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Alan Kong wrote:
>
> On Sat, 26 Jun 1999 06:20:18 -0700, Ken <tyl### [at] pacbell net> wrote:
>
> >What is Quake ?
>
> What DOOM was to the early '90s... the ultimate shoot-'em-up in a 3d
> environment. Just you (and possibly some pals) against the hordes from Hell.
> Or, you can play 'deathmatch' against a fellow gamer, Ken. Do you feel
> lucky, pal?
>
> --
> Alan
> --------------------------------------------------------------------
> http://www.povray.org - Home of the Persistence of Vision Ray Tracer
> news.povray.org - where POV-Ray enthusiasts around the world can get
> together to exchange ideas, information, and experiences with others
> --------------------------------------------------------------------
So it's a modern pong game ? I have been out of touch with electronic
games since Intellivision was replaced by Atari and Nentendo. Personaly
I think Pov is the ultimate 3D game in town. Why play in someone else's
3D worlds when you can create your own :)
--
Ken Tyler
mailto://tylereng@pacbell.net
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Speaking of which, the graphics are considerably better and faster if you
have good enough hardware acceleration... I was quite amazed with the
results from Quake 3 Arena... here's a good site...
http://beyond3d.com/screenshots/Q3A-Neon250/10.html
The image on this page is 1024x768 Truecolor, computed in real time in Quake
3 Arena at a rate of 37 FPS. Quite amazing considering the quality :)
*next step: impliment raytracer and steal a few Crays*
--
Lance.
---
For the latest 3D Studio MAX plug-ins, images and much more, go to:
The Zone - http://come.to/the.zone
For a totally different experience, visit my Chroma Key Website:
Colorblind - http://listen.to/colorblind
Alan Kong wrote in message <3774f8d0.94416291@news.povray.org>...
>On Sat, 26 Jun 1999 06:20:18 -0700, Ken <tyl### [at] pacbell net> wrote:
>
>>What is Quake ?
>
> What DOOM was to the early '90s... the ultimate shoot-'em-up in a 3d
>environment. Just you (and possibly some pals) against the hordes from
Hell.
>Or, you can play 'deathmatch' against a fellow gamer, Ken. Do you feel
>lucky, pal?
>
>--
>Alan
>--------------------------------------------------------------------
>http://www.povray.org - Home of the Persistence of Vision Ray Tracer
>news.povray.org - where POV-Ray enthusiasts around the world can get
>together to exchange ideas, information, and experiences with others
>--------------------------------------------------------------------
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Cray's are old now. I just read that a company is coming out with a new
chip that is supposed to be under $1000 and 60,000 times faster than a
pentium II 350. I think I read it on slashdot.org.
Lance Birch wrote:
>
> Speaking of which, the graphics are considerably better and faster if you
> have good enough hardware acceleration... I was quite amazed with the
> results from Quake 3 Arena... here's a good site...
>
> http://beyond3d.com/screenshots/Q3A-Neon250/10.html
>
> The image on this page is 1024x768 Truecolor, computed in real time in Quake
> 3 Arena at a rate of 37 FPS. Quite amazing considering the quality :)
>
> *next step: impliment raytracer and steal a few Crays*
>
> --
> Lance.
>
> ---
> For the latest 3D Studio MAX plug-ins, images and much more, go to:
> The Zone - http://come.to/the.zone
> For a totally different experience, visit my Chroma Key Website:
> Colorblind - http://listen.to/colorblind
>
> Alan Kong wrote in message <3774f8d0.94416291@news.povray.org>...
> >On Sat, 26 Jun 1999 06:20:18 -0700, Ken <tyl### [at] pacbell net> wrote:
> >
> >>What is Quake ?
> >
> > What DOOM was to the early '90s... the ultimate shoot-'em-up in a 3d
> >environment. Just you (and possibly some pals) against the hordes from
> Hell.
> >Or, you can play 'deathmatch' against a fellow gamer, Ken. Do you feel
> >lucky, pal?
> >
> >--
> >Alan
> >--------------------------------------------------------------------
> >http://www.povray.org - Home of the Persistence of Vision Ray Tracer
> >news.povray.org - where POV-Ray enthusiasts around the world can get
> >together to exchange ideas, information, and experiences with others
> >--------------------------------------------------------------------
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Well, depends what type of Cray you're talking about I guess. The old T24s
(is that the right number? I can't remember) are like snails compared to
SGI's T90s.
But hey, I REALLY like the sound of that chip... 60000 times faster? Hmm...
the clock speed would be fast wouldn't it? 23100000 MHz? LOL, I'LL TAKE
ONE!!! ;-)
--
Lance.
---
For the latest 3D Studio MAX plug-ins, images and much more, go to:
The Zone - http://come.to/the.zone
For a totally different experience, visit my Chroma Key Website:
Colorblind - http://listen.to/colorblind
Nick Portelli wrote in message <37751716.E1F39F5A@pilot.msu.edu>...
>Cray's are old now. I just read that a company is coming out with a new
>chip that is supposed to be under $1000 and 60,000 times faster than a
>pentium II 350. I think I read it on slashdot.org.
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Hmm... just read the article and went to Star Bridges Systems' website...
I'm pretty speechless...
A Field Programmable Gate Array running at 100 Trillion Floating Point
Operations Per Second...
I litterally got a shiver down my spine reading that...
Lance.
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Lance Birch wrote:
>
> Hmm... just read the article and went to Star Bridges Systems' website...
> I'm pretty speechless...
>
> A Field Programmable Gate Array running at 100 Trillion Floating Point
> Operations Per Second...
>
> I litterally got a shiver down my spine reading that...
>
> Lance.
While FPGA's are extremely fast it is important to remember that they are
not CPU's and do not operate quite the same way.
--
Ken Tyler
mailto://tylereng@pacbell.net
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On Fri, 25 Jun 1999 18:10:39 GMT, newsadmin@[remove]povray.org
(POV-Ray Newsadmin) wrote:
>Any quake players out there ?
<snip>
>-- Chris
I personally find it odd that the admin of the official news server
dedicated to a free raytracing program is posting a message about
using said server to play a commercial scan-line rendered
polygon-based game. Just a thought...
Peter Popov
ICQ: 15002700
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On Sat, 26 Jun 1999 23:21:37 GMT, pet### [at] usa net (Peter Popov) wrote:
>I personally find it odd that the admin of the official news server
>dedicated to a free raytracing program is posting a message about
>using said server to play a commercial scan-line rendered
>polygon-based game. Just a thought...
Hi, Peter. Perhaps Chris just thinks that it would be a fun and pleasant
diversion. It shouldn't detract in any way from anything else that goes on
here.
--
Alan
--------------------------------------------------------------------
http://www.povray.org - Home of the Persistence of Vision Ray Tracer
news.povray.org - where POV-Ray enthusiasts around the world can get
together to exchange ideas, information, and experiences with others
--------------------------------------------------------------------
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Exactly... they're faster (once they have been programmed with a set). For
example, they don't have a peak performance rate once they've been
programmed... because their peak is the sustained rate.
And also their ability to parallel process is a major step... Von Neumann
would be impressed. :)
--
Lance.
---
For the latest 3D Studio MAX plug-ins, images and much more, go to:
The Zone - http://come.to/the.zone
For a totally different experience, visit my Chroma Key Website:
Colorblind - http://listen.to/colorblind
Ken wrote in message <37751A48.D47E7897@pacbell.net>...
>
>
>Lance Birch wrote:
>>
>> Hmm... just read the article and went to Star Bridges Systems' website...
>> I'm pretty speechless...
>>
>> A Field Programmable Gate Array running at 100 Trillion Floating Point
>> Operations Per Second...
>>
>> I litterally got a shiver down my spine reading that...
>>
>> Lance.
>
> While FPGA's are extremely fast it is important to remember that they are
>not CPU's and do not operate quite the same way.
>
>--
>Ken Tyler
>
>mailto://tylereng@pacbell.net
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On Sun, 27 Jun 1999 02:30:16 GMT, Alan Kong <ako### [at] pacbellNO-SPAM net>
wrote:
> Hi, Peter. Perhaps Chris just thinks that it would be a fun and pleasant
>diversion. It shouldn't detract in any way from anything else that goes on
>here.
You know you've been raytracing too long if you refuse to play any
game that uses non-raytraced graphics :)
Hey, I'm not accusing our lovely admin of anything! Just been thinkin'
aloud... As long as we can share ideas over here I won't complain
about what this server is being used for -- it's not my server after
all. Please excuse me for any offense due to my previous post, I
assure you it was purely implicit (I hope my English does not betray
me right now :) )
Have fun.
Peter Popov
ICQ: 15002700
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