VR Worx...
And the downloadable demos of their existing products...
www.vrtoolbox.com
obviously it'll cost if you want to keep using this, but it's a good way
to get started FOC...
(no association other than I'm using the beta...)
Have Fun
Martin
--
<Spa### [at] tesseractcomau> is a valid address
If you prefer mnemonic addresses you can use:
<Martin 'at' tesseract.com.au> or <Martin.Crisp 'at' Tourism.tas.gov.au>
My opinions should not be taken as indicative of Tourism Tasmania's
opinions
Post a reply to this message
|
|
| |
| |
|
|
|
|
| |