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I had the idea to make a scene of a spaceship, landed on some alien
planet, with machinery around performing mining operations. First I made
a ship model, remotely inspired by a maggot or caterpillar shape, to
have some association with the "live to eat", since mining is like
eating a planet ... first attachment shows the ship on some starport.
After the ship I started to work on some machinery and made a bucket
excavator type of machine model. (Second attachment)
But ... would a race that can build spaceships resort to such machines?
I am worried I'll have technological clash there.
--
Some of my PovRay works:
https://www.deviantart.com/antarasol/gallery/42758766/3D
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Attachments:
Download 'mining_ship_landed.jpg' (116 KB)
Download 'bucket_excavator_v1_1.jpg' (131 KB)
Preview of image 'mining_ship_landed.jpg'
Preview of image 'bucket_excavator_v1_1.jpg'
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"Hj. Malthaner" <han### [at] nospamgmxde> wrote:
> But ... would a race that can build spaceships resort to such machines?
> I am worried I'll have technological clash there.
I suppose it depends on what level of technology they have, how far along in
their exploration history they are, who's in charge of the mission and the
money, etc.
https://www.youtube.com/watch?v=o6FX-Y6fIXw
There are lots of discussions of mining operations in Sci Fi - both on Earth and
in space from "Victor Appleton II's" _Tom Swift's and his Atomic Earth Blaster_,
and Arthur C. Clarke's _2061: Odyssey Three_, to Frederick Pohl's _Mining the
Oort_.
We have every level of technology, and still have people who dig with shovels.
Other people use 3D printers to make trinkets. So I don't see a "conflict".
Envision your story and make it your own. :)
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From: Hj Malthaner
Subject: Re: Mining operations in a new future world
Date: 9 May 2019 22:09:10
Message: <5cd4dd46@news.povray.org>
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On 5/9/19 11:25 PM, Bald Eagle wrote:
> https://www.youtube.com/watch?v=o6FX-Y6fIXw
>
> There are lots of discussions of mining operations in Sci Fi - both on Earth and
> in space from "Victor Appleton II's" _Tom Swift's and his Atomic Earth Blaster_,
> and Arthur C. Clarke's _2061: Odyssey Three_, to Frederick Pohl's _Mining the
> Oort_.
>
> We have every level of technology, and still have people who dig with shovels.
> Other people use 3D printers to make trinkets. So I don't see a "conflict".
>
> Envision your story and make it your own. :)
I hope. Today I finished a first version. Still needs some work, there
should be something going between the mining ship and the excavator. But
it's late, local time, and I need some sleep. More work coming soon.
I also need a better heightfield generator some day but for this scene
the image that I have must do.
--
Some of my PovRay works:
https://www.deviantart.com/antarasol/gallery/42758766/3D
Post a reply to this message
Attachments:
Download 'excavator_deployed_gnaw.jpg' (667 KB)
Preview of image 'excavator_deployed_gnaw.jpg'
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Le 19-05-09 à 22:09, Hj. Malthaner a écrit :
> On 5/9/19 11:25 PM, Bald Eagle wrote:
>
>> https://www.youtube.com/watch?v=o6FX-Y6fIXw
>>
>> There are lots of discussions of mining operations in Sci Fi - both on
>> Earth and
>> in space from "Victor Appleton II's" _Tom Swift's and his Atomic Earth
>> Blaster_,
>> and Arthur C. Clarke's _2061: Odyssey Three_, to Frederick Pohl's
>> _Mining the
>> Oort_.
>>
>> We have every level of technology, and still have people who dig with
>> shovels.
>> Other people use 3D printers to make trinkets. So I don't see a
>> "conflict".
>>
>> Envision your story and make it your own. :)
>
> I hope. Today I finished a first version. Still needs some work, there
> should be something going between the mining ship and the excavator. But
> it's late, local time, and I need some sleep. More work coming soon.
>
> I also need a better heightfield generator some day but for this scene
> the image that I have must do.
>
Those excavators seems to small. Even if the ship is HUGE, the
excavators should also be huge. If not, it would take for ever to dig
out enough minerals to justify such a big ship.
On another note : Why are those canon turrets ever present on an ore
transporter/processing ship ?
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On 10-5-2019 4:09, Hj. Malthaner wrote:
> I hope. Today I finished a first version. Still needs some work, there
> should be something going between the mining ship and the excavator. But
> it's late, local time, and I need some sleep. More work coming soon.
>
He He! Those excavators remind me of the German browncoal pits where I
did research work in a dim and distant past... :-)
Like Alain, I think they should be a tad larger. For scale, it would
help if some human(?) operators were seen nearby.
> I also need a better heightfield generator some day but for this scene
> the image that I have must do.
>
https://www.world-creator.com/
http://www.daylongraphics.com/
http://planetgenesis.sourceforge.net/
http://www.cyberfunks.de/page/terrabrush/index.htm
http://www.fracterra.com/wilbur.html
http://www.world-machine.com/index.php
--
Thomas
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On 5/10/19 4:20 AM, Alain wrote:
> Le 19-05-09 à 22:09, Hj. Malthaner a écrit :
>
> Those excavators seems to small. Even if the ship is HUGE, the
> excavators should also be huge. If not, it would take for ever to dig
> out enough minerals to justify such a big ship.
They must somehow fit into the ship. But I'll check the sizes to make
sure they actually do. I had to redo the ship because these excavators
needs some means to leave and enter the ship again once done.
> On another note : Why are those canon turrets ever present on an ore
> transporter/processing ship ?
Pirates or just in general, outlaws. In the world that I assumed as
background, police forces are only present near well established
systems. This is actually the first mining ship of mine which has
cannons because in the story of the former ship there actually were
pirate problems and I figured I better give this ship some self-defense.
I shrunk the cannons today though, they were almost the size of such an
excavator and that seemed all wrong.
--
Some of my PovRay works:
https://www.deviantart.com/antarasol/gallery/42758766/3D
Post a reply to this message
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On 5/10/19 8:45 AM, Thomas de Groot wrote:
> On 10-5-2019 4:09, Hj. Malthaner wrote:
>> More work coming soon.
>
> He He! Those excavators remind me of the German browncoal pits where I
> did research work in a dim and distant past... :-)
Many years ago I had a chance to do a sort of sightseeing tour there,
with some explanations. I could see such a beast in action. Huge is
still to weak of a word to describe them.
> Like Alain, I think they should be a tad larger. For scale, it would
> help if some human(?) operators were seen nearby.
Yep. Once the scene gets more details the eye should have an easier time
to compare. This was just to lay out the scenery. A person might only be
2 pixels tall there, maybe 3 ... must see.
>> I also need a better heightfield generator some day but for this scene
>> the image that I have must do.
>
> https://www.world-creator.com/
> http://www.daylongraphics.com/
> http://planetgenesis.sourceforge.net/
> http://www.cyberfunks.de/page/terrabrush/index.htm
> http://www.fracterra.com/wilbur.html
> http://www.world-machine.com/index.php
Whoo, thanks! Now I'll have some research to do :)
--
Some of my PovRay works:
https://www.deviantart.com/antarasol/gallery/42758766/3D
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From: Hj Malthaner
Subject: Re: Mining operations in a new future world
Date: 10 May 2019 18:31:58
Message: <5cd5fbde@news.povray.org>
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On 5/10/19 4:09 AM, Hj. Malthaner wrote:
> On 5/9/19 11:25 PM, Bald Eagle wrote:
>
> I hope. Today I finished a first version. Still needs some work, there
> should be something going between the mining ship and the excavator. But
> it's late, local time, and I need some sleep. More work coming soon.
The former version had a serious problem. How to get those excavators
out of the ship and back into it?
For daughter ships, shuttles and such it is no issue if the hangar bay
is quite a bit above the ground, but these are tracked vehicles ...
I tried a ramp. It didn't look good and it begged the question where in
the ships body the ramp is stored itself.
I was considering a crane or an elevator, but that didn't convince me
either.
I eventually made the side of the ship flat so part of the ships wall
can serve as ramp if lowered. It breaks the otherwise round ship design
though. This clearly needs more work, but at least technically it should
work and also help all other wheeled or tracked vehicles to leave and
enter the ship.
I think the concept needs a second (or more ships) which act as
transporters while this one houses the machinery and processing
facilities. Must see ...
--
Some of my PovRay works:
https://www.deviantart.com/antarasol/gallery/42758766/3D
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Attachments:
Download 'planet_eater_landed_v1_2.jpg' (646 KB)
Preview of image 'planet_eater_landed_v1_2.jpg'
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"Hj. Malthaner" <han### [at] nospamgmxde> wrote:
> I eventually made the side of the ship flat so part of the ships wall
> can serve as ramp if lowered. It breaks the otherwise round ship design
> though. This clearly needs more work, but at least technically it should
> work and also help all other wheeled or tracked vehicles to leave and
> enter the ship.
A simple solution there is to have the curved part open first, upwards, as an
overhang, and then the ramp comes down like you have it now.
Or, since it's round[ed] you could it rotate open with a vertical axis, like a
darkroom door, or a hidden passage.
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From: Hj Malthaner
Subject: Re: Mining operations in a new future world
Date: 11 May 2019 19:47:47
Message: <5cd75f23@news.povray.org>
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On 5/11/19 12:31 AM, Hj. Malthaner wrote:
> On 5/10/19 4:09 AM, Hj. Malthaner wrote:
Not in the shape to discuss detail today. Just trying to show what is
happening. I adjusted the light, put some excavator in the ship to show
where they are coming from, and gave the upper hill parts a normal map
to add some details which are not really there. There is a lot missing
still, but it is just a matter of time to add all the details.
--
Some of my PovRay works:
https://www.deviantart.com/antarasol/gallery/42758766/3D
Post a reply to this message
Attachments:
Download 'planet_eater_landed_v1_3.jpg' (612 KB)
Preview of image 'planet_eater_landed_v1_3.jpg'
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